Player Matchup

Sobek
Sobek
Bong_Ripper289
Sobek
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 56L
1,476 Elo+
Party 1
Ullr
Ullr
Nachiri24000
Ullr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
SpikeSpeigel905
Sylvanus
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 76L
1,476 Elo+
Party 1
Bakasura
Bakasura
TcT Midget C
Bakasura
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,221 Elo+
Solo
Agni
Agni
Twitchious Jinx
Agni
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Team Averages
Level 97
1,500 SR
1,435 Elo+

VS

Team Averages
Level 114
1,402 SR
1,401 Elo+
Ganesha
Ganesha
 
Ganesha
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Mr-Six-Seven
Poseidon
Level 123
God Stats
4W - 3L
1,203 SR
Queue Stats
4W - 3L
1,193 Elo+
Party 2
Artemis
Artemis
Pain_the_demon
Artemis
Level 101
God Stats
12W - 8L
1,307 SR
Queue Stats
41W - 43L
1,314 Elo+
Party 2
Ravana
Ravana
SECURlIIN-
Ravana
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 7
8,546
777
5,413
16,644
13,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
5 / 3 / 5
8,149
741
10,055
9,692
3,284
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
14
1 / 6 / 3
7,976
725
5,458
12,363
10,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bakasura
TcT Midget C
Bakasura
14
2 / 5 / 4
8,567
779
5,861
11,503
3,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
0 / 2 / 3
8,124
739
3,981
6,081
2,001
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
2 / 2 / 12
8,602
782
6,056
15,801
11,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
 
Rama
14
0 / 2 / 6
7,852
714
6,168
8,971
3,213
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
Mr-Six-Seven
Poseidon
17
9 / 2 / 6
9,663
878
15,028
10,033
4,356
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 1 / 10
8,777
798
8,790
7,438
3,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
SECURlIIN-
Ravana
15
5 / 4 / 7
8,802
800
8,366
7,904
4,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
60
10
Kills
19
19
Deaths
11
22
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
2
2
12
4
W
Rama
 
Rama
0
2
6
1.5
L
2
3
7
1.83
W
Poseidon
Mr-Six-Seven
Poseidon
9
2
6
6
L
5
3
5
2.5
W
3
1
10
8
W
Ravana
SECURlIIN-
Ravana
5
4
7
2.13
L
Sylvanus
1
6
3
0.42
L
Bakasura
TcT Midget C
Bakasura
2
5
4
0.8
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,768
Damage
44,408
56,283
Taken
50,147
32,369
Mitigated
26,390
12,088
Healing
15,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
6,056
374
1,032
5,857
15,801
11,240
0
3,930
11,794
14,876
0
W
Rama
 
Rama
6,168
4,867
0
870
8,971
3,213
677
1,148
7,683
0
29,422
L
5,413
601
154
5,602
16,644
13,311
0
4,419
11,998
13,176
0
W
Poseidon
Mr-Six-Seven
Poseidon
15,028
2,137
231
3,288
10,033
4,356
186
4,457
5,526
47,336
0
L
10,055
2,871
0
440
9,692
3,284
79
4,358
5,247
0
20,653
W
8,790
3,797
0
2,687
7,438
3,320
1,287
1,773
5,665
0
34,960
W
Ravana
SECURlIIN-
Ravana
8,366
3,221
0
1,070
7,904
4,261
468
3,544
4,198
0
20,559
L
Sylvanus
5,458
1,482
1,211
2,587
12,363
10,084
269
6,576
5,581
15,400
0
L
Bakasura
TcT Midget C
Bakasura
5,861
3,822
31
1,445
11,503
3,689
0
4,611
6,742
0
19,604
L
3,981
219
0
618
6,081
2,001
931
1,120
4,915
31,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,362
Gold Earned
43,696
175
Minions Killed
228
0
Camps Cleared
0
1,021,447
Distance Traveled
1,124,603
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,602
782
5
0
0
232,868
0
W
Rama
7,852
714
46
4
0
228,280
3
L
Sobek
8,546
777
12
1
0
226,853
1
W
Poseidon
9,663
878
83
8
0
234,027
0
L
Ullr
8,149
741
30
3
0
212,910
0
W
Artemis
8,777
798
56
5
0
205,327
0
W
Ravana
8,802
800
38
3
0
224,101
0
L
Sylvanus
7,976
725
17
2
0
167,386
1
L
Bakasura
8,567
779
46
4
0
218,360
0
L
Agni
8,124
739
70
6
0
195,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role