Player Matchup

Kukulkan
Kukulkan
Gwayy93
Kukulkan
Level 86
God Stats
13W - 10L
1,938 SR
Queue Stats
204W - 206L
1,906 Elo+
Solo
Nemesis
Nemesis
ShinyBenten10
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
Warrior11138
Charybdis
Level 110
God Stats
3W - 5L
1,500 SR
Queue Stats
172W - 218L
1,500 Elo+
Solo
Ymir
Ymir
savagepro-12345
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ullr
Ullr
y R0ncoVisk
Ullr
Level 66
God Stats
2W - 6L
1,176 SR
Queue Stats
12W - 20L
1,129 Elo+
Solo
Team Averages
Level 56
1,523 SR
1,507 Elo+

VS

Team Averages
Level 66
1,500 SR
1,500 Elo+
Osiris
Osiris
DeathCoreMetal
Osiris
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 38L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
GODZILLA899
Gilgamesh
Level 68
God Stats
7W - 4L
1,500 SR
Queue Stats
14W - 11L
1,500 Elo+
Solo
Fenrir
Fenrir
RoyaLDovaH
Fenrir
Level 10
God Stats
6W - 4L
1,500 SR
Queue Stats
34W - 26L
1,500 Elo+
Solo
Neith
Neith
Zemoooo
Neith
Level 34
God Stats
7W - 2L
1,500 SR
Queue Stats
9W - 3L
1,500 Elo+
Party 1
Sol
Sol
xPbtoastx
Sol
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gwayy93
Kukulkan
13
0 / 1 / 0
6,467
808
2,383
4,584
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
9
0 / 4 / 0
5,380
673
3,286
6,001
1,984
Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Warrior11138
Charybdis
11
0 / 3 / 1
5,876
735
2,611
6,155
2,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 4 / 0
5,469
684
1,254
6,531
4,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 3 / 0
5,967
746
3,095
6,884
2,418
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,736
467
0
0
0
Gilgamesh
GODZILLA899
Gilgamesh
14
6 / 0 / 2
7,203
900
6,247
6,091
2,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
RoyaLDovaH
Fenrir
12
1 / 0 / 4
6,108
764
2,228
4,978
2,241
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
Zemoooo
Neith
14
4 / 0 / 7
7,419
927
7,037
4,523
1,642
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 1 / 5
7,078
885
8,534
5,076
1,523
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
15
15
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Gilgamesh
GODZILLA899
Gilgamesh
6
0
2
7
L
Kukulkan
Gwayy93
Kukulkan
0
1
0
0
W
Fenrir
RoyaLDovaH
Fenrir
1
0
4
3
L
Nemesis
0
4
0
0
L
Charybdis
Warrior11138
Charybdis
0
3
1
0.17
W
Neith
Zemoooo
Neith
4
0
7
7.5
L
0
4
0
0
W
4
1
5
6.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,629
Damage
24,046
30,155
Taken
20,668
12,395
Mitigated
7,735
3,698
Healing
5,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
GODZILLA899
Gilgamesh
6,247
2,284
0
965
6,091
2,329
0
986
5,009
0
22,542
L
Kukulkan
Gwayy93
Kukulkan
2,383
136
21
1,484
4,584
1,724
370
796
3,788
25,029
0
W
Fenrir
RoyaLDovaH
Fenrir
2,228
639
0
491
4,978
2,241
29
1,528
3,244
0
6,656
L
Nemesis
3,286
850
0
597
6,001
1,984
0
1,577
4,424
0
9,779
L
Charybdis
Warrior11138
Charybdis
2,611
1,220
0
619
6,155
2,159
0
2,561
3,594
0
14,381
W
Neith
Zemoooo
Neith
7,037
2,512
80
1,956
4,523
1,642
1,726
696
3,827
0
23,453
L
1,254
480
0
258
6,531
4,110
0
1,402
5,129
4,412
0
W
8,534
3,380
0
2,358
5,076
1,523
2,362
85
4,951
22,434
0
L
3,095
718
0
719
6,884
2,418
0
2,198
4,686
0
15,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,159
Gold Earned
31,544
137
Minions Killed
125
0
Camps Cleared
0
772,041
Distance Traveled
654,734
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
3,736
467
0
0
0
0
0
W
Gilgamesh
7,203
900
35
4
0
151,048
3
L
Kukulkan
6,467
808
48
6
0
187,455
3
W
Fenrir
6,108
764
9
1
0
179,849
2
L
Nemesis
5,380
673
14
2
0
181,381
3
L
Charybdis
5,876
735
31
4
0
140,266
0
W
Neith
7,419
927
46
6
0
160,409
2
L
Ymir
5,469
684
5
1
0
102,516
0
W
Sol
7,078
885
35
4
0
163,428
4
L
Ullr
5,967
746
39
5
0
160,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role