Player Matchup

Chaac
Chaac
 
Chaac
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Carmine2033
Eset
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 125L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
KingRamirez10
Danzaburou
Level 123
God Stats
18W - 14L
1,500 SR
Queue Stats
81W - 68L
1,500 Elo+
Solo
Kali
Kali
Valentindu59215
Kali
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 70L
1,500 Elo+
Party 1
Bakasura
Bakasura
WIZzoTHUNDER
Bakasura
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
142W - 168L
1,500 Elo+
Party 1
Team Averages
Level 106
1,500 SR
1,500 Elo+

VS

Team Averages
Level 81
1,500 SR
1,500 Elo+
Apollo
Apollo
GainexD
Apollo
Level 58
God Stats
4W - 2L
1,500 SR
Queue Stats
203W - 205L
1,500 Elo+
Solo
Fenrir
Fenrir
KelHanx
Fenrir
Level 100
God Stats
11W - 6L
1,500 SR
Queue Stats
120W - 120L
1,500 Elo+
Solo
Merlin
Merlin
ShinyMeteor8137
Merlin
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,500 Elo+
Solo
Zeus
Zeus
WendeyzBalls
Zeus
Level 89
God Stats
11W - 5L
1,500 SR
Queue Stats
90W - 79L
1,500 Elo+
Solo
Artio
Artio
cristian1994
Artio
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 69L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 9 / 0
8,590
452
8,992
22,885
12,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 11 / 1
7,142
376
2,183
10,772
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
KingRamirez10
Danzaburou
12
0 / 11 / 3
7,978
420
12,815
16,911
4,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 11 / 2
8,222
433
5,505
18,296
7,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
WIZzoTHUNDER
Bakasura
12
0 / 14 / 3
7,758
408
6,824
21,305
7,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GainexD
Apollo
17
7 / 2 / 10
11,650
613
8,027
11,337
4,014
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
KelHanx
Fenrir
17
6 / 1 / 8
11,257
592
7,006
14,761
6,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
8 / 0 / 5
12,762
672
17,546
13,709
6,526
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
30 / 1 / 4
13,728
723
33,008
12,589
4,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 1 / 19
11,598
610
6,068
23,335
16,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
101
5
Kills
55
56
Deaths
5
9
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
9
0
0.22
L
1
11
1
0.14
W
Apollo
GainexD
Apollo
7
2
10
6
W
Fenrir
KelHanx
Fenrir
6
1
8
10
L
Danzaburou
KingRamirez10
Danzaburou
0
11
3
0.14
W
8
0
5
10.5
L
2
11
2
0.27
L
Bakasura
WIZzoTHUNDER
Bakasura
0
14
3
0.11
W
30
1
4
32
W
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,319
Damage
71,655
90,169
Taken
75,731
35,306
Mitigated
38,561
15,670
Healing
37,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,992
1,494
0
5,788
22,885
12,269
0
18,930
3,841
1,484
31,988
L
2,183
406
0
635
10,772
3,403
133
7,124
3,354
20,927
0
W
Apollo
GainexD
Apollo
8,027
5,000
0
4,307
11,337
4,014
5,508
333
10,830
0
62,909
W
Fenrir
KelHanx
Fenrir
7,006
1,355
0
5,904
14,761
6,420
810
890
13,705
0
73,768
L
Danzaburou
KingRamirez10
Danzaburou
12,815
6,823
0
1,528
16,911
4,936
0
9,580
7,191
0
40,902
W
17,546
1,809
0
6,681
13,709
6,526
4,550
388
12,345
87,655
0
L
5,505
1,684
0
3,915
18,296
7,583
0
7,797
10,370
0
41,709
L
Bakasura
WIZzoTHUNDER
Bakasura
6,824
4,919
0
3,804
21,305
7,115
0
12,246
8,791
0
35,502
W
33,008
11,041
0
4,978
12,589
4,811
4,198
666
11,628
95,478
0
W
6,068
992
4,125
11,567
23,335
16,790
48
335
19,783
28,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,690
Gold Earned
60,995
300
Minions Killed
576
0
Camps Cleared
0
1,377,013
Distance Traveled
1,764,620
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,590
452
52
3
0
249,660
0
L
Eset
7,142
376
34
2
0
226,865
1
W
Apollo
11,650
613
133
7
0
356,847
4
W
Fenrir
11,257
592
97
5
0
374,587
2
L
Danzaburou
7,978
420
64
3
0
271,564
0
W
Merlin
12,762
672
163
9
0
313,917
0
L
Kali
8,222
433
72
4
0
315,351
0
L
Bakasura
7,758
408
78
4
0
313,573
0
W
Zeus
13,728
723
144
8
0
351,531
2
W
Artio
11,598
610
39
2
0
367,738
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role