Player Matchup

Izanami
Izanami
BTG REDFISH
Izanami
Level 42
God Stats
3W - 0L
1,715 SR
Queue Stats
5W - 9L
1,715 Elo+
Solo
Ganesha
Ganesha
isuckatgames10
Ganesha
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 112L
1,500 Elo+
Solo
Zeus
Zeus
sanjudas09
Zeus
Level 64
God Stats
31W - 30L
1,500 SR
Queue Stats
88W - 121L
1,500 Elo+
Solo
Team Averages
Level 67
1,572 SR
1,572 Elo+

VS

Team Averages
Level 103
1,500 SR
1,572 Elo+
Atlas
Atlas
Previlent
Atlas
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
31W - 40L
1,715 Elo+
Solo
Merlin
Merlin
XBootySlapper69X
Merlin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Camazotz
Camazotz
badguyscanwin
Camazotz
Level 138
God Stats
2W - 4L
1,500 SR
Queue Stats
89W - 93L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BTG REDFISH
Izanami
13
6 / 2 / 6
8,921
811
10,556
7,560
3,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

14
0 / 0 / 12
8,922
811
2,656
8,552
5,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
7 / 1 / 5
9,399
854
15,093
4,932
1,684
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Previlent
Atlas
11
0 / 3 / 3
7,073
643
4,609
9,666
5,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 5 / 3
6,943
631
5,370
7,806
2,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Camazotz
badguyscanwin
Camazotz
12
3 / 5 / 0
7,991
726
3,711
13,735
3,475
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
13
Kills
3
3
Deaths
13
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
BTG REDFISH
Izanami
6
2
6
4.5
L
Atlas
Previlent
Atlas
0
3
3
0.5
L
0
5
3
0.3
L
Camazotz
badguyscanwin
Camazotz
3
5
0
0.6
W
0
0
12
6
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,305
Damage
13,690
21,044
Taken
31,207
10,704
Mitigated
11,382
8,422
Healing
5,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BTG REDFISH
Izanami
10,556
6,198
0
738
7,560
3,454
436
3,646
3,690
0
27,125
L
Atlas
Previlent
Atlas
4,609
1,318
313
1,107
9,666
5,660
0
5,519
3,850
18,845
0
L
5,370
580
0
500
7,806
2,247
0
4,817
2,911
18,602
0
L
Camazotz
badguyscanwin
Camazotz
3,711
1,195
0
3,697
13,735
3,475
0
7,609
5,821
0
20,135
W
2,656
335
0
5,214
8,552
5,566
162
3,639
4,649
22,312
0
W
15,093
1,046
294
2,176
4,932
1,684
114
2,542
2,232
40,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,242
Gold Earned
22,007
138
Minions Killed
108
9
Camps Cleared
3
660,176
Distance Traveled
598,361
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,921
811
49
4
4
207,605
3
L
Atlas
7,073
643
17
2
0
203,891
1
L
Merlin
6,943
631
46
4
2
188,676
3
L
Camazotz
7,991
726
45
4
1
205,794
1
W
Ganesha
8,922
811
10
1
0
238,137
1
W
Zeus
9,399
854
79
7
5
214,434
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role