Player Matchup

Sol
Sol
 
Sol
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
PROTOTIPO001
King Arthur
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Artemis
Artemis
Trippplecross
Artemis
Level 109
God Stats
21W - 5L
1,500 SR
Queue Stats
386W - 278L
1,500 Elo+
Party 2
Team Averages
Level 133
1,500 SR
1,500 Elo+

VS

Team Averages
Level 108
1,566 SR
1,500 Elo+
Pele
Pele
VirtuosoNova
Pele
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Charybdis
Charybdis
Wolfy451
Charybdis
Level 124
God Stats
0W - 1L
1,697 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Atlas
Atlas
phlanic
Atlas
Level 159
God Stats
0W - 5L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
5 / 4 / 11
9,729
748
13,034
7,911
2,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
PROTOTIPO001
King Arthur
14
4 / 4 / 12
9,808
754
6,484
13,245
14,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
16
7 / 4 / 9
10,669
821
13,874
9,151
2,736
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 7 / 4
9,452
727
8,041
12,391
3,659
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Wolfy451
Charybdis
14
4 / 4 / 7
9,479
729
8,073
9,828
3,198
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
phlanic
Atlas
12
2 / 5 / 8
8,559
658
10,555
15,295
12,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
31
16
Kills
12
12
Deaths
16
32
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
4
11
2.63
W
King Arthur
PROTOTIPO001
King Arthur
4
4
12
2.5
W
Artemis
7
4
9
2.88
L
6
7
4
1.14
L
Charybdis
Wolfy451
Charybdis
4
4
7
1.88
L
Atlas
phlanic
Atlas
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,392
Damage
26,669
30,307
Taken
37,514
19,743
Mitigated
19,490
5,773
Healing
6,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,034
3,683
0
2,067
7,911
2,576
858
2,672
4,807
39,700
4,049
W
King Arthur
PROTOTIPO001
King Arthur
6,484
330
0
1,162
13,245
14,431
12
3,992
8,712
1,751
20,339
W
Artemis
13,874
8,039
0
2,544
9,151
2,736
1,027
2,908
5,913
0
32,663
L
8,041
1,240
0
1,482
12,391
3,659
256
3,317
8,921
0
26,762
L
Charybdis
Wolfy451
Charybdis
8,073
3,360
0
1,015
9,828
3,198
25
4,218
5,420
0
33,533
L
Atlas
phlanic
Atlas
10,555
2,088
0
4,286
15,295
12,633
0
5,692
9,043
21,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,206
Gold Earned
27,490
154
Minions Killed
151
7
Camps Cleared
5
719,706
Distance Traveled
662,764
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,729
748
83
6
3
224,243
5
W
King Arthur
9,808
754
33
3
0
253,158
1
W
Artemis
10,669
821
38
3
4
242,305
4
L
Pele
9,452
727
52
4
1
208,283
3
L
Charybdis
9,479
729
76
6
3
220,757
4
L
Atlas
8,559
658
23
2
1
233,724
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role