Player Matchup

Izanami
Izanami
AnimePlug
Izanami
Level 117
God Stats
14W - 6L
1,730 SR
Queue Stats
146W - 78L
1,719 Elo+
Party 3
Gilgamesh
Gilgamesh
BlueJJay0202
Gilgamesh
Level 148
God Stats
3W - 1L
1,606 SR
Queue Stats
368W - 261L
1,661 Elo+
Party 3
Sobek
Sobek
M4rcoSh4rk
Sobek
Level 85
God Stats
9W - 2L
1,695 SR
Queue Stats
99W - 54L
1,650 Elo+
Party 3
Mulan
Mulan
SlayerShines
Mulan
Level 27
God Stats
8W - 1L
1,850 SR
Queue Stats
20W - 10L
1,676 Elo+
Party 3
Janus
Janus
VIAGRA69
Janus
Level 45
God Stats
3W - 2L
1,569 SR
Queue Stats
38W - 40L
1,433 Elo+
Solo
Team Averages
Level 84
1,690 SR
1,628 Elo+

VS

Team Averages
Level 65
1,601 SR
1,462 Elo+
Bellona
Bellona
AtLeastImNotAdam
Bellona
Level 28
God Stats
3W - 4L
1,430 SR
Queue Stats
71W - 85L
1,416 Elo+
Party 1
Geb
Geb
KojiroSigma
Geb
Level 103
God Stats
18W - 8L
1,737 SR
Queue Stats
414W - 424L
1,514 Elo+
Party 2
Rama
Rama
broburrito
Rama
Level 121
God Stats
1W - 1L
1,818 SR
Queue Stats
248W - 236L
1,476 Elo+
Party 1
Danzaburou
Danzaburou
joneman
Danzaburou
Level 62
God Stats
65W - 70L
1,521 SR
Queue Stats
135W - 143L
1,441 Elo+
Party 1
Zhong Kui
Zhong Kui
mangina2
Zhong Kui
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AnimePlug
Izanami
15
5 / 0 / 2
9,276
714
7,068
7,117
2,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
BlueJJay0202
Gilgamesh
15
6 / 0 / 4
8,799
677
7,891
8,965
3,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
12
3 / 0 / 7
8,383
645
5,727
10,867
9,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
6 / 1 / 0
8,665
667
7,661
10,839
7,759
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
VIAGRA69
Janus
12
2 / 2 / 7
7,432
572
6,142
7,529
2,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
6,484
499
3,928
10,637
8,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 0
5,623
433
3,509
10,862
6,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 5 / 0
6,207
477
4,826
8,337
1,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Danzaburou
joneman
Danzaburou
11
3 / 5 / 0
6,976
537
4,238
11,027
3,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
mangina2
Zhong Kui
10
0 / 3 / 0
5,869
451
4,838
8,819
5,265
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
22
Kills
3
3
Deaths
22
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
AnimePlug
Izanami
5
0
2
6
L
0
6
1
0.08
W
Gilgamesh
BlueJJay0202
Gilgamesh
6
0
4
8
L
0
3
0
0
W
Sobek
3
0
7
6.5
W
6
1
0
6
W
Janus
VIAGRA69
Janus
2
2
7
2.75
L
0
5
0
0
L
Danzaburou
joneman
Danzaburou
3
5
0
0.6
L
Zhong Kui
mangina2
Zhong Kui
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,489
Damage
21,339
45,317
Taken
49,682
25,550
Mitigated
25,389
16,690
Healing
13,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AnimePlug
Izanami
7,068
5,420
0
4,072
7,117
2,229
638
1,006
6,111
0
74,626
L
3,928
1,000
0
2,388
10,637
8,945
83
1,226
9,369
3,591
24,810
W
Gilgamesh
BlueJJay0202
Gilgamesh
7,891
2,799
0
792
8,965
3,829
0
1,060
7,905
0
62,600
L
3,509
231
645
2,248
10,862
6,176
0
2,934
7,816
19,919
0
W
Sobek
5,727
582
2,107
4,533
10,867
9,229
168
3,996
6,373
20,757
4,968
W
7,661
1,758
0
3,023
10,839
7,759
0
725
10,114
4,097
36,414
W
Janus
VIAGRA69
Janus
6,142
620
22
2,141
7,529
2,504
476
2,168
5,361
34,784
0
L
4,826
3,683
0
1,362
8,337
1,702
638
511
7,826
0
37,909
L
Danzaburou
joneman
Danzaburou
4,238
2,028
0
3,411
11,027
3,301
484
1,890
9,071
0
33,703
L
Zhong Kui
mangina2
Zhong Kui
4,838
268
0
3,591
8,819
5,265
582
3,952
4,507
32,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,555
Gold Earned
31,159
446
Minions Killed
316
0
Camps Cleared
0
1,398,387
Distance Traveled
1,256,401
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,276
714
148
11
0
260,536
1
L
Bellona
6,484
499
78
6
0
243,308
0
W
Gilgamesh
8,799
677
102
8
0
310,790
4
L
Geb
5,623
433
21
2
0
282,551
0
W
Sobek
8,383
645
39
3
0
280,724
2
W
Mulan
8,665
667
90
7
0
288,838
5
W
Janus
7,432
572
67
5
0
257,499
4
L
Rama
6,207
477
83
6
0
236,051
4
L
Danzaburou
6,976
537
72
6
0
264,163
0
L
Zhong Kui
5,869
451
62
5
0
230,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role