Player Matchup

Awilix
Awilix
 
Awilix
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
LuisMagna
Sol
Level 67
God Stats
2W - 4L
1,500 SR
Queue Stats
109W - 131L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Onzzza
Guan Yu
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,709 Elo+
Solo
Anhur
Anhur
Vatrient
Anhur
Level 142
God Stats
5W - 5L
1,515 SR
Queue Stats
32W - 24L
1,553 Elo+
Solo
Sylvanus
Sylvanus
WasabiBngBng
Sylvanus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 108
1,503 SR
1,552 Elo+

VS

Team Averages
Level 134
1,500 SR
1,555 Elo+
Sun Wukong
Sun Wukong
Guyy 77
Sun Wukong
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Charybdis
Charybdis
RH99
Charybdis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,773 Elo+
Solo
Kumbhakarna
Kumbhakarna
Waly96x
Kumbhakarna
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 69L
1,500 Elo+
Solo
He Bo
He Bo
Yungdimmadome
He Bo
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,500 Elo+
Solo
Bastet
Bastet
sussywolf0
Bastet
Level 106
God Stats
3W - 4L
1,500 SR
Queue Stats
313W - 297L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
4 / 2 / 9
9,893
824
8,198
11,925
4,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 1 / 6
8,704
725
7,300
10,736
4,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Onzzza
Guan Yu
16
6 / 2 / 5
9,550
796
10,047
13,946
10,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
Vatrient
Anhur
18
9 / 0 / 5
10,681
890
16,284
11,228
4,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
WasabiBngBng
Sylvanus
14
0 / 1 / 6
8,153
679
8,797
17,275
10,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Guyy 77
Sun Wukong
13
0 / 6 / 2
7,297
608
8,502
13,063
12,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
RH99
Charybdis
14
0 / 4 / 4
7,583
632
9,328
9,608
2,566
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Waly96x
Kumbhakarna
14
1 / 2 / 4
8,305
692
4,756
16,704
17,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
3 / 5 / 1
8,267
689
12,405
10,028
2,936
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bastet
sussywolf0
Bastet
15
2 / 3 / 3
7,927
661
12,759
10,339
3,262

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
20
Kills
6
6
Deaths
20
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
4
2
9
4.25
L
Sun Wukong
Guyy 77
Sun Wukong
0
6
2
0.17
W
1
1
6
4
W
Guan Yu
Onzzza
Guan Yu
6
2
5
4.25
L
Charybdis
RH99
Charybdis
0
4
4
0.5
W
Anhur
Vatrient
Anhur
9
0
5
11.5
L
Kumbhakarna
Waly96x
Kumbhakarna
1
2
4
1.5
W
Sylvanus
WasabiBngBng
Sylvanus
0
1
6
3
L
3
5
1
0.7
L
Bastet
sussywolf0
Bastet
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,626
Damage
47,750
65,110
Taken
59,742
35,665
Mitigated
38,514
32,520
Healing
5,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
8,198
2,006
0
3,218
11,925
4,773
0
3,337
8,303
0
33,460
L
Sun Wukong
Guyy 77
Sun Wukong
8,502
504
0
1,578
13,063
12,510
0
2,890
9,806
0
21,121
W
7,300
1,552
713
5,035
10,736
4,727
1,873
3,725
6,847
28,660
1,556
W
Guan Yu
Onzzza
Guan Yu
10,047
755
3,067
4,661
13,946
10,854
655
2,001
11,906
2,876
28,168
L
Charybdis
RH99
Charybdis
9,328
4,293
0
315
9,608
2,566
0
1,539
7,719
0
22,050
W
Anhur
Vatrient
Anhur
16,284
10,073
0
5,692
11,228
4,897
4,036
2,922
8,155
0
52,771
L
Kumbhakarna
Waly96x
Kumbhakarna
4,756
760
0
773
16,704
17,240
0
6,786
9,203
14,933
0
W
Sylvanus
WasabiBngBng
Sylvanus
8,797
2,716
3,439
6,695
17,275
10,414
803
5,176
11,951
17,096
3,250
L
12,405
283
0
5
10,028
2,936
0
1,963
7,953
35,029
0
L
Bastet
sussywolf0
Bastet
12,759
2,519
0
2,369
10,339
3,262
0
1,738
8,253
0
32,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,981
Gold Earned
39,379
252
Minions Killed
165
0
Camps Cleared
0
1,225,939
Distance Traveled
1,163,682
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,893
824
45
4
0
303,747
3
L
Sun Wukong
7,297
608
24
2
0
217,710
2
W
Sol
8,704
725
57
5
0
213,484
0
W
Guan Yu
9,550
796
38
3
0
265,013
2
L
Charybdis
7,583
632
29
2
0
222,467
7
W
Anhur
10,681
890
81
7
0
247,084
0
L
Kumbhakarna
8,305
692
17
1
0
238,195
2
W
Sylvanus
8,153
679
31
3
0
196,611
1
L
He Bo
8,267
689
55
5
0
231,390
3
L
Bastet
7,927
661
40
3
0
253,920
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role