Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
JtAgZ19
Tiamat
Level 118
God Stats
4W - 1L
1,506 SR
Queue Stats
127W - 111L
1,447 Elo+
Solo
Bastet
Bastet
fr0otcake
Bastet
Level 148
God Stats
1W - 1L
1,638 SR
Queue Stats
126W - 118L
1,435 Elo+
Party 2
Anubis
Anubis
grooboggle
Anubis
Level 116
God Stats
2W - 0L
1,700 SR
Queue Stats
19W - 29L
1,330 Elo+
Solo
Hel
Hel
xlxbLuNtMaNxlx
Hel
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 58L
1,409 Elo+
Party 2
Team Averages
Level 112
1,569 SR
1,424 Elo+

VS

Team Averages
Level 87
1,539 SR
1,408 Elo+
Cabrakan
Cabrakan
CHAR-B-QUE
Cabrakan
Level 129
God Stats
2W - 1L
1,587 SR
Queue Stats
80W - 78L
1,482 Elo+
Solo
Aphrodite
Aphrodite
DYPEXASTYLE
Aphrodite
Level 122
God Stats
5W - 4L
1,483 SR
Queue Stats
267W - 303L
1,408 Elo+
Solo
Ares
Ares
LaceeGiraffe
Ares
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 99L
1,441 Elo+
Solo
Sun Wukong
Sun Wukong
V3rg1l_68
Sun Wukong
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 67L
1,375 Elo+
Party 1
Danzaburou
Danzaburou
WhoIsYourMommy
Danzaburou
Level 27
God Stats
2W - 1L
1,623 SR
Queue Stats
26W - 47L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
20
6 / 7 / 21
13,332
741
14,947
26,674
33,285
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
JtAgZ19
Tiamat
20
3 / 10 / 17
13,780
766
23,321
23,067
17,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
fr0otcake
Bastet
20
10 / 5 / 16
13,903
772
21,412
18,662
11,262
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
grooboggle
Anubis
20
10 / 4 / 15
14,014
779
33,145
17,597
11,393
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 7 / 10
12,430
691
12,143
15,845
7,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CHAR-B-QUE
Cabrakan
20
13 / 6 / 13
13,644
758
16,901
23,556
17,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
DYPEXASTYLE
Aphrodite
16
1 / 8 / 27
11,214
623
11,289
22,067
16,544
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
3 / 7 / 22
12,644
702
12,552
30,370
43,816
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
V3rg1l_68
Sun Wukong
19
6 / 7 / 16
12,928
718
19,183
28,215
45,345
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
WhoIsYourMommy
Danzaburou
19
9 / 7 / 15
13,015
723
25,641
21,382
11,064
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
125
35
Kills
32
33
Deaths
35
79
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
6
7
21
2.36
L
Cabrakan
CHAR-B-QUE
Cabrakan
13
6
13
3.25
L
Aphrodite
DYPEXASTYLE
Aphrodite
1
8
27
1.81
W
Tiamat
JtAgZ19
Tiamat
3
10
17
1.15
L
3
7
22
2
L
Sun Wukong
V3rg1l_68
Sun Wukong
6
7
16
2
L
Danzaburou
WhoIsYourMommy
Danzaburou
9
7
15
2.36
W
Bastet
fr0otcake
Bastet
10
5
16
3.6
W
Anubis
grooboggle
Anubis
10
4
15
4.38
W
6
7
10
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,968
Damage
85,566
101,845
Taken
125,590
80,870
Mitigated
134,759
44,108
Healing
39,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
14,947
2,163
2,098
5,627
26,674
33,285
600
9,542
17,132
31,028
0
L
Cabrakan
CHAR-B-QUE
Cabrakan
16,901
2,702
0
2,468
23,556
17,990
732
16,507
7,049
27,604
0
L
Aphrodite
DYPEXASTYLE
Aphrodite
11,289
2,670
10,315
7,919
22,067
16,544
1,206
14,427
7,640
30,587
0
W
Tiamat
JtAgZ19
Tiamat
23,321
1,179
2,639
5,605
23,067
17,168
1,085
8,203
14,864
46,425
0
L
12,552
1,373
2,107
4,254
30,370
43,816
1,060
20,403
9,967
24,015
0
L
Sun Wukong
V3rg1l_68
Sun Wukong
19,183
3,054
2,196
5,729
28,215
45,345
386
18,153
10,062
0
38,049
L
Danzaburou
WhoIsYourMommy
Danzaburou
25,641
11,402
992
3,289
21,382
11,064
1,938
14,066
7,316
0
47,783
W
Bastet
fr0otcake
Bastet
21,412
4,594
1,772
5,592
18,662
11,262
704
7,408
11,254
0
32,905
W
Anubis
grooboggle
Anubis
33,145
1,709
1,176
7,031
17,597
11,393
886
8,910
8,687
62,433
0
W
12,143
1,964
8,211
4,357
15,845
7,762
1,833
6,679
9,166
30,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,459
Gold Earned
63,445
180
Minions Killed
178
0
Camps Cleared
0
1,447,788
Distance Traveled
1,324,471
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,332
741
29
2
0
278,932
0
L
Cabrakan
13,644
758
33
2
0
266,352
0
L
Aphrodite
11,214
623
57
3
0
231,475
1
W
Tiamat
13,780
766
36
2
0
286,860
0
L
Ares
12,644
702
13
1
0
262,713
1
L
Sun Wukong
12,928
718
26
1
0
320,267
1
L
Danzaburou
13,015
723
49
3
0
243,664
1
W
Bastet
13,903
772
18
1
0
326,339
0
W
Anubis
14,014
779
64
4
0
287,454
0
W
Hel
12,430
691
33
2
0
268,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role