Player Matchup

Chronos
Chronos
 
Chronos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
TGAgaming420
Janus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
XxObi TanobiexX
Cu Chulainn
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,704 Elo+
Party 1
Danzaburou
Danzaburou
vvizardvveed
Danzaburou
Level 124
God Stats
6W - 8L
1,500 SR
Queue Stats
73W - 77L
1,689 Elo+
Party 3
King Arthur
King Arthur
whyusomad5983
King Arthur
Level 99
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 10L
1,704 Elo+
Party 1
Team Averages
Level 108
1,500 SR
1,619 Elo+

VS

Team Averages
Level 91
1,581 SR
1,629 Elo+
Rama
Rama
ArtyGaming
Rama
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 36L
1,715 Elo+
Party 2
Ganesha
Ganesha
BluUranusOut
Ganesha
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
By_Cl4uD10xX
Nu Wa
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 21L
1,500 Elo+
Solo
Vamana
Vamana
Unawaren
Vamana
Level 97
God Stats
3W - 0L
1,702 SR
Queue Stats
15W - 17L
1,715 Elo+
Party 2
Ravana
Ravana
showotmenyah
Ravana
Level 21
God Stats
4W - 0L
1,702 SR
Queue Stats
10W - 2L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
1 / 0 / 2
7,177
718
4,049
5,539
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 8 / 0
6,471
647
7,004
10,589
2,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
XxObi TanobiexX
Cu Chulainn
13
1 / 7 / 4
7,095
710
8,737
11,422
8,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
vvizardvveed
Danzaburou
14
3 / 5 / 3
7,808
781
3,922
9,180
3,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
whyusomad5983
King Arthur
12
1 / 5 / 3
6,915
692
6,803
10,804
8,690
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 7
8,971
897
9,432
5,015
1,820
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
BluUranusOut
Ganesha
14
0 / 1 / 17
7,167
717
3,576
8,318
7,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 1 / 13
7,751
775
8,655
5,778
1,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
Unawaren
Vamana
15
9 / 1 / 10
8,323
832
8,448
9,494
10,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ravana
15
4 / 2 / 16
8,000
800
7,923
6,669
3,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
88
7
Kills
25
25
Deaths
7
12
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
0
2
2
W
10
2
7
6.75
W
Ganesha
BluUranusOut
Ganesha
0
1
17
8.5
W
2
1
13
8.5
L
1
8
0
0.13
W
Vamana
Unawaren
Vamana
9
1
10
14
L
Cu Chulainn
XxObi TanobiexX
Cu Chulainn
1
7
4
0.43
W
Ravana
4
2
16
6
L
Danzaburou
vvizardvveed
Danzaburou
3
5
3
0.9
L
King Arthur
whyusomad5983
King Arthur
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,515
Damage
38,034
47,534
Taken
35,274
24,979
Mitigated
25,601
4,609
Healing
10,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,049
1,187
236
574
5,539
1,778
0
1,520
3,811
21,882
0
W
9,432
7,311
0
651
5,015
1,820
989
1,921
2,918
0
27,278
W
Ganesha
BluUranusOut
Ganesha
3,576
489
461
1,860
8,318
7,228
0
2,607
5,310
15,971
0
W
8,655
2,168
0
1,621
5,778
1,948
967
1,019
4,556
21,463
0
L
7,004
166
0
176
10,589
2,819
0
1,539
8,479
18,321
0
W
Vamana
Unawaren
Vamana
8,448
4,007
373
3,263
9,494
10,897
468
2,307
6,685
0
15,950
L
Cu Chulainn
XxObi TanobiexX
Cu Chulainn
8,737
1,236
0
1,073
11,422
8,186
0
3,412
7,377
0
21,422
W
Ravana
7,923
1,767
0
2,160
6,669
3,708
699
2,482
3,878
0
22,992
L
Danzaburou
vvizardvveed
Danzaburou
3,922
1,836
339
1,321
9,180
3,506
0
1,675
7,105
0
20,942
L
King Arthur
whyusomad5983
King Arthur
6,803
320
0
890
10,804
8,690
0
2,625
7,706
0
20,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,466
Gold Earned
40,212
182
Minions Killed
156
0
Camps Cleared
0
927,244
Distance Traveled
1,073,958
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,177
718
44
4
0
202,884
0
W
Rama
8,971
897
62
6
0
208,808
2
W
Ganesha
7,167
717
2
0
0
199,111
0
W
Nu Wa
7,751
775
36
4
0
191,986
3
L
Janus
6,471
647
33
3
0
187,191
2
W
Vamana
8,323
832
23
2
0
233,186
4
L
Cu Chulainn
7,095
710
35
4
0
176,563
1
W
Ravana
8,000
800
33
3
0
240,867
1
L
Danzaburou
7,808
781
36
4
0
176,131
0
L
King Arthur
6,915
692
34
3
0
184,475
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role