Player Matchup

Anubis
Anubis
Bronze III
B lR O W N Y
Anubis
Bronze III
Level 160
God Stats
5W - 5L
1,584 SR
Queue Stats
253W - 190L
1,523 MMR
Party 3
Arachne
Arachne
Bronze III
DiaV_Eagle
Arachne
Bronze III
Level 120
God Stats
1W - 2L
1,651 SR
Queue Stats
172W - 173L
1,569 MMR
Party 2
Cthulhu
Cthulhu
Bronze III
Ohhhh Racial
Cthulhu
Bronze III
Level 160
God Stats
34W - 18L
1,808 SR
Queue Stats
242W - 216L
1,523 MMR
Party 3
Cernunnos
Cernunnos
Bronze III
Scout The Mouse
Cernunnos
Bronze III
Level 105
God Stats
16W - 14L
1,576 SR
Queue Stats
86W - 99L
1,546 MMR
Solo
Scylla
Scylla
Bronze III
conte311
Scylla
Bronze III
Level 143
God Stats
2W - 1L
1,745 SR
Queue Stats
172W - 176L
1,569 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 138
1,673 SR
1,546 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 153
1,545 SR
1,534 MMR
Medusa
Medusa
Silver I
 
Medusa
Silver I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Silver I
FatHughHefner
Chiron
Silver I
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 13L
1,595 MMR
Party 1
Mercury
Mercury
Silver II
NoteStickyz
Mercury
Silver II
Level 153
God Stats
1W - 0L
1,428 SR
Queue Stats
405W - 399L
1,503 MMR
Solo
Yemoja
Yemoja
Bronze III
RJ FDU
Yemoja
Bronze III
Level 158
God Stats
53W - 51L
1,545 SR
Queue Stats
233W - 222L
1,523 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
TheEnigmaFool25
Zhong Kui
Bronze III
Level 149
God Stats
3W - 2L
1,753 SR
Queue Stats
165W - 152L
1,548 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
5 / 3 / 0
10,672
593
10,305
14,020
5,829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
DiaV_Eagle
Arachne
13
0 / 8 / 2
7,970
443
8,504
20,923
6,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Ohhhh Racial
Cthulhu
12
0 / 8 / 1
7,647
425
10,442
22,302
24,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
Scout The Mouse
Cernunnos
14
0 / 7 / 0
8,020
446
8,101
14,073
4,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
conte311
Scylla
11
0 / 8 / 0
7,035
391
4,352
10,538
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Morgan Le FayLokiAtlasOdin

VS

Bans
GilgameshBastetYmirCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
8 / 0 / 10
12,594
700
16,596
15,750
6,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
14 / 0 / 8
13,143
730
22,500
13,032
5,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
NoteStickyz
Mercury
17
8 / 0 / 12
11,707
650
12,561
13,525
5,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
RJ FDU
Yemoja
16
4 / 0 / 12
10,511
584
2,842
16,690
13,466
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zhong Kui
TheEnigmaFool25
Zhong Kui
17
0 / 5 / 1
11,221
623
8,295
13,405
9,715
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
77
5
Kills
34
34
Deaths
5
3
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
0
10
13
L
Anubis
5
3
0
1.67
L
Arachne
DiaV_Eagle
Arachne
0
8
2
0.13
W
14
0
8
18
W
Mercury
NoteStickyz
Mercury
8
0
12
14
L
Cthulhu
Ohhhh Racial
Cthulhu
0
8
1
0.06
W
Yemoja
RJ FDU
Yemoja
4
0
12
10
L
Cernunnos
Scout The Mouse
Cernunnos
0
7
0
0
W
Zhong Kui
TheEnigmaFool25
Zhong Kui
0
5
1
0.1
L
Scylla
conte311
Scylla
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,704
Damage
62,794
81,856
Taken
72,402
42,918
Mitigated
39,985
22,472
Healing
33,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
16,596
10,158
1
9,864
15,750
6,294
2,872
3,506
12,244
0
99,788
L
Anubis
10,305
765
0
7,062
14,020
5,829
0
6,656
7,364
79,200
0
L
Arachne
DiaV_Eagle
Arachne
8,504
4,717
0
7,889
20,923
6,490
0
1,579
19,344
0
54,634
W
22,500
10,954
1,015
5,917
13,032
5,340
4,534
5,258
7,774
0
92,463
W
Mercury
NoteStickyz
Mercury
12,561
5,621
0
1,666
13,525
5,170
778
4,281
9,244
0
88,328
L
Cthulhu
Ohhhh Racial
Cthulhu
10,442
624
351
3,179
22,302
24,133
42
2,408
19,894
41,826
0
W
Yemoja
RJ FDU
Yemoja
2,842
1,101
4,245
5,137
16,690
13,466
1,356
4,456
12,234
30,779
0
L
Cernunnos
Scout The Mouse
Cernunnos
8,101
3,736
0
3,523
14,073
4,216
0
299
13,774
0
59,117
W
Zhong Kui
TheEnigmaFool25
Zhong Kui
8,295
1,702
0
5,781
13,405
9,715
930
8,274
5,131
74,930
0
L
Scylla
conte311
Scylla
4,352
0
0
468
10,538
2,250
0
195
10,343
32,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,344
Gold Earned
59,176
501
Minions Killed
597
0
Camps Cleared
0
1,642,404
Distance Traveled
1,762,446
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,594
700
136
8
0
353,993
1
L
Anubis
10,672
593
170
9
0
294,025
2
L
Arachne
7,970
443
105
6
0
373,342
0
W
Chiron
13,143
730
137
8
0
371,708
1
W
Mercury
11,707
650
111
6
0
457,867
13
L
Cthulhu
7,647
425
63
4
0
333,360
4
W
Yemoja
10,511
584
61
3
0
313,700
4
L
Cernunnos
8,020
446
96
5
0
307,902
2
W
Zhong Kui
11,221
623
152
8
0
265,178
3
L
Scylla
7,035
391
67
4
0
333,775
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role