Player Matchup

Artemis
Artemis
Ahtilla
Artemis
Level 87
God Stats
12W - 6L
1,500 SR
Queue Stats
68W - 76L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
FUNBOY2001
Ah Puch
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Rhetin
Cthulhu
Level 17
God Stats
6W - 8L
1,500 SR
Queue Stats
38W - 45L
1,500 Elo+
Party 1
Arachne
Arachne
Soujahman
Arachne
Level 73
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 128L
1,500 Elo+
Party 1
Sol
Sol
Terilum
Sol
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Team Averages
Level 56
1,500 SR
1,500 Elo+

VS

Team Averages
Level 39
1,450 SR
1,453 Elo+
Sol
Sol
Bo55Man3x5AV0x
Sol
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Gv Swift
Heimdallr
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Osiris
Osiris
Hxshtag Player
Osiris
Level 44
God Stats
2W - 3L
1,249 SR
Queue Stats
15W - 15L
1,388 Elo+
Party 3
Thor
Thor
I x Mr Pink
Thor
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,376 Elo+
Party 3
Ymir
Ymir
Pervvvy_Sageee
Ymir
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ahtilla
Artemis
19
10 / 1 / 23
11,431
879
21,317
7,442
3,784
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
FUNBOY2001
Ah Puch
18
6 / 2 / 22
10,906
839
16,000
10,330
4,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cthulhu
Rhetin
Cthulhu
17
2 / 3 / 28
10,306
793
15,096
19,164
20,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
Soujahman
Arachne
19
10 / 0 / 16
11,859
912
9,652
8,838
5,717
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sol
20
15 / 3 / 2
12,188
938
15,984
8,823
3,600
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 0
9,480
729
8,240
13,372
4,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heimdallr
Gv Swift
Heimdallr
15
3 / 9 / 3
9,116
701
5,007
13,922
5,388
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
2 / 9 / 3
8,762
674
10,171
17,589
15,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
1 / 10 / 4
8,478
652
5,306
17,257
7,431
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 8 / 4
8,930
687
2,675
23,025
14,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
23
43
Kills
9
9
Deaths
43
91
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artemis
Ahtilla
Artemis
10
1
23
21.5
L
2
7
0
0.29
W
Ah Puch
FUNBOY2001
Ah Puch
6
2
22
8.5
L
Heimdallr
Gv Swift
Heimdallr
3
9
3
0.5
L
2
9
3
0.39
L
1
10
4
0.3
L
1
8
4
0.38
W
Cthulhu
Rhetin
Cthulhu
2
3
28
5.33
W
Arachne
Soujahman
Arachne
10
0
16
18
W
Sol
15
3
2
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,049
Damage
31,399
54,597
Taken
85,165
38,599
Mitigated
47,374
18,747
Healing
9,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Ahtilla
Artemis
21,317
10,679
0
1,903
7,442
3,784
2,127
957
6,400
0
44,974
L
8,240
2,579
91
1,780
13,372
4,959
0
8,187
4,921
40,966
3,236
W
Ah Puch
FUNBOY2001
Ah Puch
16,000
576
0
2,730
10,330
4,790
1,185
1,720
8,310
37,711
0
L
Heimdallr
Gv Swift
Heimdallr
5,007
3,277
0
94
13,922
5,388
0
6,522
7,101
0
13,335
L
10,171
1,801
353
1,698
17,589
15,353
0
8,528
8,416
768
19,147
L
5,306
448
363
1,344
17,257
7,431
532
7,730
9,165
0
19,826
L
2,675
642
142
4,016
23,025
14,243
0
13,819
8,418
14,670
0
W
Cthulhu
Rhetin
Cthulhu
15,096
1,539
1,455
4,811
19,164
20,708
461
4,341
14,431
29,063
0
W
Arachne
Soujahman
Arachne
9,652
7,671
0
5,359
8,838
5,717
1,590
1,237
7,406
0
36,666
W
Sol
15,984
5,502
0
2,489
8,823
3,600
5,019
2,307
6,374
49,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,690
Gold Earned
44,766
262
Minions Killed
182
0
Camps Cleared
0
1,324,867
Distance Traveled
991,998
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,431
879
47
4
0
282,698
0
L
Sol
9,480
729
78
6
0
188,354
0
W
Ah Puch
10,906
839
54
4
0
242,010
0
L
Heimdallr
9,116
701
26
2
0
168,844
1
L
Osiris
8,762
674
21
2
0
243,306
0
L
Thor
8,478
652
32
2
0
198,485
3
L
Ymir
8,930
687
25
2
0
193,009
0
W
Cthulhu
10,306
793
34
3
0
281,470
2
W
Arachne
11,859
912
45
3
0
292,766
1
W
Sol
12,188
938
82
6
0
225,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role