Player Matchup

Osiris
Osiris
Bronze III
Flυx
Osiris
Bronze III
Level 143
God Stats
21W - 15L
1,655 SR
Queue Stats
315W - 298L
2,224 MMR
Party 3
Sol
Sol
Bronze III
MarcoPol0
Sol
Bronze III
Level 160
God Stats
37W - 26L
1,716 SR
Queue Stats
430W - 406L
2,348 MMR
Party 3
Khepri
Khepri
Silver I
Thepekе
Khepri
Silver I
Level 101
God Stats
2W - 1L
1,358 SR
Queue Stats
184W - 185L
1,499 MMR
Solo
Hel
Hel
Bronze III
Tоdd
Hel
Bronze III
Level 159
God Stats
5W - 2L
1,654 SR
Queue Stats
418W - 361L
1,500 MMR
Party 2
Charybdis
Charybdis
Bronze III
TоnyG
Charybdis
Bronze III
Level 149
God Stats
3W - 0L
1,806 SR
Queue Stats
141W - 113L
1,500 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 142
1,638 SR
1,814 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 132
1,537 SR
1,497 MMR
Apollo
Apollo
Bronze III
 
Apollo
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Fenrir
Fenrir
Bronze III
 
Fenrir
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Athena
Athena
Bronze III
Hershcream
Athena
Bronze III
Level 80
God Stats
0W - 1L
1,490 SR
Queue Stats
8W - 16L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Bronze III
SinfulSora
Guan Yu
Bronze III
Level 160
God Stats
8W - 9L
1,617 SR
Queue Stats
396W - 412L
1,500 MMR
Party 1
Freya
Freya
Silver II
midman5
Freya
Silver II
Level 101
God Stats
0W - 1L
1,579 SR
Queue Stats
296W - 282L
1,487 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Flυx
Osiris
11
5 / 0 / 2
6,369
637
5,712
6,361
3,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 2 / 1
6,028
603
5,636
5,234
1,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
Thepekе
Khepri
8
1 / 1 / 1
5,433
543
2,261
5,324
2,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
Tоdd
Hel
12
2 / 0 / 3
6,488
649
5,508
5,710
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
TоnyG
Charybdis
12
3 / 0 / 2
7,151
715
5,817
5,194
1,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AchillesGebBastetArtio

VS

Bans
CamazotzZhong KuiAh Muzen CabCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
0 / 3 / 0
4,967
497
2,166
6,141
1,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
 
Fenrir
8
1 / 2 / 1
4,928
493
3,867
7,252
2,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Hershcream
Athena
7
0 / 3 / 1
4,445
445
2,026
9,356
4,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
SinfulSora
Guan Yu
9
0 / 3 / 0
4,889
489
2,129
6,542
3,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
midman5
Freya
9
1 / 1 / 1
5,222
522
3,481
6,659
2,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
12
Kills
2
3
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
3
0
0
L
Fenrir
 
Fenrir
1
2
1
0.75
W
Osiris
Flυx
Osiris
5
0
2
6
L
Athena
Hershcream
Athena
0
3
1
0.17
W
1
2
1
0.75
L
Guan Yu
SinfulSora
Guan Yu
0
3
0
0
W
Khepri
Thepekе
Khepri
1
1
1
1.5
W
Hel
Tоdd
Hel
2
0
3
3.5
W
Charybdis
TоnyG
Charybdis
3
0
2
4
L
Freya
midman5
Freya
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,934
Damage
13,669
27,823
Taken
35,950
12,495
Mitigated
13,624
13,592
Healing
10,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,166
1,280
0
2,248
6,141
1,312
0
352
5,789
0
31,994
L
Fenrir
 
Fenrir
3,867
1,001
0
2,293
7,252
2,130
0
2,317
4,935
0
23,008
W
Osiris
Flυx
Osiris
5,712
2,820
0
690
6,361
3,769
2
773
5,588
0
42,547
L
Athena
Hershcream
Athena
2,026
814
92
1,573
9,356
4,598
0
2,279
7,077
8,536
0
W
5,636
3,582
0
2,016
5,234
1,595
284
2,364
2,870
40,040
0
L
Guan Yu
SinfulSora
Guan Yu
2,129
193
85
1,529
6,542
3,272
0
4,144
2,398
0
22,094
W
Khepri
Thepekе
Khepri
2,261
340
1,223
1,824
5,324
2,133
0
1,255
4,069
10,302
0
W
Hel
Tоdd
Hel
5,508
855
773
3,856
5,710
3,657
0
413
5,012
37,458
0
W
Charybdis
TоnyG
Charybdis
5,817
2,619
0
3,210
5,194
1,341
0
702
4,492
0
47,889
L
Freya
midman5
Freya
3,481
1,559
0
2,960
6,659
2,312
0
4,313
2,346
27,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,469
Gold Earned
24,451
372
Minions Killed
235
0
Camps Cleared
0
1,021,058
Distance Traveled
995,932
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,967
497
60
6
0
190,673
3
L
Fenrir
4,928
493
48
5
0
228,345
0
W
Osiris
6,369
637
86
9
0
241,471
2
L
Athena
4,445
445
22
2
0
192,400
0
W
Sol
6,028
603
87
9
0
181,686
2
L
Guan Yu
4,889
489
48
5
0
201,159
0
W
Khepri
5,433
543
10
1
0
212,224
5
W
Hel
6,488
649
84
8
0
207,961
2
W
Charybdis
7,151
715
105
11
0
177,716
3
L
Freya
5,222
522
57
6
0
183,355
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role