Player Matchup

Agni
Agni
GeneticWolf11
Agni
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
155W - 132L
1,500 Elo+
Party 2
Loki
Loki
RunsWithSkizerz
Loki
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 73L
1,218 Elo+
Solo
Ganesha
Ganesha
SaturniaPavonia
Ganesha
Level 90
God Stats
1W - 2L
1,715 SR
Queue Stats
156W - 150L
1,418 Elo+
Party 2
Vamana
Vamana
Trippin Inks
Vamana
Level 102
God Stats
3W - 1L
1,835 SR
Queue Stats
14W - 9L
1,916 Elo+
Solo
Chiron
Chiron
Wolf_Worrior666
Chiron
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,285 Elo+
Solo
Team Averages
Level 101
1,610 SR
1,467 Elo+

VS

Team Averages
Level 103
1,460 SR
1,295 Elo+
Nu Wa
Nu Wa
DarlingKun
Nu Wa
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,107 Elo+
Solo
Zhong Kui
Zhong Kui
Dr Avery
Zhong Kui
Level 97
God Stats
4W - 4L
1,500 SR
Queue Stats
27W - 35L
1,531 Elo+
Solo
Apollo
Apollo
Johnny East
Apollo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 41L
1,289 Elo+
Party 1
Ne Zha
Ne Zha
OoFeNsHmIrTz526
Ne Zha
Level 105
God Stats
8W - 11L
1,298 SR
Queue Stats
110W - 98L
1,258 Elo+
Solo
Chaac
Chaac
iFuhny
Chaac
Level 125
God Stats
3W - 7L
1,500 SR
Queue Stats
41W - 63L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 11
11,699
780
14,303
9,432
3,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
9 / 1 / 8
12,584
839
13,132
10,905
4,699
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
0 / 1 / 18
11,802
787
5,904
11,705
12,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vamana
19
2 / 2 / 12
11,711
781
11,953
18,362
19,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
4 / 3 / 7
11,004
734
7,914
10,606
3,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
1 / 4 / 4
10,085
672
12,722
10,898
3,191
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
Dr Avery
Zhong Kui
17
1 / 6 / 4
9,994
666
8,915
12,671
9,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
17
2 / 3 / 1
10,001
667
4,759
8,363
2,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
2 / 5 / 2
10,664
711
7,723
13,930
6,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
iFuhny
Chaac
18
2 / 3 / 4
10,813
721
9,136
20,641
18,490
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
23
21
Kills
8
8
Deaths
21
56
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
1
4
4
0.75
L
Zhong Kui
Dr Avery
Zhong Kui
1
6
4
0.5
W
6
1
11
11.5
L
Apollo
2
3
1
0.83
L
2
5
2
0.6
W
9
1
8
13
W
0
1
18
9
W
Vamana
2
2
12
4
W
4
3
7
2.5
L
Chaac
iFuhny
Chaac
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,206
Damage
43,255
61,010
Taken
66,503
44,311
Mitigated
40,249
18,844
Healing
14,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
12,722
2,550
0
697
10,898
3,191
0
5,172
5,328
34,877
0
L
Zhong Kui
Dr Avery
Zhong Kui
8,915
1,178
0
1,637
12,671
9,668
260
2,394
9,947
29,868
2,092
W
14,303
1,012
0
1,124
9,432
3,500
960
3,400
6,032
42,122
0
L
Apollo
4,759
2,524
0
585
8,363
2,731
165
3,506
4,653
0
27,844
L
7,723
1,775
0
3,491
13,930
6,169
0
2,530
11,054
0
45,781
W
13,132
3,420
0
944
10,905
4,699
341
2,293
8,612
0
57,402
W
5,904
99
590
3,662
11,705
12,357
931
6,094
5,611
33,573
0
W
Vamana
11,953
5,563
0
7,524
18,362
19,761
1,750
6,163
12,199
0
57,014
W
7,914
1,674
1,107
3,893
10,606
3,994
2,652
3,360
7,246
0
40,240
L
Chaac
iFuhny
Chaac
9,136
1,043
326
8,106
20,641
18,490
55
6,341
13,614
0
45,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,800
Gold Earned
51,557
348
Minions Killed
305
0
Camps Cleared
0
1,591,546
Distance Traveled
1,457,166
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,085
672
49
3
0
299,430
1
L
Zhong Kui
9,994
666
54
4
0
240,796
0
W
Agni
11,699
780
69
5
0
312,615
2
L
Apollo
10,001
667
55
4
0
311,472
0
L
Ne Zha
10,664
711
66
4
0
299,749
2
W
Loki
12,584
839
86
6
0
340,187
3
W
Ganesha
11,802
787
4
0
0
324,287
4
W
Vamana
11,711
781
111
7
0
332,919
2
W
Chiron
11,004
734
78
5
0
281,538
2
L
Chaac
10,813
721
81
5
0
305,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role