Player Matchup

Morgan Le Fay
Morgan Le Fay
DaionRice
Morgan Le Fay
Level 106
God Stats
1W - 0L
1,242 SR
Queue Stats
47W - 33L
1,548 Elo+
Party 2
Atlas
Atlas
Flower_HP
Atlas
Level 111
God Stats
4W - 3L
1,450 SR
Queue Stats
421W - 351L
1,483 Elo+
Party 1
Thanatos
Thanatos
GuyzimaBrown420
Thanatos
Level 141
God Stats
15W - 18L
1,442 SR
Queue Stats
237W - 236L
1,472 Elo+
Party 2
Cthulhu
Cthulhu
Lee_Watkins
Cthulhu
Level 122
God Stats
15W - 7L
1,612 SR
Queue Stats
120W - 118L
1,494 Elo+
Party 2
Skadi
Skadi
vQuaLyy--
Skadi
Level 110
God Stats
2W - 2L
1,546 SR
Queue Stats
496W - 483L
1,463 Elo+
Party 1
Team Averages
Level 118
1,458 SR
1,492 Elo+

VS

Team Averages
Level 119
1,500 SR
1,481 Elo+
Fenrir
Fenrir
Aeonise
Fenrir
Level 140
God Stats
2W - 2L
1,520 SR
Queue Stats
58W - 70L
1,461 Elo+
Solo
Sol
Sol
FaranFlash
Sol
Level 112
God Stats
83W - 76L
1,486 SR
Queue Stats
110W - 116L
1,485 Elo+
Solo
Da Ji
Da Ji
HixCom9
Da Ji
Level 122
God Stats
20W - 9L
1,713 SR
Queue Stats
457W - 436L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
JohnCross9
Kumbhakarna
Level 91
God Stats
0W - 3L
1,264 SR
Queue Stats
336W - 336L
1,466 Elo+
Party 3
Medusa
Medusa
miguelacho656
Medusa
Level 129
God Stats
5W - 5L
1,518 SR
Queue Stats
454W - 449L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DaionRice
Morgan Le Fay
14
2 / 6 / 7
8,434
527
7,176
11,517
3,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Flower_HP
Atlas
14
3 / 3 / 4
8,672
542
10,871
14,032
12,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
14
7 / 4 / 5
8,885
555
7,304
12,510
4,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Lee_Watkins
Cthulhu
12
4 / 1 / 5
8,560
535
5,319
10,316
6,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
vQuaLyy--
Skadi
13
2 / 5 / 5
8,035
502
6,206
10,520
2,474
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aeonise
Fenrir
13
2 / 5 / 3
8,149
509
8,434
16,034
10,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
4 / 4 / 3
8,841
553
6,594
9,365
2,791
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Da Ji
HixCom9
Da Ji
15
5 / 3 / 9
9,394
587
9,736
12,567
4,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
JohnCross9
Kumbhakarna
11
1 / 3 / 6
7,468
467
6,067
11,266
7,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
6 / 4 / 4
8,794
550
8,206
7,252
2,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
43
18
Kills
18
19
Deaths
19
26
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Aeonise
Fenrir
2
5
3
0.7
W
Morgan Le Fay
DaionRice
Morgan Le Fay
2
6
7
0.92
L
4
4
3
1.38
W
Atlas
Flower_HP
Atlas
3
3
4
1.67
W
Thanatos
7
4
5
2.38
L
Da Ji
HixCom9
Da Ji
5
3
9
3.17
L
Kumbhakarna
JohnCross9
Kumbhakarna
1
3
6
1.33
W
Cthulhu
Lee_Watkins
Cthulhu
4
1
5
6.5
L
6
4
4
2
W
Skadi
vQuaLyy--
Skadi
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,876
Damage
39,037
58,895
Taken
56,484
29,471
Mitigated
27,667
21,713
Healing
12,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Aeonise
Fenrir
8,434
2,574
0
4,608
16,034
10,637
0
8,869
6,148
0
35,716
W
Morgan Le Fay
DaionRice
Morgan Le Fay
7,176
776
247
1,866
11,517
3,961
146
3,005
8,383
49,793
0
L
6,594
1,938
0
3,598
9,365
2,791
1,368
3,299
5,221
58,244
0
W
Atlas
Flower_HP
Atlas
10,871
3,200
0
1,210
14,032
12,277
0
543
12,814
48,876
0
W
Thanatos
7,304
1,059
0
10,741
12,510
4,221
0
2,938
9,572
0
50,809
L
Da Ji
HixCom9
Da Ji
9,736
2,309
0
765
12,567
4,135
0
4,251
7,596
0
60,425
L
Kumbhakarna
JohnCross9
Kumbhakarna
6,067
792
417
1,962
11,266
7,776
0
3,658
6,778
15,919
4,274
W
Cthulhu
Lee_Watkins
Cthulhu
5,319
557
3,567
2,102
10,316
6,538
60
2,606
7,710
23,093
0
L
8,206
2,201
0
1,468
7,252
2,328
0
1,437
5,754
0
50,486
W
Skadi
vQuaLyy--
Skadi
6,206
2,877
0
1,980
10,520
2,474
0
1,715
8,762
0
45,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,586
Gold Earned
42,646
372
Minions Killed
383
0
Camps Cleared
0
1,578,827
Distance Traveled
1,585,610
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,149
509
69
4
0
290,456
5
W
Morgan Le Fay
8,434
527
93
6
0
310,289
4
L
Sol
8,841
553
100
6
0
286,409
0
W
Atlas
8,672
542
88
6
0
259,176
4
W
Thanatos
8,885
555
79
5
0
339,658
2
L
Da Ji
9,394
587
92
6
0
370,836
5
L
Kumbhakarna
7,468
467
35
2
0
338,925
7
W
Cthulhu
8,560
535
43
3
0
364,700
8
L
Medusa
8,794
550
87
5
0
298,984
3
W
Skadi
8,035
502
69
4
0
305,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role