Player Matchup

Ra
Ra
DragoEternal
Ra
Level 144
God Stats
1W - 3L
1,285 SR
Queue Stats
22W - 21L
1,176 Elo+
Party 2
Izanami
Izanami
I00Deez
Izanami
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
Keytone209
Kuzenbo
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
MrThat1Guy
Erlang Shen
Level 46
God Stats
3W - 5L
1,500 SR
Queue Stats
316W - 242L
1,500 Elo+
Solo
Ganesha
Ganesha
Napstabloop
Ganesha
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 2
Team Averages
Level 69
1,457 SR
1,435 Elo+

VS

Team Averages
Level 57
1,541 SR
1,497 Elo+
Loki
Loki
Nymphurius
Loki
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,708 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Rodrgoo-
Kumbhakarna
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 183L
1,185 Elo+
Solo
Izanami
Izanami
SwishPump
Izanami
Level 15
God Stats
6W - 6L
1,500 SR
Queue Stats
42W - 28L
1,488 Elo+
Solo
Ganesha
Ganesha
Wald0rules
Ganesha
Level 106
God Stats
1W - 1L
1,703 SR
Queue Stats
62W - 56L
1,397 Elo+
Solo
Cliodhna
Cliodhna
xCyrox
Cliodhna
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,708 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 2 / 8
10,531
810
13,926
11,715
4,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
I00Deez
Izanami
19
7 / 2 / 6
10,810
832
12,056
7,419
3,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
Keytone209
Kuzenbo
15
0 / 0 / 6
8,543
657
4,441
8,534
9,371
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
MrThat1Guy
Erlang Shen
16
3 / 1 / 7
9,122
702
9,083
8,573
4,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
Napstabloop
Ganesha
15
0 / 1 / 16
8,864
682
8,773
10,904
10,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 2
7,679
591
5,404
10,913
3,374
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Rodrgoo-
Kumbhakarna
14
1 / 3 / 0
8,189
630
2,179
17,853
14,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
SwishPump
Izanami
16
1 / 1 / 3
9,269
713
7,181
6,810
2,468
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Wald0rules
Ganesha
16
0 / 2 / 3
8,999
692
7,287
12,627
14,900
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cliodhna
xCyrox
Cliodhna
16
4 / 6 / 0
9,626
740
8,861
11,006
4,277
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
21
Kills
6
6
Deaths
21
43
Assists
8
Player
Kills
Deaths
Assists
KDA
W
11
2
8
7.5
W
Izanami
I00Deez
Izanami
7
2
6
5
W
Kuzenbo
Keytone209
Kuzenbo
0
0
6
3
W
Erlang Shen
MrThat1Guy
Erlang Shen
3
1
7
6.5
W
Ganesha
Napstabloop
Ganesha
0
1
16
8
L
0
9
2
0.11
L
Kumbhakarna
Rodrgoo-
Kumbhakarna
1
3
0
0.33
L
Izanami
SwishPump
Izanami
1
1
3
2.5
L
Ganesha
Wald0rules
Ganesha
0
2
3
0.75
L
Cliodhna
xCyrox
Cliodhna
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,279
Damage
30,912
47,145
Taken
59,209
32,474
Mitigated
39,926
19,143
Healing
6,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,926
538
4,584
3,993
11,715
4,744
715
3,347
8,368
41,926
0
W
Izanami
I00Deez
Izanami
12,056
7,794
301
1,075
7,419
3,428
2,302
881
6,538
0
51,962
W
Kuzenbo
Keytone209
Kuzenbo
4,441
2,048
627
2,965
8,534
9,371
354
1,994
6,540
18,317
0
W
Erlang Shen
MrThat1Guy
Erlang Shen
9,083
3,869
0
2,605
8,573
4,395
512
1,757
6,816
0
26,083
W
Ganesha
Napstabloop
Ganesha
8,773
441
512
2,481
10,904
10,536
401
1,487
9,417
15,424
0
L
5,404
1,478
366
686
10,913
3,374
0
4,168
6,553
0
12,839
L
Kumbhakarna
Rodrgoo-
Kumbhakarna
2,179
189
0
1,364
17,853
14,907
215
6,935
10,616
11,197
0
L
Izanami
SwishPump
Izanami
7,181
2,705
76
1,952
6,810
2,468
999
2,474
4,299
0
42,828
L
Ganesha
Wald0rules
Ganesha
7,287
542
0
329
12,627
14,900
288
6,372
5,925
28,690
0
L
Cliodhna
xCyrox
Cliodhna
8,861
1,120
808
1,173
11,006
4,277
0
6,206
4,676
0
24,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,870
Gold Earned
43,762
252
Minions Killed
187
0
Camps Cleared
0
1,334,401
Distance Traveled
1,189,798
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,531
810
73
6
0
268,732
2
W
Izanami
10,810
832
105
8
0
237,589
1
W
Kuzenbo
8,543
657
30
2
0
293,515
4
W
Erlang Shen
9,122
702
40
3
0
284,808
1
W
Ganesha
8,864
682
4
0
0
249,757
0
L
Loki
7,679
591
17
1
0
231,074
0
L
Kumbhakarna
8,189
630
18
1
0
241,049
1
L
Izanami
9,269
713
79
6
0
224,725
3
L
Ganesha
8,999
692
40
3
0
237,928
0
L
Cliodhna
9,626
740
33
3
0
255,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role