Player Matchup

Izanami
Izanami
ElHeaven_
Izanami
Level 60
God Stats
4W - 7L
1,384 SR
Queue Stats
151W - 174L
1,382 Elo+
Party 1
Chaac
Chaac
OuttaTown-S
Chaac
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 95L
1,342 Elo+
Solo
Sobek
Sobek
Slider_Foxx
Sobek
Level 43
God Stats
6W - 7L
1,273 SR
Queue Stats
76W - 124L
1,265 Elo+
Party 1
Arachne
Arachne
eedig
Arachne
Level 46
God Stats
1W - 2L
1,389 SR
Queue Stats
110W - 147L
1,345 Elo+
Party 2
Hades
Hades
eedij
Hades
Level 45
God Stats
38W - 42L
1,443 SR
Queue Stats
110W - 145L
1,344 Elo+
Party 2
Team Averages
Level 46
1,398 SR
1,336 Elo+

VS

Team Averages
Level 80
1,505 SR
1,412 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
AndyAndyLow
Neith
Level 103
God Stats
80W - 74L
1,452 SR
Queue Stats
183W - 205L
1,339 Elo+
Solo
Nemesis
Nemesis
Cvnnamxxn00
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ganesha
Ganesha
HansenTa
Ganesha
Level 149
God Stats
0W - 1L
1,474 SR
Queue Stats
18W - 17L
1,447 Elo+
Solo
Tyr
Tyr
Unbound I
Tyr
Level 82
God Stats
20W - 10L
1,598 SR
Queue Stats
40W - 61L
1,277 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ElHeaven_
Izanami
10
3 / 0 / 0
5,795
580
4,540
5,164
1,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
3 / 0 / 0
5,739
574
2,912
4,150
2,802
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 1
4,967
497
679
8,244
3,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
eedig
Arachne
9
1 / 0 / 2
5,415
542
2,936
6,424
1,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
eedij
Hades
10
4 / 1 / 1
5,892
589
2,478
6,630
2,314
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
8
1 / 2 / 1
5,038
504
6,436
7,391
4,033
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 1 / 1
4,689
469
2,746
4,572
793
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Cvnnamxxn00
Nemesis
3
0 / 6 / 0
3,680
368
492
4,622
752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
HansenTa
Ganesha
10
1 / 1 / 0
5,359
536
2,619
4,387
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 0
4,761
476
2,176
5,877
4,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
11
Kills
3
3
Deaths
11
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
2
1
0.75
L
1
1
1
1.5
L
Nemesis
Cvnnamxxn00
Nemesis
0
6
0
0
W
Izanami
ElHeaven_
Izanami
3
0
0
3
L
Ganesha
HansenTa
Ganesha
1
1
0
1
W
3
0
0
3
W
0
2
1
0.25
L
0
1
0
0
W
Arachne
eedig
Arachne
1
0
2
2
W
Hades
eedij
Hades
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,545
Damage
14,469
30,612
Taken
26,849
12,059
Mitigated
11,585
18,150
Healing
8,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
6,436
1,268
496
3,693
7,391
4,033
0
1,255
6,136
27,848
0
L
2,746
1,352
197
1,370
4,572
793
0
246
4,326
0
20,396
L
Nemesis
Cvnnamxxn00
Nemesis
492
261
0
212
4,622
752
0
653
3,969
0
4,599
W
Izanami
ElHeaven_
Izanami
4,540
2,980
177
3,594
5,164
1,242
940
2,953
2,211
0
42,745
L
Ganesha
HansenTa
Ganesha
2,619
385
139
684
4,387
1,765
0
1,003
3,384
34,683
0
W
2,912
1,294
0
2,342
4,150
2,802
96
0
3,983
0
24,687
W
679
144
245
3,764
8,244
3,906
0
2,384
5,860
8,618
0
L
2,176
488
0
1,358
5,877
4,242
45
0
5,877
0
21,809
W
Arachne
eedig
Arachne
2,936
1,856
136
4,505
6,424
1,795
0
327
6,036
0
31,193
W
Hades
eedij
Hades
2,478
938
61
3,326
6,630
2,314
286
3,391
3,239
28,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,808
Gold Earned
23,527
269
Minions Killed
210
0
Camps Cleared
0
909,573
Distance Traveled
897,998
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,038
504
57
6
0
179,382
2
L
Neith
4,689
469
36
4
0
171,116
2
L
Nemesis
3,680
368
9
1
0
165,361
0
W
Izanami
5,795
580
89
9
0
179,513
1
L
Ganesha
5,359
536
59
6
0
186,564
2
W
Chaac
5,739
574
45
5
0
204,891
2
W
Sobek
4,967
497
21
2
0
166,133
2
L
Tyr
4,761
476
49
5
0
195,575
0
W
Arachne
5,415
542
60
6
0
199,370
0
W
Hades
5,892
589
54
5
0
159,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role