Player Matchup

Jormungandr
Jormungandr
JaraLarga
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,540 Elo+
Party 3
Jing Wei
Jing Wei
Leonakrrgn
Jing Wei
Level 27
God Stats
0W - 1L
1,698 SR
Queue Stats
0W - 4L
1,128 Elo+
Party 1
Agni
Agni
Leonkrrgn
Agni
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,501 Elo+
Party 1
The Morrigan
The Morrigan
XKillerPoioX
The Morrigan
Level 89
God Stats
2W - 5L
1,358 SR
Queue Stats
173W - 174L
1,505 Elo+
Party 3
He Bo
He Bo
maad__maax
He Bo
Level 146
God Stats
3W - 2L
1,485 SR
Queue Stats
134W - 160L
1,418 Elo+
Solo
Team Averages
Level 85
1,508 SR
1,418 Elo+

VS

Team Averages
Level 84
1,545 SR
1,433 Elo+
Set
Set
Dr Valkyriee
Set
Level 113
God Stats
1W - 0L
1,532 SR
Queue Stats
6W - 14L
1,296 Elo+
Party 2
Sun Wukong
Sun Wukong
Loonytunes1686
Sun Wukong
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Thor
Thor
Luiton2656
Thor
Level 109
God Stats
1W - 0L
1,488 SR
Queue Stats
5W - 2L
1,604 Elo+
Party 2
Hercules
Hercules
Miniabbotts
Hercules
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 150L
1,445 Elo+
Solo
Loki
Loki
TheMeta2262
Loki
Level 89
God Stats
1W - 0L
1,705 SR
Queue Stats
2W - 2L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JaraLarga
Jormungandr
16
2 / 7 / 10
9,575
684
10,394
21,412
13,996
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
Leonakrrgn
Jing Wei
16
2 / 6 / 9
9,535
681
8,408
14,335
5,593
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Agni
17
5 / 8 / 6
10,170
726
18,178
14,745
5,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
XKillerPoioX
The Morrigan
18
5 / 7 / 9
11,458
818
9,951
8,899
3,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

He Bo
16
2 / 10 / 10
10,108
722
13,471
12,618
3,500
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 4 / 16
11,681
834
12,494
15,772
9,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sun Wukong
Loonytunes1686
Sun Wukong
17
6 / 3 / 24
11,110
794
9,229
16,981
17,423
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
9 / 5 / 23
11,773
841
15,584
18,495
10,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
Miniabbotts
Hercules
20
6 / 2 / 25
13,119
937
12,427
21,188
20,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

19
8 / 4 / 22
11,470
819
15,549
16,216
10,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
148
16
Kills
38
38
Deaths
18
44
Assists
110
Player
Kills
Deaths
Assists
KDA
W
9
4
16
4.25
L
Jormungandr
JaraLarga
Jormungandr
2
7
10
1
L
Jing Wei
Leonakrrgn
Jing Wei
2
6
9
1.08
L
Agni
5
8
6
1
W
Sun Wukong
Loonytunes1686
Sun Wukong
6
3
24
6
W
9
5
23
4.1
W
Hercules
Miniabbotts
Hercules
6
2
25
9.25
W
8
4
22
4.75
L
The Morrigan
XKillerPoioX
The Morrigan
5
7
9
1.36
L
He Bo
2
10
10
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,402
Damage
65,283
72,009
Taken
88,652
32,018
Mitigated
68,560
17,928
Healing
46,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,494
3,628
3,678
5,485
15,772
9,794
2,381
10,935
4,837
0
30,493
L
Jormungandr
JaraLarga
Jormungandr
10,394
3,837
102
3,439
21,412
13,996
220
0
20,521
20,854
0
L
Jing Wei
Leonakrrgn
Jing Wei
8,408
5,710
1,294
3,537
14,335
5,593
538
0
13,636
0
18,405
L
Agni
18,178
599
679
1,817
14,745
5,560
504
0
14,070
35,359
0
W
Sun Wukong
Loonytunes1686
Sun Wukong
9,229
1,087
3,588
4,948
16,981
17,423
390
6,527
10,406
0
20,195
W
15,584
1,825
3,106
3,292
18,495
10,041
1,562
10,739
7,002
0
29,499
W
Hercules
Miniabbotts
Hercules
12,427
1,303
3,001
10,291
21,188
20,945
776
11,366
6,931
0
30,687
W
15,549
3,060
4,529
4,897
16,216
10,357
782
9,037
7,179
0
36,181
L
The Morrigan
XKillerPoioX
The Morrigan
9,951
1,494
2,903
2,119
8,899
3,369
228
0
8,484
21,484
4,917
L
He Bo
13,471
390
1,258
780
12,618
3,500
0
0
11,959
20,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,846
Gold Earned
59,153
119
Minions Killed
154
0
Camps Cleared
0
1,120,300
Distance Traveled
1,355,845
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,681
834
36
3
0
254,646
0
L
Jormungandr
9,575
684
13
1
0
206,241
0
L
Jing Wei
9,535
681
29
2
0
250,421
4
L
Agni
10,170
726
33
2
0
215,051
2
W
Sun Wukong
11,110
794
21
2
0
289,289
2
W
Thor
11,773
841
21
2
0
252,985
1
W
Hercules
13,119
937
50
4
0
261,885
3
W
Loki
11,470
819
26
2
0
297,040
0
L
The Morrigan
11,458
818
29
2
0
214,923
0
L
He Bo
10,108
722
15
1
0
233,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role