Player Matchup

Ymir
Ymir
 
Ymir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
HF_ZOPILOTE
Scylla
Level 75
God Stats
21W - 19L
1,715 SR
Queue Stats
54W - 39L
1,500 Elo+
Party 2
Ullr
Ullr
KARC7W7
Ullr
Level 40
God Stats
6W - 4L
1,500 SR
Queue Stats
26W - 32L
1,500 Elo+
Party 2
Team Averages
Level 47
1,572 SR
1,500 Elo+

VS

Team Averages
Level 72
1,572 SR
1,715 Elo+
Thanatos
Thanatos
AdmiralMercy
Thanatos
Level 42
God Stats
1W - 1L
1,715 SR
Queue Stats
12W - 13L
1,715 Elo+
Solo
Da Ji
Da Ji
Jetset_AGIIITOOO
Da Ji
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 25L
1,715 Elo+
Party 1
Baron Samedi
Baron Samedi
josh-Rep
Baron Samedi
Level 157
God Stats
8W - 1L
1,500 SR
Queue Stats
123W - 111L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
4 / 0 / 5
8,252
750
4,472
7,147
5,769
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
13
4 / 1 / 7
8,459
769
8,886
4,970
1,794
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
KARC7W7
Ullr
12
3 / 2 / 6
8,141
740
5,337
7,939
2,999
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AdmiralMercy
Thanatos
10
1 / 3 / 1
6,892
627
2,568
7,359
2,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

11
1 / 6 / 2
7,547
686
4,931
8,328
2,883
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
josh-Rep
Baron Samedi
13
1 / 2 / 2
7,813
710
9,005
9,178
3,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
11
Kills
3
3
Deaths
11
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
0
5
6.5
L
Thanatos
AdmiralMercy
Thanatos
1
3
1
0.5
W
Scylla
4
1
7
7.5
L
1
6
2
0.33
W
Ullr
KARC7W7
Ullr
3
2
6
3
L
Baron Samedi
josh-Rep
Baron Samedi
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,695
Damage
16,504
20,056
Taken
24,865
10,562
Mitigated
9,478
2,872
Healing
9,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,472
881
75
917
7,147
5,769
260
3,389
3,758
15,202
0
L
Thanatos
AdmiralMercy
Thanatos
2,568
339
415
3,929
7,359
2,774
0
3,676
3,683
0
13,015
W
Scylla
8,886
1,073
0
1,574
4,970
1,794
575
1,047
3,923
28,637
0
L
4,931
947
142
748
8,328
2,883
0
4,390
3,938
0
17,169
W
Ullr
KARC7W7
Ullr
5,337
2,495
0
306
7,939
2,999
934
4,873
3,066
0
23,327
L
Baron Samedi
josh-Rep
Baron Samedi
9,005
686
1,073
3,097
9,178
3,821
0
5,716
3,462
33,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,852
Gold Earned
22,252
120
Minions Killed
115
4
Camps Cleared
5
588,057
Distance Traveled
553,028
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,252
750
14
1
0
207,166
1
L
Thanatos
6,892
627
22
2
2
171,699
1
W
Scylla
8,459
769
60
5
2
198,747
5
L
Da Ji
7,547
686
31
3
2
188,330
0
W
Ullr
8,141
740
46
4
2
182,144
3
L
Baron Samedi
7,813
710
62
6
1
192,999
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role