Player Matchup

Loki
Loki
 
Loki
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
FlockHope3421
Ares
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,715 Elo+
Party 2
Tiamat
Tiamat
IFinnyy
Tiamat
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
182W - 177L
1,500 Elo+
Solo
Chang'e
Chang'e
MAGICuwuGHOST
Chang'e
Level 126
God Stats
22W - 12L
1,500 SR
Queue Stats
136W - 130L
1,715 Elo+
Party 2
Apollo
Apollo
xxkillerb0mbxx
Apollo
Level 129
God Stats
17W - 4L
1,500 SR
Queue Stats
104W - 103L
1,500 Elo+
Solo
Team Averages
Level 133
1,500 SR
1,586 Elo+

VS

Team Averages
Level 88
1,500 SR
1,500 Elo+
Bellona
Bellona
Kileroide93
Bellona
Level 100
God Stats
1W - 5L
1,500 SR
Queue Stats
259W - 274L
1,500 Elo+
Solo
The Morrigan
The Morrigan
ZDRIS
The Morrigan
Level 67
God Stats
5W - 2L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Party 1
Chronos
Chronos
john31133
Chronos
Level 104
God Stats
7W - 6L
1,500 SR
Queue Stats
47W - 55L
1,500 Elo+
Solo
Osiris
Osiris
sIkE L3GeNdZ
Osiris
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 35L
1,500 Elo+
Party 1
Anhur
Anhur
xBreezyKiD
Anhur
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
130W - 107L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
4 / 5 / 13
12,575
547
11,696
16,073
6,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 2 / 9
12,560
546
10,797
19,049
16,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
IFinnyy
Tiamat
20
7 / 1 / 5
13,289
578
7,687
13,319
10,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
19
6 / 3 / 7
13,266
577
18,679
17,744
5,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
2 / 6 / 4
13,085
569
10,033
17,380
4,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kileroide93
Bellona
7
0 / 4 / 0
7,211
314
765
4,410
2,528
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Morrigan
ZDRIS
The Morrigan
17
3 / 6 / 5
11,248
489
9,243
18,116
23,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
john31133
Chronos
20
3 / 6 / 2
12,228
532
8,507
16,848
7,043
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Osiris
20
2 / 4 / 2
12,408
539
14,868
22,450
14,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anhur
20
8 / 4 / 4
12,983
564
17,879
19,209
7,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
29
22
Kills
16
17
Deaths
24
38
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
5
13
2.1
W
3
2
9
3.75
W
Tiamat
IFinnyy
Tiamat
7
1
5
9.5
L
Bellona
Kileroide93
Bellona
0
4
0
0
W
Chang'e
6
3
7
3.17
L
The Morrigan
ZDRIS
The Morrigan
3
6
5
0.92
L
Chronos
john31133
Chronos
3
6
2
0.67
L
Osiris
2
4
2
0.75
L
Anhur
8
4
4
2.5
W
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,892
Damage
51,262
83,565
Taken
81,033
43,155
Mitigated
55,161
36,736
Healing
23,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
11,696
3,197
0
3,267
16,073
6,615
400
2,637
13,436
0
85,296
W
10,797
1,253
3,676
5,941
19,049
16,962
117
4,358
14,458
33,797
0
W
Tiamat
IFinnyy
Tiamat
7,687
1,082
297
5,527
13,319
10,061
788
2,029
11,290
68,656
0
L
Bellona
Kileroide93
Bellona
765
372
0
178
4,410
2,528
0
1,790
2,510
0
8,678
W
Chang'e
18,679
1,307
4,428
9,017
17,744
5,481
597
4,334
13,410
75,538
0
L
The Morrigan
ZDRIS
The Morrigan
9,243
1,878
366
3,178
18,116
23,368
192
7,299
10,136
44,855
5,397
L
Chronos
john31133
Chronos
8,507
2,360
0
5,510
16,848
7,043
3,108
7,172
9,317
94,929
0
L
Osiris
14,868
4,668
0
8,054
22,450
14,473
444
10,885
11,110
0
104,808
L
Anhur
17,879
8,939
0
6,192
19,209
7,749
290
8,464
10,565
0
105,243
W
10,033
6,290
0
4,583
17,380
4,036
4,504
2,365
15,015
0
117,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,775
Gold Earned
56,078
550
Minions Killed
636
0
Camps Cleared
0
2,090,135
Distance Traveled
1,770,966
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,575
547
104
5
0
489,627
4
W
Ares
12,560
546
36
2
0
430,036
5
W
Tiamat
13,289
578
119
5
0
314,147
4
L
Bellona
7,211
314
24
1
0
118,359
0
W
Chang'e
13,266
577
106
5
0
462,152
2
L
The Morrigan
11,248
489
85
4
0
381,079
0
L
Chronos
12,228
532
172
7
0
424,186
2
L
Osiris
12,408
539
183
8
0
450,251
1
L
Anhur
12,983
564
172
7
0
397,091
1
W
Apollo
13,085
569
185
8
0
394,173
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role