Player Matchup

Hercules
Hercules
CommonLime03
Hercules
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
160W - 183L
1,500 Elo+
Party 1
Fenrir
Fenrir
SuPeRjOsI
Fenrir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 169L
1,500 Elo+
Party 1
Merlin
Merlin
crisspii
Merlin
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 73
1,500 SR
1,500 Elo+

VS

Team Averages
Level 98
1,500 SR
1,500 Elo+
Hercules
Hercules
JkeanX
Hercules
Level 69
God Stats
3W - 4L
1,500 SR
Queue Stats
149W - 219L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
OmegaGanni
Ah Muzen Cab
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 56L
1,500 Elo+
Party 2
Scylla
Scylla
enz5102
Scylla
Level 138
God Stats
20W - 31L
1,500 SR
Queue Stats
265W - 353L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CommonLime03
Hercules
20
2 / 3 / 8
15,719
629
14,209
30,455
35,215
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
SuPeRjOsI
Fenrir
20
9 / 11 / 2
17,132
685
21,580
38,912
18,341
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
crisspii
Merlin
20
3 / 4 / 4
15,212
608
27,043
15,340
5,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JkeanX
Hercules
20
2 / 2 / 13
16,670
667
23,567
36,235
41,722
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
OmegaGanni
Ah Muzen Cab
20
6 / 6 / 11
16,460
658
21,683
22,333
7,324
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
enz5102
Scylla
20
10 / 6 / 7
17,241
690
28,483
17,134
4,262
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
49
14
Kills
18
18
Deaths
14
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hercules
CommonLime03
Hercules
2
3
8
2
W
Hercules
JkeanX
Hercules
2
2
13
4.25
W
Ah Muzen Cab
OmegaGanni
Ah Muzen Cab
6
6
11
1.92
L
Fenrir
SuPeRjOsI
Fenrir
9
11
2
0.91
L
Merlin
crisspii
Merlin
3
4
4
1.25
W
Scylla
enz5102
Scylla
10
6
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,832
Damage
73,733
84,707
Taken
75,702
59,203
Mitigated
53,308
17,011
Healing
25,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
CommonLime03
Hercules
14,209
2,717
706
9,401
30,455
35,215
0
11,933
17,109
8,072
40,669
W
Hercules
JkeanX
Hercules
23,567
5,079
633
16,897
36,235
41,722
283
15,918
20,317
15,971
49,434
W
Ah Muzen Cab
OmegaGanni
Ah Muzen Cab
21,683
5,892
0
5,795
22,333
7,324
1,917
9,701
12,632
0
105,445
L
Fenrir
SuPeRjOsI
Fenrir
21,580
5,991
0
5,749
38,912
18,341
0
17,008
20,645
3,239
43,401
L
Merlin
crisspii
Merlin
27,043
1,375
0
1,155
15,340
5,647
1,413
4,642
10,201
93,557
0
W
Scylla
enz5102
Scylla
28,483
4,781
0
1,722
17,134
4,262
463
5,169
11,965
63,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,063
Gold Earned
50,371
287
Minions Killed
308
5
Camps Cleared
15
1,251,396
Distance Traveled
1,262,737
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
15,719
629
77
3
2
460,620
7
W
Hercules
16,670
667
85
3
2
461,651
3
W
Ah Muzen Cab
16,460
658
127
5
9
412,375
4
L
Fenrir
17,132
685
52
2
2
375,814
5
L
Merlin
15,212
608
158
6
1
414,962
2
W
Scylla
17,241
690
96
4
4
388,711
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role