Player Matchup

Chaac
Chaac
I-_-Templier-_-I
Chaac
Level 108
God Stats
90W - 115L
1,500 SR
Queue Stats
200W - 240L
1,500 Elo+
Party 2
Thanatos
Thanatos
Mll-Terra
Thanatos
Level 118
God Stats
1W - 3L
1,500 SR
Queue Stats
198W - 234L
1,500 Elo+
Party 2
Merlin
Merlin
NateNFL8798
Merlin
Level 87
God Stats
3W - 7L
1,100 SR
Queue Stats
57W - 68L
1,500 Elo+
Solo
Bellona
Bellona
ThatVi
Bellona
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Izanami
Izanami
l-_-STARFIRE-_-l
Izanami
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 125L
1,500 Elo+
Party 2
Team Averages
Level 89
1,420 SR
1,500 Elo+

VS

Team Averages
Level 71
1,500 SR
1,500 Elo+
Neith
Neith
DexterMorganSK
Neith
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 191L
1,500 Elo+
Solo
Chaac
Chaac
GODEVILLL5862
Chaac
Level 88
God Stats
5W - 6L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Bellona
Bellona
Jinnette20
Bellona
Level 29
God Stats
4W - 7L
1,500 SR
Queue Stats
140W - 148L
1,500 Elo+
Party 1
Nemesis
Nemesis
Rasta1450P
Nemesis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
345W - 344L
1,500 Elo+
Party 1
Anubis
Anubis
anyo_77
Anubis
Level 69
God Stats
60W - 67L
1,500 SR
Queue Stats
149W - 138L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 6
7,191
514
6,521
10,125
7,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thanatos
Mll-Terra
Thanatos
12
5 / 0 / 4
7,451
532
3,985
8,390
2,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
13
4 / 1 / 1
7,931
567
3,729
4,585
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
ThatVi
Bellona
14
4 / 0 / 2
8,312
594
2,318
2,533
2,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
2 / 1 / 7
7,642
546
6,923
5,358
1,505
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
6,177
441
5,940
7,163
2,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 5 / 3
5,476
391
4,375
11,028
7,961
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Jinnette20
Bellona
4
0 / 2 / 0
4,530
324
49
2,124
1,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
Rasta1450P
Nemesis
11
0 / 4 / 0
6,077
434
813
7,888
3,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
anyo_77
Anubis
11
0 / 4 / 0
6,287
449
1,674
7,798
2,460
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
18
Kills
2
4
Deaths
18
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
0
5
3
0.3
W
3
2
6
3
L
Bellona
Jinnette20
Bellona
0
2
0
0
W
Thanatos
Mll-Terra
Thanatos
5
0
4
7
W
Merlin
4
1
1
4.5
L
Nemesis
Rasta1450P
Nemesis
0
4
0
0
W
Bellona
ThatVi
Bellona
4
0
2
5
L
Anubis
anyo_77
Anubis
0
4
0
0
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,476
Damage
12,851
30,991
Taken
36,001
15,757
Mitigated
17,230
16,231
Healing
7,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,940
2,191
0
1,052
7,163
2,442
960
233
6,738
0
33,715
L
4,375
708
0
3,127
11,028
7,961
146
1,475
9,124
4,141
14,920
W
6,521
821
0
3,239
10,125
7,941
302
1,284
8,841
5,666
21,920
L
Bellona
Jinnette20
Bellona
49
0
0
249
2,124
1,221
0
0
2,124
0
2,315
W
Thanatos
Mll-Terra
Thanatos
3,985
926
80
8,434
8,390
2,433
761
466
7,798
0
35,228
W
Merlin
3,729
173
0
1,061
4,585
1,280
792
682
3,903
46,066
0
L
Nemesis
Rasta1450P
Nemesis
813
197
0
1,576
7,888
3,146
157
1,132
6,756
0
27,373
W
Bellona
ThatVi
Bellona
2,318
265
0
600
2,533
2,598
903
281
2,252
0
30,923
L
Anubis
anyo_77
Anubis
1,674
0
0
1,914
7,798
2,460
144
2,502
5,214
33,862
0
W
6,923
4,291
938
1,879
5,358
1,505
2,511
282
5,076
0
50,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,527
Gold Earned
28,547
359
Minions Killed
224
0
Camps Cleared
0
1,257,479
Distance Traveled
1,027,913
25
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,177
441
60
4
0
227,596
1
L
Chaac
5,476
391
27
2
0
253,122
0
W
Chaac
7,191
514
39
3
0
227,859
5
L
Bellona
4,530
324
7
1
0
73,666
0
W
Thanatos
7,451
532
59
4
0
279,551
3
W
Merlin
7,931
567
86
6
0
243,170
8
L
Nemesis
6,077
434
62
4
0
233,224
0
W
Bellona
8,312
594
70
5
0
276,042
5
L
Anubis
6,287
449
68
5
0
240,305
3
W
Izanami
7,642
546
105
8
0
230,857
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role