Player Matchup

Izanami
Izanami
HeroesXK
Izanami
Level 61
God Stats
33W - 21L
1,584 SR
Queue Stats
318W - 330L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
MaNgEuRdeStRiNg
Cthulhu
Level 118
God Stats
7W - 2L
1,715 SR
Queue Stats
40W - 41L
1,498 Elo+
Party 1
Eset
Eset
Narcotik III
Eset
Level 149
God Stats
8W - 5L
1,635 SR
Queue Stats
756W - 791L
1,510 Elo+
Party 1
Team Averages
Level 109
1,645 SR
1,503 Elo+

VS

Team Averages
Level 92
1,459 SR
1,325 Elo+
Hachiman
Hachiman
Mosk1to_
Hachiman
Level 115
God Stats
1W - 4L
1,376 SR
Queue Stats
36W - 63L
1,326 Elo+
Party 2
Hades
Hades
ThreeSixty93
Hades
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 43L
1,304 Elo+
Party 2
Atlas
Atlas
xXDark96PusherXx
Atlas
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 37L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HeroesXK
Izanami
13
4 / 0 / 9
8,508
773
11,216
5,303
1,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 1 / 7
8,167
742
7,894
11,457
9,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
6 / 1 / 8
8,916
811
13,447
8,031
2,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Mosk1to_
Hachiman
9
0 / 6 / 0
6,326
575
4,346
13,686
4,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 6 / 0
6,235
567
4,498
12,638
6,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 2 / 1
7,350
668
6,011
12,986
11,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
14
Kills
1
2
Deaths
14
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
HeroesXK
Izanami
4
0
9
8.5
W
4
1
7
7.5
L
Hachiman
Mosk1to_
Hachiman
0
6
0
0
W
6
1
8
10
L
0
6
0
0
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,557
Damage
14,855
24,791
Taken
39,310
14,083
Mitigated
21,899
7,347
Healing
6,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
HeroesXK
Izanami
11,216
8,245
0
972
5,303
1,852
2,033
2,605
2,600
0
43,352
W
7,894
779
373
2,731
11,457
9,392
97
4,469
6,751
17,917
0
L
Hachiman
Mosk1to_
Hachiman
4,346
3,346
0
2,053
13,686
4,083
0
8,724
4,550
0
16,047
W
13,447
1,016
1,014
2,257
8,031
2,839
402
3,359
4,612
28,369
0
L
4,498
230
25
2,797
12,638
6,073
0
6,079
6,238
10,317
0
L
6,011
2,233
153
1,659
12,986
11,743
0
5,867
6,829
23,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,591
Gold Earned
19,911
124
Minions Killed
70
7
Camps Cleared
1
648,438
Distance Traveled
539,343
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,508
773
78
7
5
197,026
1
W
Cthulhu
8,167
742
10
1
1
228,790
0
L
Hachiman
6,326
575
26
2
1
176,829
3
W
Eset
8,916
811
36
3
1
222,622
3
L
Hades
6,235
567
21
2
0
171,385
0
L
Atlas
7,350
668
23
2
0
191,129
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role