Player Matchup

Achilles
Achilles
Dripgojo
Achilles
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Pele
Pele
Pirate233
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,069 Elo+
Party 2
Khepri
Khepri
SnakeShote123
Khepri
Level 40
God Stats
1W - 3L
1,449 SR
Queue Stats
1W - 8L
1,237 Elo+
Party 2
Team Averages
Level 21
1,483 SR
1,268 Elo+

VS

Team Averages
Level 71
1,566 SR
1,629 Elo+
Janus
Janus
Helbroy
Janus
Level 84
God Stats
3W - 1L
1,654 SR
Queue Stats
84W - 49L
1,696 Elo+
Party 1
Ullr
Ullr
SAIKE24
Ullr
Level 107
God Stats
11W - 11L
1,450 SR
Queue Stats
255W - 173L
1,612 Elo+
Party 1
Bellona
Bellona
SpartanOli
Bellona
Level 22
God Stats
10W - 4L
1,594 SR
Queue Stats
21W - 12L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dripgojo
Achilles
10
0 / 6 / 2
6,800
567
4,044
15,442
10,943
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Pele
12
4 / 5 / 1
8,514
710
4,685
15,447
4,349
12
1 / 3 / 2
7,817
651
4,000
10,475
8,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Helbroy
Janus
14
5 / 1 / 9
9,502
792
16,552
5,459
1,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
SAIKE24
Ullr
14
4 / 0 / 10
9,085
757
11,498
8,600
3,366
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
SpartanOli
Bellona
12
5 / 4 / 6
9,036
753
8,943
9,155
8,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
5
Kills
14
14
Deaths
5
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Achilles
Dripgojo
Achilles
0
6
2
0.17
W
Janus
Helbroy
Janus
5
1
9
9.5
L
Pele
4
5
1
0.9
W
Ullr
SAIKE24
Ullr
4
0
10
9
L
1
3
2
0.67
W
Bellona
SpartanOli
Bellona
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,729
Damage
36,993
41,364
Taken
23,214
23,597
Mitigated
13,505
6,026
Healing
2,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Dripgojo
Achilles
4,044
1,166
0
450
15,442
10,943
0
4,421
10,724
0
14,672
W
Janus
Helbroy
Janus
16,552
683
0
740
5,459
1,815
392
1,907
3,552
42,157
0
L
Pele
4,685
286
513
983
15,447
4,349
0
5,609
9,548
0
21,150
W
Ullr
SAIKE24
Ullr
11,498
4,293
0
1,024
8,600
3,366
2,203
1,821
6,779
0
35,763
L
4,000
82
766
3,314
10,475
8,305
0
5,547
4,540
18,986
0
W
Bellona
SpartanOli
Bellona
8,943
2,785
0
617
9,155
8,324
459
847
8,308
0
20,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,131
Gold Earned
27,623
78
Minions Killed
146
1
Camps Cleared
7
631,914
Distance Traveled
682,743
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,800
567
22
2
0
173,390
3
W
Janus
9,502
792
72
6
1
234,810
4
L
Pele
8,514
710
37
3
1
225,813
1
W
Ullr
9,085
757
52
4
3
240,087
0
L
Khepri
7,817
651
19
2
0
232,711
5
W
Bellona
9,036
753
22
2
3
207,846
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role