Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Dirty Harry 251
Ah Muzen Cab
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 34L
1,500 Elo+
Party 1
Eset
Eset
JoeKennedyFTW
Eset
Level 160
God Stats
11W - 6L
1,500 SR
Queue Stats
773W - 763L
1,500 Elo+
Party 1
Mulan
Mulan
Savage D0CT0R
Mulan
Level 149
God Stats
8W - 7L
1,500 SR
Queue Stats
63W - 48L
1,500 Elo+
Party 1
Team Averages
Level 142
1,500 SR
1,500 Elo+

VS

Team Averages
Level 91
1,500 SR
1,500 Elo+
Atlas
Atlas
Tim001234
Atlas
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Sol
Sol
lilpepesuck
Sol
Level 83
God Stats
4W - 1L
1,500 SR
Queue Stats
117W - 55L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
thelastorm1
Danzaburou
Level 68
God Stats
6W - 0L
1,500 SR
Queue Stats
113W - 45L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dirty Harry 251
Ah Muzen Cab
13
1 / 5 / 2
8,897
636
10,010
11,417
4,570
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 5 / 0
9,115
651
15,613
12,208
4,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 7 / 2
8,082
577
7,654
15,762
14,371
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Tim001234
Atlas
15
2 / 3 / 14
9,714
694
7,286
16,934
21,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
10 / 1 / 6
11,260
804
16,733
15,794
6,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
thelastorm1
Danzaburou
14
5 / 0 / 9
10,569
755
10,459
9,075
4,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
4
Kills
17
17
Deaths
4
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Dirty Harry 251
Ah Muzen Cab
1
5
2
0.4
L
3
5
0
0.6
L
0
7
2
0.14
W
Atlas
Tim001234
Atlas
2
3
14
3
W
10
1
6
13
W
Danzaburou
thelastorm1
Danzaburou
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,277
Damage
34,478
39,387
Taken
41,803
23,789
Mitigated
32,763
8,515
Healing
16,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Dirty Harry 251
Ah Muzen Cab
10,010
1,537
466
2,769
11,417
4,570
378
5,613
5,158
0
42,192
L
15,613
629
371
2,701
12,208
4,848
0
8,065
3,819
30,916
0
L
7,654
840
399
1,809
15,762
14,371
0
8,258
6,611
0
21,024
W
Atlas
Tim001234
Atlas
7,286
1,615
1,092
3,030
16,934
21,455
103
5,933
10,497
23,302
0
W
16,733
5,500
0
9,147
15,794
6,894
1,518
5,396
10,018
48,830
4,207
W
Danzaburou
thelastorm1
Danzaburou
10,459
4,816
0
3,463
9,075
4,414
1,495
3,615
5,258
0
30,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,094
Gold Earned
31,543
135
Minions Killed
165
7
Camps Cleared
5
649,330
Distance Traveled
680,204
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,897
636
65
5
1
228,061
2
L
Eset
9,115
651
44
3
4
212,315
1
L
Mulan
8,082
577
26
2
2
208,954
0
W
Atlas
9,714
694
29
2
1
236,785
1
W
Sol
11,260
804
89
6
2
248,824
2
W
Danzaburou
10,569
755
47
3
2
194,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role