Player Matchup

Horus
Horus
Silver I
 
Horus
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver I
Slash242
Apollo
Silver I
Level 149
God Stats
2W - 5L
1,584 SR
Queue Stats
212W - 204L
1,592 MMR
Solo
Scylla
Scylla
Bronze III
Timberedapple25
Scylla
Bronze III
Level 87
God Stats
1W - 3L
1,625 SR
Queue Stats
34W - 28L
1,592 MMR
Solo
Chang'e
Chang'e
Silver I
kevindolby
Chang'e
Silver I
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,683 MMR
Party 2
Osiris
Osiris
Silver I
pucmm
Osiris
Silver I
Level 160
God Stats
67W - 56L
1,606 SR
Queue Stats
400W - 344L
1,496 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,563 SR
1,573 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 134
1,655 SR
1,591 MMR
Kukulkan
Kukulkan
Bronze III
ChubbyOstrich
Kukulkan
Bronze III
Level 109
God Stats
6W - 3L
1,629 SR
Queue Stats
192W - 165L
1,546 MMR
Party 1
Medusa
Medusa
Silver I
GrizzlyBearCarl
Medusa
Silver I
Level 132
God Stats
10W - 4L
1,756 SR
Queue Stats
264W - 256L
1,589 MMR
Solo
Ratatoskr
Ratatoskr
Silver I
Lión
Ratatoskr
Silver I
Level 159
God Stats
2W - 2L
1,479 SR
Queue Stats
245W - 243L
1,592 MMR
Solo
Odin
Odin
Silver I
RobsResort
Odin
Silver I
Level 131
God Stats
5W - 4L
1,718 SR
Queue Stats
39W - 29L
1,592 MMR
Solo
Achilles
Achilles
Silver I
oJmannn
Achilles
Silver I
Level 137
God Stats
5W - 6L
1,694 SR
Queue Stats
84W - 74L
1,634 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
0 / 9 / 2
9,689
421
3,132
26,199
16,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
Slash242
Apollo
20
3 / 9 / 3
13,038
567
17,129
26,823
8,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 7 / 1
11,923
518
7,918
16,870
5,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
kevindolby
Chang'e
20
3 / 3 / 4
12,722
553
14,427
22,127
20,314
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Osiris
pucmm
Osiris
19
6 / 6 / 5
12,791
556
19,075
22,959
14,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
BastetCamazotzMulanGilgamesh

VS

Bans
CliodhnaArtioAtlasAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChubbyOstrich
Kukulkan
20
8 / 3 / 11
14,853
646
27,081
11,509
4,615
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
6 / 5 / 10
14,446
628
25,691
21,327
8,157
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ratatoskr
Lión
Ratatoskr
20
11 / 3 / 8
14,007
609
17,702
23,540
19,926
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
1 / 3 / 15
12,552
546
7,803
21,448
17,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
oJmannn
Achilles
20
8 / 1 / 11
13,567
590
14,290
24,709
18,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
89
15
Kills
34
34
Deaths
15
15
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
9
2
0.11
W
Kukulkan
ChubbyOstrich
Kukulkan
8
3
11
4.5
W
6
5
10
2.2
W
Ratatoskr
Lión
Ratatoskr
11
3
8
5
W
1
3
15
2.83
L
Apollo
Slash242
Apollo
3
9
3
0.5
L
3
7
1
0.5
L
Chang'e
kevindolby
Chang'e
3
3
4
1.67
W
Achilles
oJmannn
Achilles
8
1
11
13.5
L
Osiris
pucmm
Osiris
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,681
Damage
92,567
114,978
Taken
102,533
65,712
Mitigated
68,261
32,818
Healing
37,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,132
1,393
3,200
5,152
26,199
16,214
0
6,962
18,753
0
17,749
W
Kukulkan
ChubbyOstrich
Kukulkan
27,081
2,558
0
589
11,509
4,615
3,441
5,305
6,152
141,043
0
W
25,691
11,154
0
8,360
21,327
8,157
5,979
3,603
17,675
0
126,458
W
Ratatoskr
Lión
Ratatoskr
17,702
4,554
0
4,684
23,540
19,926
68
3,492
20,002
0
76,547
W
7,803
1,310
450
8,461
21,448
17,373
638
7,025
14,383
0
65,977
L
Apollo
Slash242
Apollo
17,129
10,705
0
5,787
26,823
8,573
0
3,978
22,555
0
103,056
L
7,918
506
0
1,887
16,870
5,671
0
4,654
11,861
83,712
0
L
Chang'e
kevindolby
Chang'e
14,427
1,103
3,192
7,946
22,127
20,314
130
8,475
13,151
80,682
0
W
Achilles
oJmannn
Achilles
14,290
3,029
0
14,902
24,709
18,190
1,256
5,616
19,015
0
80,732
L
Osiris
pucmm
Osiris
19,075
8,438
0
5,654
22,959
14,940
400
3,468
18,575
0
116,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,163
Gold Earned
69,425
639
Minions Killed
718
0
Camps Cleared
0
2,205,683
Distance Traveled
2,401,444
19
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,689
421
30
1
0
465,346
6
W
Kukulkan
14,853
646
211
9
0
460,641
7
W
Medusa
14,446
628
187
8
0
397,586
5
W
Ratatoskr
14,007
609
98
4
0
493,076
3
W
Odin
12,552
546
118
5
0
509,289
10
L
Apollo
13,038
567
166
7
0
405,151
3
L
Scylla
11,923
518
167
7
0
401,394
3
L
Chang'e
12,722
553
137
6
0
447,207
5
W
Achilles
13,567
590
104
5
0
540,852
4
L
Osiris
12,791
556
139
6
0
486,585
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role