Player Matchup

Sobek
Sobek
 
Sobek
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
GBURNER840
Aphrodite
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 144L
1,558 Elo+
Party 2
Bellona
Bellona
PW-Gold_Scorpion
Bellona
Level 106
God Stats
1W - 0L
1,602 SR
Queue Stats
13W - 10L
1,536 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Ruanyto66
Kumbhakarna
Level 154
God Stats
1W - 0L
1,483 SR
Queue Stats
120W - 145L
1,340 Elo+
Party 1
Poseidon
Poseidon
danhenriquesc
Poseidon
Level 149
God Stats
5W - 1L
1,744 SR
Queue Stats
328W - 313L
1,507 Elo+
Party 1
Team Averages
Level 111
1,566 SR
1,488 Elo+

VS

Team Averages
Level 130
1,491 SR
1,462 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
AmyOfStorms
Hel
Level 128
God Stats
0W - 2L
1,278 SR
Queue Stats
64W - 70L
1,494 Elo+
Solo
Chiron
Chiron
BeKindAndDie
Chiron
Level 133
God Stats
7W - 15L
1,354 SR
Queue Stats
511W - 516L
1,447 Elo+
Solo
Awilix
Awilix
BedBathNBougie
Awilix
Level 132
God Stats
1W - 2L
1,613 SR
Queue Stats
43W - 44L
1,419 Elo+
Solo
Chronos
Chronos
VecoBr
Chronos
Level 100
God Stats
11W - 6L
1,710 SR
Queue Stats
200W - 180L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
20
4 / 1 / 27
11,816
739
16,320
28,679
35,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Aphrodite
GBURNER840
Aphrodite
20
8 / 2 / 28
13,063
816
19,850
21,316
16,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
15 / 6 / 16
14,024
877
23,019
22,513
16,654
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
Ruanyto66
Kumbhakarna
20
3 / 4 / 25
12,727
795
9,600
29,738
45,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
danhenriquesc
Poseidon
19
11 / 8 / 18
13,279
830
27,550
16,290
7,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
1 / 11 / 7
10,460
654
9,806
26,876
21,200
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
1 / 9 / 10
10,277
642
15,107
24,292
9,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chiron
18
6 / 7 / 9
11,544
722
28,024
17,833
7,073
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 10 / 6
11,046
690
13,558
19,787
7,967
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
VecoBr
Chronos
20
9 / 4 / 8
13,643
853
34,388
20,270
8,033
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
61
41
Kills
21
21
Deaths
41
114
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
1
27
17.5
L
Amaterasu
 
Amaterasu
1
11
7
0.41
L
1
9
10
0.67
L
Chiron
6
7
9
1.5
L
4
10
6
0.7
W
Aphrodite
GBURNER840
Aphrodite
8
2
28
11
W
15
6
16
3.83
W
Kumbhakarna
Ruanyto66
Kumbhakarna
3
4
25
3.88
L
Chronos
VecoBr
Chronos
9
4
8
3.25
W
Poseidon
danhenriquesc
Poseidon
11
8
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,339
Damage
100,883
118,536
Taken
109,058
122,245
Mitigated
53,837
54,741
Healing
37,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
16,320
1,311
2,820
9,030
28,679
35,137
722
13,669
15,010
25,872
0
L
Amaterasu
 
Amaterasu
9,806
2,955
378
6,737
26,876
21,200
100
11,215
15,027
6,439
12,084
L
15,107
2,165
6,971
8,080
24,292
9,564
219
17,740
5,677
26,317
0
L
Chiron
28,024
8,289
2,747
3,143
17,833
7,073
0
10,676
6,396
0
47,121
L
13,558
2,900
1,318
1,633
19,787
7,967
0
14,419
4,995
0
19,177
W
Aphrodite
GBURNER840
Aphrodite
19,850
2,876
16,926
11,570
21,316
16,733
709
10,217
11,051
42,111
0
W
23,019
8,087
2,229
3,034
22,513
16,654
2,492
8,610
13,658
0
40,606
W
Kumbhakarna
Ruanyto66
Kumbhakarna
9,600
1,435
1,557
3,662
29,738
45,959
479
10,998
18,478
22,338
0
L
Chronos
VecoBr
Chronos
34,388
9,038
1,788
4,633
20,270
8,033
0
16,040
3,643
70,440
0
W
Poseidon
danhenriquesc
Poseidon
27,550
4,606
2,593
1,320
16,290
7,762
1,648
8,875
7,415
46,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,909
Gold Earned
56,970
171
Minions Killed
173
0
Camps Cleared
0
1,488,833
Distance Traveled
1,250,687
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,816
739
15
1
0
351,559
0
L
Amaterasu
10,460
654
19
1
0
222,286
3
L
Hel
10,277
642
27
2
0
245,861
0
L
Chiron
11,544
722
39
2
0
243,116
2
L
Awilix
11,046
690
10
1
0
252,365
0
W
Aphrodite
13,063
816
46
3
0
330,935
0
W
Bellona
14,024
877
38
2
0
294,021
1
W
Kumbhakarna
12,727
795
30
2
0
265,694
1
L
Chronos
13,643
853
78
5
0
287,059
0
W
Poseidon
13,279
830
42
3
0
246,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role