Player Matchup

Sol
Sol
 
Sol
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Th3ColorVi3tnam
Terra
Level 109
God Stats
4W - 1L
1,705 SR
Queue Stats
224W - 187L
1,556 Elo+
Party 2
Achilles
Achilles
tehsneakypanda
Achilles
Level 68
God Stats
2W - 1L
1,608 SR
Queue Stats
124W - 92L
1,581 Elo+
Party 2
Team Averages
Level 87
1,604 SR
1,545 Elo+

VS

Team Averages
Level 95
1,481 SR
1,530 Elo+
Poseidon
Poseidon
 
Poseidon
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Le Big Conq
Kuzenbo
Level 98
God Stats
4W - 3L
1,480 SR
Queue Stats
25W - 12L
1,697 Elo+
Party 1
Izanami
Izanami
OG-LeTexier
Izanami
Level 81
God Stats
1W - 2L
1,461 SR
Queue Stats
11W - 16L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
4 / 0 / 11
8,493
849
11,103
7,482
2,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
6 / 0 / 8
9,349
935
4,789
9,710
7,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
11
5 / 4 / 8
8,094
809
6,196
7,820
4,001
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
0 / 5 / 2
6,589
659
6,606
6,640
1,857
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
Le Big Conq
Kuzenbo
11
3 / 4 / 0
7,588
759
4,935
10,188
8,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
OG-LeTexier
Izanami
9
0 / 6 / 2
6,336
634
4,480
8,395
1,976
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
15
Kills
3
4
Deaths
15
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
11
9.5
L
Poseidon
 
Poseidon
0
5
2
0.2
L
Kuzenbo
Le Big Conq
Kuzenbo
3
4
0
0.75
L
Izanami
OG-LeTexier
Izanami
0
6
2
0.17
W
6
0
8
10
W
Achilles
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,088
Damage
16,021
25,012
Taken
25,223
13,551
Mitigated
12,200
12,701
Healing
3,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,103
5,856
0
3,750
7,482
2,497
1,660
3,194
4,288
44,620
0
L
Poseidon
 
Poseidon
6,606
787
416
1,251
6,640
1,857
0
4,238
2,402
31,072
0
L
Kuzenbo
Le Big Conq
Kuzenbo
4,935
1,472
0
677
10,188
8,367
18
6,690
3,498
10,403
0
L
Izanami
OG-LeTexier
Izanami
4,480
3,159
207
656
8,395
1,976
0
5,256
3,139
0
16,951
W
4,789
1,361
1,050
5,480
9,710
7,053
347
5,345
4,365
16,249
0
W
Achilles
6,196
1,462
700
1,721
7,820
4,001
280
3,306
4,514
342
14,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,936
Gold Earned
20,513
126
Minions Killed
105
8
Camps Cleared
2
550,212
Distance Traveled
446,926
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,493
849
89
9
6
194,218
0
L
Poseidon
6,589
659
67
7
1
163,682
2
L
Kuzenbo
7,588
759
12
1
1
141,938
3
L
Izanami
6,336
634
26
3
0
141,306
0
W
Terra
9,349
935
23
2
1
196,080
0
W
Achilles
8,094
809
14
1
1
159,914
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role