Player Matchup

Ra
Ra
Jarso12
Ra
Level 153
God Stats
4W - 1L
1,500 SR
Queue Stats
88W - 23L
1,715 Elo+
Party 2
Artemis
Artemis
Jassuu93
Artemis
Level 17
God Stats
6W - 1L
1,500 SR
Queue Stats
70W - 15L
1,715 Elo+
Party 2
Bacchus
Bacchus
RdRateTyphoon
Bacchus
Level 18
God Stats
6W - 0L
1,500 SR
Queue Stats
64W - 14L
1,715 Elo+
Party 2
Team Averages
Level 63
1,500 SR
1,715 Elo+

VS

Team Averages
Level 30
1,285 SR
1,285 Elo+
Cerberus
Cerberus
CalcetinSudado
Cerberus
Level 7
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 1
Thanatos
Thanatos
Nark0-69
Thanatos
Level 66
God Stats
0W - 3L
1,285 SR
Queue Stats
0W - 4L
1,285 Elo+
Party 1
Danzaburou
Danzaburou
suso_haas
Danzaburou
Level 17
God Stats
1W - 4L
1,285 SR
Queue Stats
1W - 5L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 7
5,238
1,048
4,949
3,438
1,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Jassuu93
Artemis
8
5 / 0 / 3
5,460
1,092
3,070
3,615
897
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
8
2 / 2 / 6
5,194
1,039
2,223
6,244
3,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
7
1 / 3 / 1
4,089
818
1,043
5,098
1,895
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thanatos
Nark0-69
Thanatos
5
0 / 3 / 1
3,715
743
944
2,895
925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
suso_haas
Danzaburou
5
0 / 3 / 2
3,687
737
1,985
3,327
1,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
9
Kills
1
3
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
3
1
0.5
W
2
1
7
5.5
W
Artemis
Jassuu93
Artemis
5
0
3
6.5
L
Thanatos
Nark0-69
Thanatos
0
3
1
0.17
W
Bacchus
2
2
6
2.5
L
Danzaburou
suso_haas
Danzaburou
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,242
Damage
3,972
13,297
Taken
11,320
5,417
Mitigated
3,857
5,418
Healing
960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
1,043
190
0
418
5,098
1,895
0
3,411
1,497
3,083
0
W
4,949
412
413
1,336
3,438
1,035
782
354
3,084
19,291
0
W
Artemis
Jassuu93
Artemis
3,070
1,869
0
1,430
3,615
897
446
490
3,125
0
15,047
L
Thanatos
Nark0-69
Thanatos
944
107
0
454
2,895
925
0
1,865
938
0
2,190
W
Bacchus
2,223
382
546
1,693
6,244
3,485
310
756
4,410
6,543
0
L
Danzaburou
suso_haas
Danzaburou
1,985
1,120
0
88
3,327
1,037
0
1,636
1,617
0
2,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,892
Gold Earned
11,491
65
Minions Killed
6
3
Camps Cleared
1
281,048
Distance Traveled
218,722
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,089
818
5
1
0
76,394
1
W
Ra
5,238
1,048
29
6
1
93,455
1
W
Artemis
5,460
1,092
27
5
2
91,036
2
L
Thanatos
3,715
743
1
0
1
80,163
0
W
Bacchus
5,194
1,039
9
2
0
96,557
2
L
Danzaburou
3,687
737
0
0
0
62,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role