Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Itz_Not_Eazy_94
Artio
Level 124
God Stats
1W - 1L
1,258 SR
Queue Stats
129W - 133L
1,404 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MUGABLE MUGSY
Ah Muzen Cab
Level 149
God Stats
4W - 2L
1,634 SR
Queue Stats
349W - 346L
1,461 Elo+
Solo
Hercules
Hercules
TMG SCARFACE69
Hercules
Level 144
God Stats
2W - 4L
1,258 SR
Queue Stats
384W - 402L
1,400 Elo+
Solo
Aphrodite
Aphrodite
minnowH
Aphrodite
Level 104
God Stats
5W - 0L
2,009 SR
Queue Stats
146W - 152L
1,403 Elo+
Solo
Team Averages
Level 129
1,532 SR
1,434 Elo+

VS

Team Averages
Level 112
1,617 SR
1,413 Elo+
Morgan Le Fay
Morgan Le Fay
G2GReaper
Morgan Le Fay
Level 29
God Stats
2W - 1L
1,805 SR
Queue Stats
14W - 18L
1,403 Elo+
Party 1
Yemoja
Yemoja
STEEL_MASON
Yemoja
Level 156
God Stats
1W - 2L
1,431 SR
Queue Stats
165W - 179L
1,463 Elo+
Solo
Jing Wei
Jing Wei
Sir Bad Toad
Jing Wei
Level 128
God Stats
3W - 2L
1,653 SR
Queue Stats
193W - 232L
1,344 Elo+
Solo
Athena
Athena
Whiskey Wink
Athena
Level 124
God Stats
1W - 4L
1,466 SR
Queue Stats
52W - 63L
1,434 Elo+
Solo
Cthulhu
Cthulhu
itz Pizza Time2
Cthulhu
Level 123
God Stats
4W - 2L
1,733 SR
Queue Stats
48W - 53L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
19
3 / 4 / 24
11,955
854
15,815
33,087
45,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

2
0 / 0 / 0
4,318
308
0
0
0
Ah Muzen Cab
MUGABLE MUGSY
Ah Muzen Cab
18
6 / 7 / 12
11,324
809
17,690
15,266
7,398
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
20
9 / 3 / 15
12,199
871
14,623
22,430
24,990
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
minnowH
Aphrodite
20
13 / 3 / 14
13,232
945
28,330
30,773
19,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
G2GReaper
Morgan Le Fay
18
7 / 7 / 8
11,967
855
18,354
14,770
7,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
12
0 / 7 / 8
8,618
616
8,315
14,489
16,091
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
Sir Bad Toad
Jing Wei
16
2 / 9 / 7
10,181
727
13,357
17,406
8,286
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
17
1 / 4 / 14
11,067
791
10,465
22,580
37,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
7 / 4 / 6
11,121
794
22,434
19,108
27,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
60
31
Kills
17
17
Deaths
31
65
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
4
24
3.75
L
Morgan Le Fay
G2GReaper
Morgan Le Fay
7
7
8
1.57
W
0
0
0
0
W
Ah Muzen Cab
MUGABLE MUGSY
Ah Muzen Cab
6
7
12
1.71
L
Yemoja
0
7
8
0.57
L
Jing Wei
Sir Bad Toad
Jing Wei
2
9
7
0.61
W
Hercules
9
3
15
5.5
L
Athena
1
4
14
2
L
7
4
6
2.5
W
Aphrodite
minnowH
Aphrodite
13
3
14
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,458
Damage
72,925
101,556
Taken
88,353
97,433
Mitigated
97,303
65,481
Healing
24,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
15,815
888
1,561
10,553
33,087
45,321
84
17,153
14,654
29,929
0
L
Morgan Le Fay
G2GReaper
Morgan Le Fay
18,354
2,119
1,323
1,908
14,770
7,370
1,104
6,677
8,093
24,050
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
MUGABLE MUGSY
Ah Muzen Cab
17,690
5,819
1,162
3,029
15,266
7,398
2,606
11,270
3,626
0
36,327
L
Yemoja
8,315
1,138
1,536
1,237
14,489
16,091
93
7,013
7,476
15,290
0
L
Jing Wei
Sir Bad Toad
Jing Wei
13,357
10,067
1,930
3,065
17,406
8,286
2,226
10,044
7,362
0
27,242
W
Hercules
14,623
4,502
1,420
9,738
22,430
24,990
819
8,660
11,846
0
26,142
L
Athena
10,465
2,549
1,550
3,651
22,580
37,956
494
11,940
10,640
18,155
0
L
22,434
906
4,165
4,558
19,108
27,600
640
8,471
10,637
34,703
0
W
Aphrodite
minnowH
Aphrodite
28,330
3,562
15,641
22,377
30,773
19,724
426
19,142
10,614
54,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,028
Gold Earned
52,954
163
Minions Killed
146
0
Camps Cleared
0
1,020,045
Distance Traveled
1,169,242
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,955
854
37
3
0
273,879
0
L
Morgan Le Fay
11,967
855
26
2
0
221,790
0
W
Artio
4,318
308
0
0
0
0
0
W
Ah Muzen Cab
11,324
809
44
3
0
182,777
0
L
Yemoja
8,618
616
16
1
0
197,706
0
L
Jing Wei
10,181
727
36
3
0
226,825
0
W
Hercules
12,199
871
21
2
0
283,929
2
L
Athena
11,067
791
16
1
0
258,139
2
L
Cthulhu
11,121
794
52
4
0
264,782
1
W
Aphrodite
13,232
945
61
4
0
279,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role