Player Matchup

Medusa
Medusa
Chelsea124
Medusa
Level 122
God Stats
5W - 3L
1,500 SR
Queue Stats
62W - 61L
1,500 Elo+
Party 1
Agni
Agni
Robbieb213
Agni
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 32L
1,500 Elo+
Party 1
Merlin
Merlin
Venndog
Merlin
Level 69
God Stats
7W - 3L
1,447 SR
Queue Stats
176W - 213L
1,253 Elo+
Solo
Terra
Terra
krucha-fc
Terra
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Bakasura
Bakasura
lasarcats
Bakasura
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 16L
1,500 Elo+
Party 1
Team Averages
Level 81
1,489 SR
1,451 Elo+

VS

Team Averages
Level 99
1,500 SR
1,476 Elo+
Da Ji
Da Ji
Aer0nwen
Da Ji
Level 133
God Stats
4W - 6L
1,500 SR
Queue Stats
183W - 195L
1,500 Elo+
Solo
Mulan
Mulan
Archangęl
Mulan
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 49L
1,468 Elo+
Solo
Agni
Agni
Raytechs1
Agni
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,411 Elo+
Solo
Cupid
Cupid
Stefanwrb
Cupid
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
davduu85
Medusa
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Chelsea124
Medusa
20
9 / 0 / 4
12,345
823
14,005
11,827
5,309
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 6 / 10
11,296
753
13,006
11,264
4,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Merlin
Venndog
Merlin
19
5 / 4 / 11
11,979
799
17,182
10,977
5,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Terra
krucha-fc
Terra
17
3 / 2 / 11
10,842
723
6,868
13,952
14,169
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
lasarcats
Bakasura
19
7 / 4 / 7
12,626
842
10,328
15,575
8,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Aer0nwen
Da Ji
18
6 / 4 / 6
11,188
746
9,700
17,320
5,600
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
17
3 / 6 / 6
10,214
681
12,983
19,703
15,800
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
18
4 / 2 / 3
10,947
730
13,295
11,957
3,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Stefanwrb
Cupid
16
1 / 10 / 4
9,898
660
4,548
14,250
3,304
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
davduu85
Medusa
18
2 / 5 / 2
10,709
714
7,922
14,372
6,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
37
27
Kills
16
16
Deaths
27
43
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Aer0nwen
Da Ji
6
4
6
2.25
L
Mulan
3
6
6
1
W
Medusa
Chelsea124
Medusa
9
0
4
11
L
Agni
4
2
3
2.75
W
3
6
10
1.33
L
Cupid
Stefanwrb
Cupid
1
10
4
0.3
W
Merlin
Venndog
Merlin
5
4
11
2.63
L
Medusa
davduu85
Medusa
2
5
2
0.6
W
Terra
krucha-fc
Terra
3
2
11
4.25
W
Bakasura
lasarcats
Bakasura
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,389
Damage
48,448
63,595
Taken
77,602
37,474
Mitigated
35,331
10,178
Healing
13,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Aer0nwen
Da Ji
9,700
1,577
201
4,110
17,320
5,600
1,053
7,621
9,230
0
28,908
L
Mulan
12,983
424
0
2,766
19,703
15,800
12
8,268
11,049
5,142
26,336
W
Medusa
Chelsea124
Medusa
14,005
4,016
0
3,679
11,827
5,309
1,512
4,017
7,810
0
56,088
L
Agni
13,295
435
106
3,000
11,957
3,934
387
4,717
7,015
51,980
0
W
13,006
1,345
0
13
11,264
4,596
69
2,884
8,380
42,122
0
L
Cupid
Stefanwrb
Cupid
4,548
2,330
355
1,687
14,250
3,304
0
9,800
4,385
0
19,092
W
Merlin
Venndog
Merlin
17,182
991
0
385
10,977
5,198
720
1,866
9,111
53,228
0
L
Medusa
davduu85
Medusa
7,922
3,487
0
1,437
14,372
6,693
61
6,288
7,897
0
45,536
W
Terra
krucha-fc
Terra
6,868
132
594
2,420
13,952
14,169
29
2,304
11,648
9,857
0
W
Bakasura
lasarcats
Bakasura
10,328
6,868
0
3,087
15,575
8,202
2,360
3,661
11,914
0
37,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,088
Gold Earned
52,956
297
Minions Killed
262
0
Camps Cleared
0
1,665,848
Distance Traveled
1,369,797
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,188
746
35
2
0
278,681
3
L
Mulan
10,214
681
23
2
0
287,005
1
W
Medusa
12,345
823
96
6
0
336,690
5
L
Agni
10,947
730
102
7
0
297,355
1
W
Agni
11,296
753
53
4
0
334,545
1
L
Cupid
9,898
660
33
2
0
242,491
0
W
Merlin
11,979
799
89
6
0
321,554
0
L
Medusa
10,709
714
69
5
0
264,265
0
W
Terra
10,842
723
4
0
0
317,099
0
W
Bakasura
12,626
842
55
4
0
355,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role