Player Matchup

Hercules
Hercules
BruhItsMLG
Hercules
Level 146
God Stats
1W - 0L
1,593 SR
Queue Stats
6W - 7L
1,573 Elo+
Party 1
Sol
Sol
SpeedoDragon
Sol
Level 160
God Stats
2W - 0L
1,608 SR
Queue Stats
62W - 84L
1,538 Elo+
Solo
Hachiman
Hachiman
XPsymonX
Hachiman
Level 157
God Stats
1W - 0L
1,784 SR
Queue Stats
213W - 118L
1,688 Elo+
Party 1
Team Averages
Level 154
1,662 SR
1,600 Elo+

VS

Team Averages
Level 89
1,353 SR
1,503 Elo+
King Arthur
King Arthur
AlexiusNextail
King Arthur
Level 98
God Stats
0W - 3L
1,254 SR
Queue Stats
11W - 25L
1,407 Elo+
Party 2
Izanami
Izanami
Davidcm06
Izanami
Level 106
God Stats
0W - 2L
1,306 SR
Queue Stats
360W - 367L
1,603 Elo+
Solo
Merlin
Merlin
Deniandreake
Merlin
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BruhItsMLG
Hercules
16
8 / 2 / 10
11,047
850
11,726
28,533
18,495
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 3 / 10
9,833
756
10,561
14,861
4,712
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
XPsymonX
Hachiman
16
7 / 4 / 11
11,000
846
14,066
10,201
4,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlexiusNextail
King Arthur
14
6 / 7 / 1
10,061
774
9,618
16,248
14,846
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Izanami
Davidcm06
Izanami
14
2 / 3 / 2
8,600
662
13,318
14,029
5,181
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
11
1 / 9 / 3
8,140
626
9,102
11,512
3,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
18
Kills
9
9
Deaths
19
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AlexiusNextail
King Arthur
6
7
1
0.93
W
Hercules
BruhItsMLG
Hercules
8
2
10
6.5
L
Izanami
Davidcm06
Izanami
2
3
2
1
L
Merlin
1
9
3
0.28
W
3
3
10
2.67
W
Hachiman
XPsymonX
Hachiman
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,353
Damage
32,038
53,595
Taken
41,789
27,330
Mitigated
24,003
26,630
Healing
2,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AlexiusNextail
King Arthur
9,618
1,298
0
1,065
16,248
14,846
15
4,383
11,773
0
17,520
W
Hercules
BruhItsMLG
Hercules
11,726
4,425
612
14,275
28,533
18,495
418
4,364
24,169
285
24,477
L
Izanami
Davidcm06
Izanami
13,318
5,959
0
916
14,029
5,181
0
4,946
9,022
0
54,613
L
Merlin
9,102
435
0
356
11,512
3,976
0
1,901
9,611
19,211
0
W
10,561
4,123
1,693
8,503
14,861
4,712
1,406
2,722
12,139
50,024
0
W
Hachiman
XPsymonX
Hachiman
14,066
8,117
0
1,547
10,201
4,123
1,162
2,487
7,714
0
41,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,880
Gold Earned
26,801
147
Minions Killed
121
7
Camps Cleared
4
684,586
Distance Traveled
607,671
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,061
774
15
1
0
225,189
3
W
Hercules
11,047
850
35
3
2
259,908
1
L
Izanami
8,600
662
84
6
3
218,097
0
L
Merlin
8,140
626
22
2
1
164,385
2
W
Sol
9,833
756
47
4
4
194,144
4
W
Hachiman
11,000
846
65
5
1
230,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role