Player Matchup

Merlin
Merlin
GourmexHD
Merlin
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 70L
1,715 Elo+
Party 1
Chaac
Chaac
Izorathal
Chaac
Level 49
God Stats
11W - 9L
1,715 SR
Queue Stats
113W - 68L
1,715 Elo+
Party 1
Skadi
Skadi
YacineProKiller
Skadi
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 64L
1,715 Elo+
Party 1
Team Averages
Level 92
1,572 SR
1,715 Elo+

VS

Team Averages
Level 78
1,500 SR
1,500 Elo+
Cliodhna
Cliodhna
Pepiyo
Cliodhna
Level 98
God Stats
3W - 3L
1,500 SR
Queue Stats
151W - 142L
1,500 Elo+
Party 2
Discordia
Discordia
dalvor51
Discordia
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 122L
1,500 Elo+
Solo
Thor
Thor
gypsytano
Thor
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GourmexHD
Merlin
12
1 / 2 / 5
7,300
730
5,865
5,147
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
Izorathal
Chaac
12
2 / 1 / 7
7,510
751
7,877
6,876
3,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
8 / 2 / 2
8,774
877
7,667
7,629
2,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Pepiyo
Cliodhna
11
3 / 4 / 1
6,956
696
7,549
8,857
3,800
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
dalvor51
Discordia
11
1 / 4 / 2
6,761
676
5,072
6,707
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
10
1 / 3 / 1
6,481
648
1,603
9,649
3,391
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
11
Kills
5
5
Deaths
11
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
GourmexHD
Merlin
1
2
5
1.75
W
Chaac
Izorathal
Chaac
2
1
7
5.5
L
Cliodhna
Pepiyo
Cliodhna
3
4
1
0.88
W
8
2
2
4.5
L
Discordia
dalvor51
Discordia
1
4
2
0.5
L
Thor
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,409
Damage
14,224
19,652
Taken
25,213
7,655
Mitigated
8,979
5,521
Healing
3,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
GourmexHD
Merlin
5,865
330
0
1,108
5,147
1,547
64
1,609
3,538
21,696
0
W
Chaac
Izorathal
Chaac
7,877
1,330
0
3,124
6,876
3,649
0
1,900
4,976
0
12,138
L
Cliodhna
Pepiyo
Cliodhna
7,549
856
0
1,142
8,857
3,800
0
3,255
5,354
0
18,701
W
7,667
3,581
0
1,289
7,629
2,459
0
1,891
5,738
0
32,671
L
Discordia
dalvor51
Discordia
5,072
156
565
1,278
6,707
1,788
142
1,598
4,862
21,095
0
L
Thor
1,603
340
0
740
9,649
3,391
200
1,625
7,764
0
9,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,584
Gold Earned
20,198
97
Minions Killed
83
6
Camps Cleared
3
600,513
Distance Traveled
554,501
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,300
730
40
4
5
190,505
5
W
Chaac
7,510
751
11
1
1
221,904
7
L
Cliodhna
6,956
696
22
2
1
198,481
6
W
Skadi
8,774
877
46
5
0
188,104
3
L
Discordia
6,761
676
38
4
1
182,429
3
L
Thor
6,481
648
23
2
1
173,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role