Player Matchup

Bacchus
Bacchus
Bronze III
Its Spxrkii
Bacchus
Bronze III
Level 63
God Stats
2W - 1L
1,587 SR
Queue Stats
3W - 10L
1,501 MMR
Party 1
Chaac
Chaac
Bronze III
ItsOni
Chaac
Bronze III
Level 117
God Stats
0W - 1L
1,576 SR
Queue Stats
23W - 35L
1,501 MMR
Party 1
Ra
Ra
Bronze III
Maga Is Back
Ra
Bronze III
Level 67
God Stats
2W - 6L
1,510 SR
Queue Stats
6W - 11L
1,501 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 82
1,558 SR
1,501 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 151
1,568 SR
1,632 MMR
Discordia
Discordia
Bronze III
 
Discordia
Bronze III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Bronze III
 
Cthulhu
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Bronze III
Gekkash
Fenrir
Bronze III
Level 151
God Stats
15W - 6L
1,705 SR
Queue Stats
44W - 33L
1,895 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Its Spxrkii
Bacchus
8
0 / 3 / 0
5,653
628
2,010
6,516
5,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chaac
ItsOni
Chaac
8
0 / 2 / 0
5,249
583
2,006
4,789
2,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

8
0 / 4 / 0
5,287
587
2,107
6,272
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ZeusThothCerberusBastetMulan

VS

Bans
OdinAchillesAthenaGilgameshCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
3 / 0 / 6
7,476
831
7,256
2,880
955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
 
Cthulhu
11
2 / 0 / 7
6,839
760
4,934
6,475
4,307
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Gekkash
Fenrir
12
4 / 0 / 5
7,296
811
3,220
7,514
3,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
9
9
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
0
6
6
W
Cthulhu
 
Cthulhu
2
0
7
5.5
W
Fenrir
Gekkash
Fenrir
4
0
5
6.5
L
Bacchus
Its Spxrkii
Bacchus
0
3
0
0
L
Chaac
ItsOni
Chaac
0
2
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,123
Damage
15,410
17,577
Taken
16,869
10,142
Mitigated
9,181
4,800
Healing
8,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
7,256
314
0
995
2,880
955
1,106
911
1,969
40,230
0
W
Cthulhu
 
Cthulhu
4,934
42
476
1,903
6,475
4,307
316
1,726
4,684
20,531
0
W
Fenrir
Gekkash
Fenrir
3,220
970
855
4,261
7,514
3,919
852
1,957
5,425
0
12,160
L
Bacchus
Its Spxrkii
Bacchus
2,010
190
169
1,243
6,516
5,318
0
4,778
1,639
3,257
0
L
Chaac
ItsOni
Chaac
2,006
151
347
1,487
4,789
2,505
0
3,333
1,425
0
10,940
L
2,107
178
822
732
6,272
2,319
0
4,185
2,009
17,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,189
Gold Earned
21,611
65
Minions Killed
116
1
Camps Cleared
8
415,824
Distance Traveled
508,662
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,476
831
72
8
6
150,927
3
W
Cthulhu
6,839
760
26
3
0
178,130
5
W
Fenrir
7,296
811
18
2
2
179,605
2
L
Bacchus
5,653
628
6
1
1
122,256
3
L
Chaac
5,249
583
13
1
0
140,396
1
L
Ra
5,287
587
46
5
0
153,172
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role