Player Matchup

Cthulhu
Cthulhu
Bronze III
BuckFumbleduck
Cthulhu
Bronze III
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
84W - 109L
1,500 MMR
Solo
Tyr
Tyr
Bronze III
GodKriegerrr
Tyr
Bronze III
Level 125
God Stats
9W - 7L
1,500 SR
Queue Stats
217W - 221L
1,500 MMR
Solo
Rama
Rama
Bronze III
jaaygi01
Rama
Bronze III
Level 139
God Stats
1W - 5L
1,500 SR
Queue Stats
186W - 187L
1,500 MMR
Solo
Chronos
Chronos
Bronze IV
xKades
Chronos
Bronze IV
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 126L
1,500 MMR
Solo
Hun Batz
Hun Batz
Bronze III
xMikeyEU
Hun Batz
Bronze III
Level 119
God Stats
3W - 4L
1,500 SR
Queue Stats
265W - 304L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 130
1,500 SR
1,500 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 137
1,500 SR
1,500 MMR
Gilgamesh
Gilgamesh
Bronze III
 
Gilgamesh
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Bronze III
 
Mercury
Bronze III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Bronze III
ForciblyGlitch
Ullr
Bronze III
Level 120
God Stats
15W - 5L
1,500 SR
Queue Stats
141W - 118L
1,500 MMR
Solo
Athena
Athena
Silver IV
MoonSpectre
Athena
Silver IV
Level 106
God Stats
3W - 5L
1,500 SR
Queue Stats
18W - 33L
1,500 MMR
Solo
Eset
Eset
Bronze III
RengokuBoyy
Eset
Bronze III
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
161W - 158L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 5
11,040
460
10,807
22,248
27,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
5 / 6 / 3
12,194
508
17,245
27,332
26,384
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
17
1 / 9 / 4
10,844
452
8,919
18,800
6,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
xKades
Chronos
15
1 / 7 / 1
9,676
403
7,316
19,746
8,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
xMikeyEU
Hun Batz
18
3 / 7 / 3
11,190
466
10,075
23,944
10,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
GaneshaMulanSolFenrir

VS

Bans
ArtioCliodhnaCamazotzBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
11 / 3 / 6
14,998
625
30,897
32,544
39,802
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mercury
 
Mercury
20
6 / 4 / 10
14,452
602
13,629
20,182
10,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
15 / 3 / 5
15,060
628
25,460
18,432
10,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Athena
16
1 / 2 / 11
11,856
494
6,509
26,002
43,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
3 / 1 / 6
14,366
599
12,964
10,679
5,158
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
74
12
Kills
36
36
Deaths
13
16
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
11
3
6
4.67
W
Mercury
 
Mercury
6
4
10
2.75
L
2
7
5
0.64
W
15
3
5
5.83
L
5
6
3
1.08
W
Athena
1
2
11
3.25
W
3
1
6
6
L
Rama
1
9
4
0.33
L
Chronos
xKades
Chronos
1
7
1
0.21
L
Hun Batz
xMikeyEU
Hun Batz
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,362
Damage
89,459
112,070
Taken
107,839
78,982
Mitigated
108,701
24,083
Healing
32,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
30,897
7,006
0
9,146
32,544
39,802
184
3,408
29,136
526
114,541
W
Mercury
 
Mercury
13,629
5,458
0
4,831
20,182
10,016
0
3,703
16,479
0
112,435
L
10,807
952
567
1,617
22,248
27,513
0
7,308
14,756
29,082
0
W
25,460
14,565
0
3,274
18,432
10,140
7,460
4,660
13,772
0
130,032
L
17,245
2,417
77
9,216
27,332
26,384
261
7,043
20,089
0
73,311
W
Athena
6,509
1,499
1,502
9,147
26,002
43,585
429
6,585
19,417
33,058
0
W
12,964
1,195
1,047
3,805
10,679
5,158
631
2,913
7,766
132,712
0
L
Rama
8,919
7,148
0
4,809
18,800
6,163
0
792
18,008
0
71,030
L
Chronos
xKades
Chronos
7,316
2,727
0
3,385
19,746
8,752
364
3,039
16,707
60,683
5,683
L
Hun Batz
xMikeyEU
Hun Batz
10,075
1,209
0
4,412
23,944
10,170
0
1,817
21,437
0
87,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,944
Gold Earned
70,732
558
Minions Killed
744
0
Camps Cleared
0
2,208,536
Distance Traveled
2,477,660
34
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,998
625
170
7
0
513,396
5
W
Mercury
14,452
602
145
6
0
562,227
4
L
Cthulhu
11,040
460
31
1
0
455,850
5
W
Ullr
15,060
628
190
8
0
436,843
7
L
Tyr
12,194
508
130
5
0
461,089
4
W
Athena
11,856
494
42
2
0
535,880
13
W
Eset
14,366
599
197
8
0
429,314
6
L
Rama
10,844
452
131
5
0
370,169
6
L
Chronos
9,676
403
121
5
0
426,426
10
L
Hun Batz
11,190
466
145
6
0
495,002
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role