Player Matchup

The Morrigan
The Morrigan
Molly2328
The Morrigan
Level 97
God Stats
6W - 11L
1,500 SR
Queue Stats
213W - 214L
1,500 Elo+
Party 1
Nike
Nike
PhonicCashew59
Nike
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 166L
1,500 Elo+
Party 1
Ullr
Ullr
Stormdanuts
Ullr
Level 47
God Stats
0W - 1L
1,285 SR
Queue Stats
42W - 65L
1,500 Elo+
Party 1
Fenrir
Fenrir
TokinWOLF420
Fenrir
Level 121
God Stats
4W - 3L
1,500 SR
Queue Stats
78W - 96L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
i4cu Grieving
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 72
1,457 SR
1,500 Elo+

VS

Team Averages
Level 95
1,500 SR
1,457 Elo+
Nemesis
Nemesis
CagePred
Nemesis
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 163L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
FaZy-UNI
Danzaburou
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
121W - 136L
1,285 Elo+
Solo
Olorun
Olorun
KazekageSZN
Olorun
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 12L
1,500 Elo+
Party 3
Terra
Terra
V_Okamii_V
Terra
Level 157
God Stats
6W - 2L
1,500 SR
Queue Stats
209W - 192L
1,500 Elo+
Party 3
Sol
Sol
chadholmes55
Sol
Level 48
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Molly2328
The Morrigan
7
0 / 3 / 1
4,792
436
1,341
3,884
783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 1 / 0
5,284
480
2,153
6,888
3,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

5
0 / 4 / 1
4,449
404
993
4,126
1,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
6
2 / 3 / 0
4,911
446
2,854
5,480
1,440
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
7
1 / 6 / 1
5,317
483
4,050
7,920
4,317
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CagePred
Nemesis
12
5 / 0 / 3
7,247
659
4,701
6,417
1,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
FaZy-UNI
Danzaburou
12
1 / 0 / 0
7,226
657
3,145
3,457
967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
11
6 / 1 / 5
7,153
650
7,823
6,383
2,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Terra
10
4 / 1 / 5
7,276
661
2,557
7,495
5,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 2 / 2
5,389
490
1,198
4,459
885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
16
17
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CagePred
Nemesis
5
0
3
6.5
W
Danzaburou
FaZy-UNI
Danzaburou
1
0
0
1
W
Olorun
6
1
5
8.5
L
The Morrigan
Molly2328
The Morrigan
0
3
1
0.17
L
0
1
0
0
L
0
4
1
0.13
L
Fenrir
2
3
0
0.67
W
Terra
4
1
5
6.5
W
0
2
2
0.5
L
Cthulhu
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,391
Damage
19,424
28,298
Taken
28,211
10,979
Mitigated
11,402
5,250
Healing
14,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CagePred
Nemesis
4,701
2,406
0
3,418
6,417
1,925
0
295
6,016
0
43,396
W
Danzaburou
FaZy-UNI
Danzaburou
3,145
1,156
0
2,685
3,457
967
312
0
3,080
0
34,846
W
Olorun
7,823
3,866
213
2,579
6,383
2,355
2,292
3,161
3,117
33,039
4,765
L
The Morrigan
Molly2328
The Morrigan
1,341
367
0
500
3,884
783
315
972
2,912
17,154
0
L
2,153
111
0
2,512
6,888
3,320
0
0
6,888
0
22,430
L
993
72
0
288
4,126
1,119
0
2,642
1,484
0
9,415
L
Fenrir
2,854
0
0
823
5,480
1,440
0
1,352
4,128
0
15,945
W
Terra
2,557
236
1,324
2,443
7,495
5,270
378
1,004
6,357
14,277
0
W
1,198
159
0
1,512
4,459
885
1,246
711
3,634
16,747
0
L
Cthulhu
4,050
587
204
923
7,920
4,317
0
5,677
2,243
13,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,753
Gold Earned
34,291
157
Minions Killed
280
0
Camps Cleared
0
788,068
Distance Traveled
970,596
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,247
659
84
8
0
259,062
0
W
Danzaburou
7,226
657
73
7
0
173,100
0
W
Olorun
7,153
650
60
5
0
171,610
1
L
The Morrigan
4,792
436
26
2
0
124,925
0
L
Nike
5,284
480
53
5
0
233,203
0
L
Ullr
4,449
404
21
2
0
101,947
0
L
Fenrir
4,911
446
31
3
0
154,260
2
W
Terra
7,276
661
29
3
0
225,143
2
W
Sol
5,389
490
34
3
0
141,681
1
L
Cthulhu
5,317
483
26
2
0
173,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role