Player Matchup

Ymir
Ymir
BEAST0BOY
Ymir
Level 156
God Stats
3W - 3L
1,522 SR
Queue Stats
397W - 403L
1,554 Elo+
Solo
Fafnir
Fafnir
DedBorodeD
Fafnir
Level 158
God Stats
3W - 7L
1,396 SR
Queue Stats
665W - 630L
1,538 Elo+
Party 1
Hel
Hel
StarecC
Hel
Level 124
God Stats
4W - 4L
1,720 SR
Queue Stats
441W - 369L
1,570 Elo+
Party 1
Odin
Odin
Treidos
Odin
Level 158
God Stats
11W - 6L
1,666 SR
Queue Stats
756W - 801L
1,552 Elo+
Solo
Bacchus
Bacchus
Ziizaah
Bacchus
Level 126
God Stats
3W - 2L
1,728 SR
Queue Stats
175W - 163L
1,570 Elo+
Solo
Team Averages
Level 144
1,606 SR
1,557 Elo+

VS

Team Averages
Level 130
1,452 SR
1,528 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Axber
Cernunnos
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 53L
1,550 Elo+
Party 2
King Arthur
King Arthur
Dark_Econ
King Arthur
Level 160
God Stats
18W - 32L
1,387 SR
Queue Stats
1,528W - 1,597L
1,554 Elo+
Solo
Ares
Ares
DerMagicMike
Ares
Level 122
God Stats
2W - 1L
1,522 SR
Queue Stats
16W - 24L
1,470 Elo+
Solo
Hades
Hades
Deroj
Hades
Level 107
God Stats
3W - 1L
1,350 SR
Queue Stats
59W - 47L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
0 / 4 / 14
8,822
679
11,052
22,901
29,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fafnir
DedBorodeD
Fafnir
15
4 / 3 / 9
9,112
701
10,164
19,336
27,817
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hel
17
5 / 5 / 10
9,665
743
16,066
15,394
8,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Odin
Treidos
Odin
16
2 / 6 / 13
9,467
728
15,083
19,950
19,959
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Ziizaah
Bacchus
17
7 / 5 / 10
10,363
797
13,808
23,213
32,602
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
18
7 / 3 / 13
11,022
848
18,200
14,703
10,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
Axber
Cernunnos
17
4 / 3 / 18
10,467
805
22,180
13,159
6,285
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Dark_Econ
King Arthur
16
1 / 3 / 18
9,726
748
11,961
18,958
23,542
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 4 / 14
10,228
787
13,339
16,418
20,265
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hades
Deroj
Hades
17
6 / 5 / 14
10,838
834
18,731
17,550
10,116
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
100
18
Kills
23
23
Deaths
18
56
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
7
3
13
4.5
W
Cernunnos
Axber
Cernunnos
4
3
18
4.33
L
Ymir
0
4
14
1.75
W
King Arthur
Dark_Econ
King Arthur
1
3
18
3.33
L
Fafnir
DedBorodeD
Fafnir
4
3
9
2.83
W
5
4
14
3
W
Hades
Deroj
Hades
6
5
14
2.6
L
Hel
5
5
10
2
L
Odin
Treidos
Odin
2
6
13
1.42
L
Bacchus
Ziizaah
Bacchus
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,173
Damage
84,411
100,794
Taken
80,788
118,369
Mitigated
70,351
37,547
Healing
36,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
18,200
1,717
10,213
7,635
14,703
10,143
1,117
10,248
3,743
37,850
0
W
Cernunnos
Axber
Cernunnos
22,180
10,645
711
3,219
13,159
6,285
2,282
9,855
3,140
0
39,310
L
Ymir
11,052
942
3,650
4,527
22,901
29,042
255
11,822
11,079
22,976
0
W
King Arthur
Dark_Econ
King Arthur
11,961
599
1,959
3,076
18,958
23,542
306
9,350
8,904
209
23,137
L
Fafnir
DedBorodeD
Fafnir
10,164
3,976
1,355
3,568
19,336
27,817
997
9,075
10,261
16,971
0
W
13,339
637
1,199
1,433
16,418
20,265
485
10,347
5,774
17,552
0
W
Hades
Deroj
Hades
18,731
1,752
2,059
4,937
17,550
10,116
1,006
10,188
6,807
32,385
0
L
Hel
16,066
1,043
12,784
5,873
15,394
8,949
885
8,317
7,077
31,087
0
L
Odin
Treidos
Odin
15,083
2,419
0
1,389
19,950
19,959
482
9,448
10,502
0
23,354
L
Bacchus
Ziizaah
Bacchus
13,808
1,333
1,438
2,963
23,213
32,602
262
11,782
11,431
28,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,429
Gold Earned
52,281
112
Minions Killed
127
0
Camps Cleared
0
1,137,151
Distance Traveled
1,126,592
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,022
848
46
4
0
222,438
1
W
Cernunnos
10,467
805
26
2
0
223,182
0
L
Ymir
8,822
679
13
1
0
234,977
1
W
King Arthur
9,726
748
16
1
0
252,119
0
L
Fafnir
9,112
701
15
1
0
203,474
0
W
Ares
10,228
787
8
1
0
219,604
2
W
Hades
10,838
834
31
2
0
209,249
0
L
Hel
9,665
743
39
3
0
226,710
0
L
Odin
9,467
728
18
1
0
238,915
1
L
Bacchus
10,363
797
27
2
0
233,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role