Player Matchup

Ganesha
Ganesha
Bhris4Smite
Ganesha
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 62L
1,500 Elo+
Solo
Kukulkan
Kukulkan
GodzillaOdst
Kukulkan
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Solo
Nemesis
Nemesis
JugsMcBulgee
Nemesis
Level 82
God Stats
4W - 2L
1,500 SR
Queue Stats
42W - 28L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Pach_GRAVE
Cu Chulainn
Level 114
God Stats
7W - 8L
1,500 SR
Queue Stats
258W - 233L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Pach_Rro
Ah Muzen Cab
Level 122
God Stats
3W - 5L
1,500 SR
Queue Stats
400W - 330L
1,500 Elo+
Party 2
Team Averages
Level 108
1,500 SR
1,500 Elo+

VS

Team Averages
Level 134
1,500 SR
1,457 Elo+
Anubis
Anubis
BlazingxFlames
Anubis
Level 151
God Stats
2W - 7L
1,500 SR
Queue Stats
39W - 40L
1,500 Elo+
Solo
Janus
Janus
PogchampingHARD
Janus
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Sol
Sol
UrgentFury86
Sol
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 48L
1,500 Elo+
Solo
Heimdallr
Heimdallr
cozyhime
Heimdallr
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,285 Elo+
Party 1
Mercury
Mercury
glogunk
Mercury
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bhris4Smite
Ganesha
9
0 / 1 / 1
5,207
521
1,316
7,492
3,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
GodzillaOdst
Kukulkan
10
0 / 3 / 2
5,629
563
2,140
4,105
1,165
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
JugsMcBulgee
Nemesis
10
3 / 4 / 0
5,926
593
3,378
7,545
2,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
Pach_GRAVE
Cu Chulainn
9
0 / 2 / 1
5,444
544
3,252
6,534
2,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Muzen Cab
Pach_Rro
Ah Muzen Cab
10
1 / 1 / 1
5,638
564
4,542
4,643
1,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
5,423
542
3,087
3,090
1,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 1
6,503
650
2,991
4,899
1,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 1 / 0
6,007
601
4,359
6,033
871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
cozyhime
Heimdallr
12
4 / 1 / 3
7,021
702
5,424
5,154
1,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
glogunk
Mercury
11
3 / 2 / 4
6,355
636
3,029
6,838
1,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
4
Kills
11
11
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Bhris4Smite
Ganesha
0
1
1
0.5
W
1
0
3
2.5
L
Kukulkan
GodzillaOdst
Kukulkan
0
3
2
0.33
L
Nemesis
JugsMcBulgee
Nemesis
3
4
0
0.75
L
Cu Chulainn
Pach_GRAVE
Cu Chulainn
0
2
1
0.25
L
Ah Muzen Cab
Pach_Rro
Ah Muzen Cab
1
1
1
1.5
W
2
1
1
2.5
W
1
1
0
1
W
Heimdallr
cozyhime
Heimdallr
4
1
3
5.5
W
Mercury
glogunk
Mercury
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,628
Damage
18,890
30,319
Taken
26,014
11,356
Mitigated
7,168
10,048
Healing
10,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Bhris4Smite
Ganesha
1,316
246
237
3,521
7,492
3,256
0
3,984
3,508
14,076
0
W
3,087
495
0
1,672
3,090
1,227
0
845
2,245
18,603
2,329
L
Kukulkan
GodzillaOdst
Kukulkan
2,140
248
0
290
4,105
1,165
0
64
4,041
37,050
0
L
Nemesis
JugsMcBulgee
Nemesis
3,378
1,070
0
2,212
7,545
2,724
0
999
6,515
0
29,731
L
Cu Chulainn
Pach_GRAVE
Cu Chulainn
3,252
564
23
1,594
6,534
2,984
0
2,349
3,855
0
29,625
L
Ah Muzen Cab
Pach_Rro
Ah Muzen Cab
4,542
1,902
0
2,171
4,643
1,227
0
2,531
2,112
0
37,792
W
2,991
455
0
1,786
4,899
1,598
228
0
4,599
32,922
0
W
4,359
2,530
0
2,495
6,033
871
0
227
5,806
42,326
0
W
Heimdallr
cozyhime
Heimdallr
5,424
2,826
0
1,919
5,154
1,673
0
1,962
3,192
0
44,782
W
Mercury
glogunk
Mercury
3,029
1,691
0
2,576
6,838
1,799
0
422
6,385
0
31,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,844
Gold Earned
31,309
322
Minions Killed
366
0
Camps Cleared
0
1,037,841
Distance Traveled
935,680
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,207
521
3
0
0
194,198
4
W
Anubis
5,423
542
34
3
0
178,036
2
L
Kukulkan
5,629
563
90
9
0
201,078
3
L
Nemesis
5,926
593
63
6
0
262,623
3
L
Cu Chulainn
5,444
544
60
6
0
201,303
1
L
Ah Muzen Cab
5,638
564
106
11
0
178,639
4
W
Janus
6,503
650
82
8
0
169,913
5
W
Sol
6,007
601
91
9
0
186,912
5
W
Heimdallr
7,021
702
91
9
0
173,783
5
W
Mercury
6,355
636
68
7
0
227,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role