Player Matchup

Osiris
Osiris
Jamesonizlife
Osiris
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 71L
1,500 Elo+
Solo
Vamana
Vamana
MinksGri
Vamana
Level 140
God Stats
13W - 1L
1,500 SR
Queue Stats
306W - 307L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
NNDCNoNips
Ah Puch
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
100W - 74L
1,500 Elo+
Party 3
Ullr
Ullr
Overware01
Ullr
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 99L
1,500 Elo+
Solo
Yemoja
Yemoja
TitillatedTurtle
Yemoja
Level 160
God Stats
4W - 0L
1,500 SR
Queue Stats
86W - 82L
1,500 Elo+
Solo
Team Averages
Level 93
1,500 SR
1,500 Elo+

VS

Team Averages
Level 55
1,500 SR
1,500 Elo+
Vulcan
Vulcan
DaCDOG
Vulcan
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 35L
1,500 Elo+
Party 2
Hel
Hel
Do You Celly
Hel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Da Ji
Da Ji
MrJuice-Man-
Da Ji
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Raijin
Raijin
ThreeDaiii
Raijin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 30L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
TorMentoz
Kukulkan
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
320W - 295L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 10
9,283
844
9,653
12,146
6,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Vamana
MinksGri
Vamana
17
9 / 5 / 16
10,545
959
17,667
19,672
16,178
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
NNDCNoNips
Ah Puch
17
4 / 2 / 14
10,016
911
9,801
7,664
2,861
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
12 / 4 / 8
11,055
1,005
10,016
13,606
5,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 3 / 16
8,616
783
1,303
10,320
9,825
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DaCDOG
Vulcan
14
1 / 9 / 4
8,558
778
3,117
10,045
3,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 5 / 3
7,063
642
3,091
10,032
3,562
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 8 / 5
9,135
830
6,473
11,715
4,008
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
ThreeDaiii
Raijin
16
2 / 7 / 7
9,102
827
5,807
12,305
4,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
TorMentoz
Kukulkan
19
9 / 3 / 4
11,584
1,053
24,217
8,098
4,135
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
38
31
Kills
15
17
Deaths
32
64
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Vulcan
DaCDOG
Vulcan
1
9
4
0.33
L
0
5
3
0.3
W
6
3
10
3.67
W
Vamana
MinksGri
Vamana
9
5
16
3.4
L
3
8
5
0.69
W
Ah Puch
NNDCNoNips
Ah Puch
4
2
14
5.5
W
12
4
8
4
L
Raijin
ThreeDaiii
Raijin
2
7
7
0.79
W
0
3
16
2.67
L
Kukulkan
TorMentoz
Kukulkan
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,440
Damage
42,705
63,408
Taken
52,195
40,774
Mitigated
19,300
26,818
Healing
8,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
DaCDOG
Vulcan
3,117
1,048
0
110
10,045
3,182
312
2,438
7,561
4,866
0
L
3,091
952
1,861
2,851
10,032
3,562
301
2,419
7,568
7,690
0
W
9,653
1,870
587
1,814
12,146
6,315
238
6,811
5,335
0
13,983
W
Vamana
MinksGri
Vamana
17,667
8,548
1,285
5,214
19,672
16,178
81
11,520
7,994
664
21,059
L
6,473
1,165
331
291
11,715
4,008
0
2,514
9,113
0
11,366
W
Ah Puch
NNDCNoNips
Ah Puch
9,801
383
991
1,234
7,664
2,861
1,206
5,346
2,314
34,975
0
W
10,016
4,872
820
3,483
13,606
5,595
2,686
7,019
6,485
0
26,854
L
Raijin
ThreeDaiii
Raijin
5,807
1,038
322
999
12,305
4,413
403
3,146
9,114
20,364
0
W
1,303
522
8,351
3,039
10,320
9,825
960
5,272
5,048
3,590
0
L
Kukulkan
TorMentoz
Kukulkan
24,217
1,212
503
771
8,098
4,135
614
835
7,218
46,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,515
Gold Earned
45,442
114
Minions Killed
124
0
Camps Cleared
0
1,064,152
Distance Traveled
844,101
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,558
778
7
1
0
163,878
0
L
Hel
7,063
642
16
1
0
131,019
0
W
Osiris
9,283
844
4
0
0
234,779
2
W
Vamana
10,545
959
6
1
0
209,914
1
L
Da Ji
9,135
830
9
1
0
186,237
1
W
Ah Puch
10,016
911
65
6
0
222,102
2
W
Ullr
11,055
1,005
36
3
0
198,706
3
L
Raijin
9,102
827
21
2
0
156,517
2
W
Yemoja
8,616
783
3
0
0
198,651
0
L
Kukulkan
11,584
1,053
71
6
0
206,450
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role