Player Matchup

Cthulhu
Cthulhu
Nagashika
Cthulhu
Level 160
God Stats
3W - 1L
1,619 SR
Queue Stats
93W - 63L
1,721 Elo+
Party 1
Agni
Agni
PS Epic Fail
Agni
Level 148
God Stats
2W - 0L
1,630 SR
Queue Stats
122W - 90L
1,706 Elo+
Party 1
Set
Set
Surreal Images
Set
Level 160
God Stats
5W - 2L
1,706 SR
Queue Stats
300W - 155L
1,752 Elo+
Party 1
Team Averages
Level 156
1,652 SR
1,726 Elo+

VS

Team Averages
Level 105
1,525 SR
1,635 Elo+
Izanami
Izanami
BlwnrBackout
Izanami
Level 127
God Stats
0W - 1L
1,312 SR
Queue Stats
22W - 18L
1,678 Elo+
Solo
Mulan
Mulan
MRNUGGET27
Mulan
Level 82
God Stats
28W - 22L
1,604 SR
Queue Stats
177W - 151L
1,603 Elo+
Party 2
Freya
Freya
NickyTheSteevs
Freya
Level 107
God Stats
3W - 2L
1,658 SR
Queue Stats
581W - 579L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Nagashika
Cthulhu
13
1 / 0 / 15
9,221
768
6,589
11,215
12,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
8 / 0 / 7
9,709
809
11,762
6,312
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
9 / 2 / 9
10,099
842
11,755
15,849
12,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlwnrBackout
Izanami
11
1 / 3 / 0
7,698
642
6,267
8,702
2,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
11
0 / 7 / 0
6,944
579
4,924
11,784
6,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 8 / 0
7,344
612
5,754
12,891
4,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
2
18
Kills
2
2
Deaths
18
31
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
BlwnrBackout
Izanami
1
3
0
0.33
L
Mulan
0
7
0
0
W
Cthulhu
Nagashika
Cthulhu
1
0
15
8.5
L
1
8
0
0.13
W
8
0
7
11.5
W
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,106
Damage
16,945
33,376
Taken
33,377
26,319
Mitigated
13,073
10,356
Healing
5,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BlwnrBackout
Izanami
6,267
3,728
0
397
8,702
2,612
0
5,344
3,197
0
29,310
L
Mulan
4,924
909
127
1,745
11,784
6,376
0
5,485
6,029
0
17,197
W
Cthulhu
Nagashika
Cthulhu
6,589
141
1,599
4,021
11,215
12,168
0
2,301
8,689
18,603
0
L
5,754
1,600
504
2,338
12,891
4,085
0
8,057
4,513
14,474
1,830
W
11,762
710
84
1,469
6,312
2,139
513
2,203
4,043
44,825
0
W
11,755
6,078
0
3,183
15,849
12,012
859
1,433
14,170
0
38,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,029
Gold Earned
21,986
150
Minions Killed
117
7
Camps Cleared
4
711,430
Distance Traveled
561,210
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,698
642
70
6
1
179,500
3
L
Mulan
6,944
579
29
2
0
193,772
4
W
Cthulhu
9,221
768
30
3
0
249,630
3
L
Freya
7,344
612
18
2
3
187,938
1
W
Agni
9,709
809
61
5
4
230,678
2
W
Set
10,099
842
59
5
3
231,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role