Player Matchup

Nike
Nike
 
Nike
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
MarcLanders
Ao Kuang
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
149W - 158L
1,524 Elo+
Solo
Izanami
Izanami
bullbeast
Izanami
Level 160
God Stats
21W - 22L
1,536 SR
Queue Stats
1,952W - 1,958L
1,490 Elo+
Solo
Ah Puch
Ah Puch
paerlann
Ah Puch
Level 112
God Stats
0W - 1L
1,426 SR
Queue Stats
57W - 52L
1,493 Elo+
Solo
Team Averages
Level 146
1,493 SR
1,502 Elo+

VS

Team Averages
Level 118
1,528 SR
1,493 Elo+
Thor
Thor
KHeeren
Thor
Level 109
God Stats
16W - 8L
1,568 SR
Queue Stats
387W - 361L
1,566 Elo+
Solo
Charybdis
Charybdis
Kessy21
Charybdis
Level 84
God Stats
2W - 4L
1,272 SR
Queue Stats
362W - 360L
1,431 Elo+
Party 1
Kuzenbo
Kuzenbo
PsyStyler
Kuzenbo
Level 149
God Stats
8W - 5L
1,618 SR
Queue Stats
959W - 964L
1,476 Elo+
Party 1
Medusa
Medusa
SwigSwoty
Medusa
Level 129
God Stats
4W - 3L
1,480 SR
Queue Stats
120W - 135L
1,483 Elo+
Solo
Zhong Kui
Zhong Kui
VerzBahamut
Zhong Kui
Level 119
God Stats
8W - 2L
1,701 SR
Queue Stats
191W - 163L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
4 / 5 / 6
9,925
709
11,394
20,588
14,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
 
Heimdallr
16
1 / 7 / 11
9,907
708
7,259
13,404
5,521
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
MarcLanders
Ao Kuang
17
4 / 6 / 3
10,046
718
8,410
13,746
5,253
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
bullbeast
Izanami
18
5 / 5 / 5
10,905
779
14,055
14,036
5,606
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
paerlann
Ah Puch
18
3 / 5 / 10
10,542
753
15,048
13,609
6,894
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
KHeeren
Thor
19
8 / 2 / 14
11,854
847
12,643
13,920
10,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Kessy21
Charybdis
16
2 / 3 / 12
9,878
706
7,133
7,642
2,903
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
PsyStyler
Kuzenbo
18
4 / 2 / 17
10,369
741
7,979
14,122
21,031
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Medusa
SwigSwoty
Medusa
17
6 / 6 / 12
10,830
774
17,707
15,061
5,970
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
VerzBahamut
Zhong Kui
20
8 / 4 / 15
12,054
861
21,786
16,669
11,595
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
98
17
Kills
28
28
Deaths
17
35
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
4
5
6
1.4
L
Heimdallr
 
Heimdallr
1
7
11
0.93
W
Thor
KHeeren
Thor
8
2
14
7.5
W
Charybdis
Kessy21
Charybdis
2
3
12
2.67
L
Ao Kuang
MarcLanders
Ao Kuang
4
6
3
0.92
W
Kuzenbo
PsyStyler
Kuzenbo
4
2
17
6.25
W
Medusa
SwigSwoty
Medusa
6
6
12
2
W
Zhong Kui
VerzBahamut
Zhong Kui
8
4
15
3.88
L
Izanami
bullbeast
Izanami
5
5
5
1.5
L
Ah Puch
paerlann
Ah Puch
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,166
Damage
67,248
75,383
Taken
67,414
37,760
Mitigated
51,829
24,244
Healing
29,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
11,394
705
1,436
5,243
20,588
14,486
108
7,844
12,547
0
17,440
L
Heimdallr
 
Heimdallr
7,259
1,229
662
1,974
13,404
5,521
614
4,251
9,011
0
16,847
W
Thor
KHeeren
Thor
12,643
1,928
4,162
4,846
13,920
10,330
851
3,567
10,023
0
26,999
W
Charybdis
Kessy21
Charybdis
7,133
3,712
1,490
1,284
7,642
2,903
1,595
3,957
3,395
0
26,601
L
Ao Kuang
MarcLanders
Ao Kuang
8,410
1,700
1,786
3,573
13,746
5,253
610
4,993
8,544
16,679
0
W
Kuzenbo
PsyStyler
Kuzenbo
7,979
2,884
1,442
2,196
14,122
21,031
638
5,216
8,590
11,485
0
W
Medusa
SwigSwoty
Medusa
17,707
4,447
280
4,228
15,061
5,970
1,167
4,033
10,611
0
28,031
W
Zhong Kui
VerzBahamut
Zhong Kui
21,786
1,290
1,784
8,094
16,669
11,595
502
5,986
10,100
44,136
0
L
Izanami
bullbeast
Izanami
14,055
9,306
197
4,195
14,036
5,606
2,010
5,763
8,055
0
44,638
L
Ah Puch
paerlann
Ah Puch
15,048
643
1,324
3,854
13,609
6,894
320
6,914
6,650
25,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,325
Gold Earned
54,985
157
Minions Killed
164
0
Camps Cleared
0
1,050,439
Distance Traveled
1,323,980
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,925
709
21
2
0
233,068
0
L
Heimdallr
9,907
708
25
2
0
194,849
0
W
Thor
11,854
847
31
2
0
254,305
2
W
Charybdis
9,878
706
52
4
0
246,507
0
L
Ao Kuang
10,046
718
20
1
0
203,130
0
W
Kuzenbo
10,369
741
4
0
0
264,620
4
W
Medusa
10,830
774
21
2
0
317,662
0
W
Zhong Kui
12,054
861
56
4
0
240,886
0
L
Izanami
10,905
779
65
5
0
203,551
0
L
Ah Puch
10,542
753
26
2
0
215,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role