Player Matchup

Loki
Loki
Bronze III
 
Loki
Bronze III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Bronze III
Deepsie
Nu Wa
Bronze III
Level 160
God Stats
3W - 6L
1,500 SR
Queue Stats
169W - 156L
1,543 MMR
Party 4
Cerberus
Cerberus
Bronze III
DiegoSolana8
Cerberus
Bronze III
Level 86
God Stats
0W - 4L
1,500 SR
Queue Stats
254W - 253L
1,500 MMR
Solo
Izanami
Izanami
Silver I
HARPETHON
Izanami
Silver I
Level 138
God Stats
11W - 7L
1,715 SR
Queue Stats
106W - 96L
1,608 MMR
Party 4
Awilix
Awilix
Silver I
Nеva
Awilix
Silver I
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,579 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 126
1,543 SR
1,546 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 127
1,500 SR
1,548 MMR
Fenrir
Fenrir
Silver I
 
Fenrir
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ares
Ares
Bronze III
AlLoroEsAltazon
Ares
Bronze III
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 76L
1,537 MMR
Party 2
Xbalanque
Xbalanque
Bronze III
DeathGhoul-ALG
Xbalanque
Bronze III
Level 55
God Stats
21W - 25L
1,500 SR
Queue Stats
191W - 187L
1,547 MMR
Party 3
Pele
Pele
Gold V
JynDC
Pele
Gold V
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 113L
1,554 MMR
Solo
Chang'e
Chang'e
Bronze III
NaisTry
Chang'e
Bronze III
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,600 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
5 / 7 / 3
11,522
549
11,480
16,780
5,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
Deepsie
Nu Wa
17
2 / 6 / 3
10,487
499
16,314
10,932
4,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
DiegoSolana8
Cerberus
15
2 / 4 / 5
10,190
485
12,873
26,549
34,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
HARPETHON
Izanami
13
1 / 0 / 0
9,231
440
3,073
5,415
1,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
Nеva
Awilix
20
7 / 4 / 4
11,931
568
17,581
22,318
11,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
BastetGebAphroditeKali

VS

Bans
ArtioOdinCamazotzSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
5 / 1 / 7
12,224
582
7,938
15,969
9,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 2 / 9
10,309
491
8,617
21,903
23,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
DeathGhoul-ALG
Xbalanque
19
3 / 5 / 1
11,707
557
7,860
14,918
4,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
JynDC
Pele
20
5 / 8 / 7
12,848
612
19,396
26,617
24,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
NaisTry
Chang'e
20
6 / 1 / 4
12,746
607
16,489
13,657
5,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
48
17
Kills
20
21
Deaths
17
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
5
7
3
0.93
W
Fenrir
 
Fenrir
5
1
7
8.5
W
1
2
9
2.75
W
Xbalanque
DeathGhoul-ALG
Xbalanque
3
5
1
0.7
L
Nu Wa
Deepsie
Nu Wa
2
6
3
0.58
L
Cerberus
DiegoSolana8
Cerberus
2
4
5
1.13
L
Izanami
HARPETHON
Izanami
1
0
0
1
W
Pele
JynDC
Pele
5
8
7
1.06
W
Chang'e
NaisTry
Chang'e
6
1
4
8
L
Awilix
Nеva
Awilix
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,321
Damage
60,300
81,994
Taken
93,064
57,291
Mitigated
67,031
18,554
Healing
37,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
11,480
2,983
0
2,321
16,780
5,699
338
1,634
14,528
0
77,655
W
Fenrir
 
Fenrir
7,938
1,014
0
4,430
15,969
9,717
164
3,001
12,822
0
95,264
W
8,617
450
706
4,191
21,903
23,272
0
11,753
9,656
34,825
0
W
Xbalanque
DeathGhoul-ALG
Xbalanque
7,860
4,031
0
3,688
14,918
4,781
5,888
3,617
10,976
0
91,131
L
Nu Wa
Deepsie
Nu Wa
16,314
2,831
0
1,550
10,932
4,131
54
4,199
6,363
81,299
0
L
Cerberus
DiegoSolana8
Cerberus
12,873
565
0
10,151
26,549
34,385
0
12,810
13,179
39,500
0
L
Izanami
HARPETHON
Izanami
3,073
1,949
0
1,104
5,415
1,575
1,700
147
5,268
0
58,639
W
Pele
JynDC
Pele
19,396
5,108
0
12,974
26,617
24,196
894
5,254
21,083
0
93,245
W
Chang'e
NaisTry
Chang'e
16,489
2,279
3,860
8,004
13,657
5,065
0
7,237
6,002
101,548
0
L
Awilix
Nеva
Awilix
17,581
7,663
0
3,428
22,318
11,501
0
5,548
16,065
0
95,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,361
Gold Earned
59,834
598
Minions Killed
682
0
Camps Cleared
0
1,901,468
Distance Traveled
2,073,002
17
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,522
549
139
7
0
426,025
2
W
Fenrir
12,224
582
133
6
0
478,422
4
W
Ares
10,309
491
42
2
0
423,928
9
W
Xbalanque
11,707
557
155
7
0
366,741
10
L
Nu Wa
10,487
499
143
7
0
352,369
7
L
Cerberus
10,190
485
52
2
0
399,501
4
L
Izanami
9,231
440
127
6
0
238,482
4
W
Pele
12,848
612
167
8
0
388,605
4
W
Chang'e
12,746
607
185
9
0
415,306
1
L
Awilix
11,931
568
137
7
0
485,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role