Player Matchup

Ra
Ra
GebMoHa
Ra
Level 25
God Stats
24W - 17L
1,500 SR
Queue Stats
485W - 539L
1,500 Elo+
Party 1
Olorun
Olorun
SugarDaddy0
Olorun
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 65L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TZSTOOP
Kumbhakarna
Level 45
God Stats
8W - 14L
1,500 SR
Queue Stats
300W - 332L
1,500 Elo+
Party 1
Izanami
Izanami
wsmii
Izanami
Level 66
God Stats
19W - 23L
1,500 SR
Queue Stats
75W - 86L
1,500 Elo+
Party 1
Hercules
Hercules
xHush00
Hercules
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
71W - 71L
1,500 Elo+
Party 1
Team Averages
Level 40
1,500 SR
1,500 Elo+

VS

Team Averages
Level 83
1,500 SR
1,500 Elo+
Chernobog
Chernobog
 
Chernobog
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
BiochemTrash
Terra
Level 140
God Stats
4W - 2L
1,500 SR
Queue Stats
15W - 15L
1,500 Elo+
Solo
Mulan
Mulan
Brigibaaga
Mulan
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
55W - 52L
1,500 Elo+
Solo
Nemesis
Nemesis
SitoKani
Nemesis
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 111L
1,500 Elo+
Party 2
Scylla
Scylla
SrSabo
Scylla
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 127L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,200
514
2,349
7,134
4,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
12
2 / 4 / 0
7,090
506
4,677
9,322
3,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
TZSTOOP
Kumbhakarna
9
0 / 4 / 2
6,064
433
3,508
10,504
5,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Izanami
wsmii
Izanami
11
1 / 4 / 1
6,720
480
6,604
8,720
1,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
xHush00
Hercules
11
0 / 2 / 1
6,589
471
3,174
10,653
3,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
2 / 1 / 6
7,762
554
6,844
8,616
2,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 0 / 8
7,256
518
5,170
9,480
10,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mulan
15
4 / 0 / 2
8,931
638
4,833
7,153
4,965
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
SitoKani
Nemesis
13
6 / 0 / 4
8,190
585
9,273
9,494
3,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
SrSabo
Scylla
13
4 / 2 / 4
7,555
540
6,320
5,312
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
17
17
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
2
1
6
5
W
1
0
8
5
W
Mulan
4
0
2
5
L
0
3
0
0
W
Nemesis
SitoKani
Nemesis
6
0
4
8
W
Scylla
SrSabo
Scylla
4
2
4
3
L
Olorun
2
4
0
0.5
L
Kumbhakarna
TZSTOOP
Kumbhakarna
0
4
2
0.25
L
Izanami
wsmii
Izanami
1
4
1
0.38
L
Hercules
xHush00
Hercules
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,312
Damage
32,440
46,333
Taken
40,055
18,118
Mitigated
22,667
14,790
Healing
13,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
6,844
4,398
0
3,350
8,616
2,676
62
1,941
6,675
0
60,023
W
5,170
777
1,272
4,964
9,480
10,323
58
2,705
6,775
24,078
0
W
Mulan
4,833
636
102
3,782
7,153
4,965
501
1,551
5,602
0
52,327
L
2,349
222
54
2,433
7,134
4,199
224
112
6,693
46,188
0
W
Nemesis
SitoKani
Nemesis
9,273
3,492
0
123
9,494
3,325
0
2,319
7,175
0
54,910
W
Scylla
SrSabo
Scylla
6,320
335
0
250
5,312
1,378
233
1,377
3,935
40,808
0
L
Olorun
4,677
1,824
136
2,419
9,322
3,006
312
3,873
5,179
37,931
4,604
L
Kumbhakarna
TZSTOOP
Kumbhakarna
3,508
390
1,288
1,260
10,504
5,435
103
2,271
8,169
6,646
0
L
Izanami
wsmii
Izanami
6,604
3,257
0
1,635
8,720
1,850
456
2,059
6,637
0
54,606
L
Hercules
xHush00
Hercules
3,174
619
0
5,565
10,653
3,628
0
2,737
7,703
0
39,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,663
Gold Earned
39,694
391
Minions Killed
437
0
Camps Cleared
0
1,357,597
Distance Traveled
1,430,847
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,762
554
108
8
0
266,778
1
W
Terra
7,256
518
41
3
0
291,269
3
W
Mulan
8,931
638
128
9
0
273,968
2
L
Ra
7,200
514
105
8
0
279,143
5
W
Nemesis
8,190
585
91
7
0
314,546
6
W
Scylla
7,555
540
69
5
0
284,286
6
L
Olorun
7,090
506
77
6
0
262,927
6
L
Kumbhakarna
6,064
433
8
1
0
265,272
3
L
Izanami
6,720
480
114
8
0
245,615
3
L
Hercules
6,589
471
87
6
0
304,640
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role