Player Matchup

Thanatos
Thanatos
Denise77
Thanatos
Level 93
God Stats
13W - 17L
1,483 SR
Queue Stats
119W - 121L
1,520 Elo+
Party 2
Anubis
Anubis
Germanfreak
Anubis
Level 76
God Stats
33W - 30L
1,566 SR
Queue Stats
175W - 174L
1,483 Elo+
Party 2
Ymir
Ymir
Headshot8814
Ymir
Level 94
God Stats
0W - 2L
1,437 SR
Queue Stats
176W - 153L
1,538 Elo+
Party 2
Achilles
Achilles
KILLEBH
Achilles
Level 103
God Stats
2W - 2L
1,502 SR
Queue Stats
200W - 196L
1,516 Elo+
Party 2
Izanami
Izanami
xizuhox
Izanami
Level 104
God Stats
0W - 2L
1,565 SR
Queue Stats
213W - 190L
1,518 Elo+
Party 2
Team Averages
Level 94
1,511 SR
1,515 Elo+

VS

Team Averages
Level 88
1,577 SR
1,562 Elo+
Bellona
Bellona
KikoStarfox14
Bellona
Level 106
God Stats
3W - 2L
1,541 SR
Queue Stats
108W - 92L
1,536 Elo+
Party 3
Da Ji
Da Ji
Lichwood
Da Ji
Level 65
God Stats
17W - 10L
1,636 SR
Queue Stats
167W - 176L
1,544 Elo+
Party 3
Nox
Nox
MXNII
Nox
Level 36
God Stats
4W - 0L
1,621 SR
Queue Stats
70W - 51L
1,582 Elo+
Solo
Danzaburou
Danzaburou
PAKISAURUS
Danzaburou
Level 108
God Stats
11W - 15L
1,497 SR
Queue Stats
132W - 105L
1,579 Elo+
Party 1
Yemoja
Yemoja
ZeToastieZ
Yemoja
Level 127
God Stats
4W - 3L
1,589 SR
Queue Stats
227W - 201L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Denise77
Thanatos
10
2 / 5 / 0
6,584
506
3,340
11,309
3,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
12
0 / 6 / 2
6,857
527
4,280
9,831
4,641
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 4 / 4
6,815
524
4,512
9,233
8,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
KILLEBH
Achilles
8
0 / 9 / 0
5,072
390
3,474
15,189
10,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
xizuhox
Izanami
12
4 / 3 / 0
7,382
568
7,523
8,857
2,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
11 / 0 / 5
9,400
723
17,419
9,849
8,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
Lichwood
Da Ji
14
7 / 2 / 4
8,488
653
5,997
8,241
2,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nox
MXNII
Nox
13
6 / 2 / 3
7,923
609
4,046
4,860
921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
PAKISAURUS
Danzaburou
13
2 / 2 / 3
7,974
613
7,397
5,018
1,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yemoja
ZeToastieZ
Yemoja
11
1 / 1 / 5
7,170
552
5,687
10,132
5,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
7
Kills
27
27
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Denise77
Thanatos
2
5
0
0.4
L
Anubis
0
6
2
0.17
L
1
4
4
0.75
L
Achilles
KILLEBH
Achilles
0
9
0
0
W
Bellona
11
0
5
13.5
W
Da Ji
Lichwood
Da Ji
7
2
4
4.5
W
Nox
MXNII
Nox
6
2
3
3.75
W
Danzaburou
PAKISAURUS
Danzaburou
2
2
3
1.75
W
Yemoja
ZeToastieZ
Yemoja
1
1
5
3.5
L
Izanami
xizuhox
Izanami
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,129
Damage
40,546
54,419
Taken
38,100
29,172
Mitigated
18,913
15,581
Healing
15,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Denise77
Thanatos
3,340
561
0
5,850
11,309
3,424
0
65
11,244
0
34,866
L
Anubis
4,280
308
0
2,771
9,831
4,641
0
4,472
5,027
43,717
0
L
4,512
564
0
2,559
9,233
8,256
0
2,138
7,017
14,707
3,602
L
Achilles
KILLEBH
Achilles
3,474
977
139
2,531
15,189
10,844
0
90
15,099
0
21,779
W
Bellona
17,419
9,608
0
4,976
9,849
8,639
0
953
8,170
0
62,774
W
Da Ji
Lichwood
Da Ji
5,997
2,376
0
3,718
8,241
2,575
0
1,385
6,856
0
50,748
W
Nox
MXNII
Nox
4,046
531
0
682
4,860
921
1,050
2,212
2,648
30,442
0
W
Danzaburou
PAKISAURUS
Danzaburou
7,397
2,756
0
1,151
5,018
1,454
553
331
4,687
0
48,449
W
Yemoja
ZeToastieZ
Yemoja
5,687
1,224
776
4,380
10,132
5,324
129
2,989
7,143
24,610
0
L
Izanami
xizuhox
Izanami
7,523
3,497
0
1,731
8,857
2,007
0
2,520
6,299
0
54,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,710
Gold Earned
40,955
322
Minions Killed
422
0
Camps Cleared
0
1,102,140
Distance Traveled
1,327,315
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,584
506
62
5
0
248,528
1
L
Anubis
6,857
527
86
7
0
200,422
1
L
Ymir
6,815
524
31
2
0
190,626
0
L
Achilles
5,072
390
29
2
0
234,758
4
W
Bellona
9,400
723
119
9
0
278,973
6
W
Da Ji
8,488
653
96
7
0
291,342
3
W
Nox
7,923
609
73
6
0
266,439
1
W
Danzaburou
7,974
613
109
8
0
246,177
2
W
Yemoja
7,170
552
25
2
0
244,384
1
L
Izanami
7,382
568
114
9
0
227,806
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role