Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
AceHighLander
Chaac
Level 61
God Stats
4W - 5L
1,503 SR
Queue Stats
16W - 23L
1,382 Elo+
Party 1
Thor
Thor
ExTreMeeR_Br
Thor
Level 45
God Stats
0W - 1L
1,200 SR
Queue Stats
7W - 9L
1,375 Elo+
Party 4
Atlas
Atlas
loukodenesquik
Atlas
Level 46
God Stats
1W - 2L
1,479 SR
Queue Stats
5W - 10L
1,321 Elo+
Party 4
Cliodhna
Cliodhna
xTH14G0_M1l_GR4U
Cliodhna
Level 55
God Stats
7W - 12L
1,337 SR
Queue Stats
164W - 203L
1,423 Elo+
Solo
Team Averages
Level 64
1,404 SR
1,400 Elo+

VS

Team Averages
Level 51
1,560 SR
1,375 Elo+
Kali
Kali
AMW-Willian
Kali
Level 15
God Stats
4W - 1L
1,677 SR
Queue Stats
13W - 18L
1,301 Elo+
Party 3
Medusa
Medusa
JAKALEdoMangue
Medusa
Level 37
God Stats
4W - 2L
1,466 SR
Queue Stats
100W - 116L
1,393 Elo+
Party 2
Erlang Shen
Erlang Shen
MacacoLouco26
Erlang Shen
Level 83
God Stats
5W - 1L
1,769 SR
Queue Stats
249W - 327L
1,374 Elo+
Party 2
Thanatos
Thanatos
PHS_Night
Thanatos
Level 60
God Stats
37W - 52L
1,374 SR
Queue Stats
159W - 220L
1,387 Elo+
Party 3
Ganesha
Ganesha
Snow_169A
Ganesha
Level 61
God Stats
2W - 1L
1,517 SR
Queue Stats
200W - 221L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 3 / 0
5,348
535
6,306
4,131
562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 0
5,060
506
3,436
6,158
5,195
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

10
1 / 3 / 0
5,459
546
1,630
6,072
1,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

3
0 / 2 / 0
3,712
371
108
2,173
367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 2 / 1
5,809
581
2,512
7,673
1,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 2
6,545
655
2,921
4,543
1,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
4 / 2 / 2
6,367
637
5,656
5,057
1,504
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
MacacoLouco26
Erlang Shen
11
2 / 0 / 1
6,271
627
3,223
4,256
2,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
PHS_Night
Thanatos
11
1 / 1 / 2
6,578
658
2,818
6,840
2,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
Snow_169A
Ganesha
9
0 / 0 / 7
5,750
575
1,840
6,684
3,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
3
Kills
11
11
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
0
0
W
4
0
2
5
L
0
1
0
0
L
1
3
0
0.33
W
4
2
2
2.5
W
Erlang Shen
MacacoLouco26
Erlang Shen
2
0
1
2.5
W
Thanatos
PHS_Night
Thanatos
1
1
2
2
W
Ganesha
Snow_169A
Ganesha
0
0
7
3.5
L
0
2
0
0
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,992
Damage
16,458
26,207
Taken
27,380
9,494
Mitigated
11,558
6,986
Healing
14,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,306
2,206
0
452
4,131
562
0
154
3,977
27,291
0
W
2,921
1,652
0
2,257
4,543
1,666
84
617
3,868
0
22,182
L
3,436
759
0
2,478
6,158
5,195
160
217
5,941
0
22,226
L
1,630
498
0
1,776
6,072
1,566
0
643
5,429
0
25,799
W
5,656
2,939
0
1,593
5,057
1,504
1,115
388
4,627
0
33,492
W
Erlang Shen
MacacoLouco26
Erlang Shen
3,223
943
0
1,454
4,256
2,716
663
399
3,807
0
33,133
W
Thanatos
PHS_Night
Thanatos
2,818
802
0
5,890
6,840
2,348
269
2,314
4,386
0
32,877
W
Ganesha
Snow_169A
Ganesha
1,840
378
762
2,226
6,684
3,324
219
2,242
4,278
15,627
0
L
108
36
0
82
2,173
367
0
71
2,102
953
0
L
2,512
48
0
2,198
7,673
1,804
0
755
6,918
0
33,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,388
Gold Earned
31,511
242
Minions Killed
289
0
Camps Cleared
0
831,933
Distance Traveled
1,117,007
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,348
535
60
6
0
184,372
4
W
Kali
6,545
655
42
4
0
246,179
0
L
Chaac
5,060
506
46
5
0
192,595
3
L
Thor
5,459
546
62
6
0
199,890
3
W
Medusa
6,367
637
75
8
0
217,071
3
W
Erlang Shen
6,271
627
67
7
0
228,388
1
W
Thanatos
6,578
658
100
10
0
207,717
0
W
Ganesha
5,750
575
5
1
0
217,652
5
L
Atlas
3,712
371
0
0
0
49,395
0
L
Cliodhna
5,809
581
74
7
0
205,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role