Player Matchup

Atlas
Atlas
ABS0LUTEZER0419
Atlas
Level 105
God Stats
27W - 27L
1,537 SR
Queue Stats
272W - 239L
1,446 Elo+
Party 2
Jormungandr
Jormungandr
Mikerodel
Jormungandr
Level 149
God Stats
36W - 29L
1,601 SR
Queue Stats
232W - 215L
1,515 Elo+
Solo
Janus
Janus
NPKNxSoldja
Janus
Level 128
God Stats
2W - 3L
1,575 SR
Queue Stats
33W - 46L
1,479 Elo+
Solo
Charybdis
Charybdis
catfish2222
Charybdis
Level 101
God Stats
0W - 4L
1,175 SR
Queue Stats
180W - 159L
1,455 Elo+
Party 2
Loki
Loki
kill master2673
Loki
Level 159
God Stats
15W - 12L
1,533 SR
Queue Stats
413W - 391L
1,505 Elo+
Solo
Team Averages
Level 128
1,484 SR
1,480 Elo+

VS

Team Averages
Level 130
1,491 SR
1,508 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Angrysneaknator
Ah Puch
Level 138
God Stats
5W - 1L
1,633 SR
Queue Stats
146W - 125L
1,496 Elo+
Party 1
King Arthur
King Arthur
Cavalry 2N
King Arthur
Level 146
God Stats
4W - 11L
1,460 SR
Queue Stats
144W - 128L
1,508 Elo+
Solo
Nemesis
Nemesis
RadiantChipmunk
Nemesis
Level 128
God Stats
2W - 4L
1,302 SR
Queue Stats
789W - 730L
1,540 Elo+
Solo
Izanami
Izanami
Tyr XXI
Izanami
Level 108
God Stats
20W - 18L
1,561 SR
Queue Stats
142W - 122L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 1
4,038
449
740
5,260
1,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
Mikerodel
Jormungandr
8
3 / 1 / 1
5,553
617
3,568
6,570
2,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 2
5,558
618
1,111
4,060
1,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
catfish2222
Charybdis
7
2 / 3 / 1
4,819
535
2,164
5,759
1,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 0 / 0
5,822
647
4,695
5,451
2,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
7
0 / 3 / 2
4,507
501
2,064
5,394
2,632
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
5 / 1 / 3
6,199
689
7,513
3,284
1,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Cavalry 2N
King Arthur
10
0 / 2 / 0
5,254
584
2,440
6,254
3,751
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 0 / 2
5,134
570
2,297
4,520
1,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Tyr XXI
Izanami
9
3 / 2 / 4
5,705
634
2,944
4,184
989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
8
Kills
8
8
Deaths
8
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
0
3
2
0.33
L
0
3
1
0.17
W
5
1
3
6.5
W
King Arthur
Cavalry 2N
King Arthur
0
2
0
0
L
Jormungandr
Mikerodel
Jormungandr
3
1
1
3.5
L
1
1
2
2
W
0
0
2
1
W
Izanami
Tyr XXI
Izanami
3
2
4
2.5
L
Charybdis
catfish2222
Charybdis
2
3
1
0.83
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,278
Damage
17,258
27,100
Taken
23,636
8,525
Mitigated
9,552
8,019
Healing
8,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
2,064
39
0
2,326
5,394
2,632
48
1,808
3,472
16,901
1,045
L
740
216
800
686
5,260
1,546
0
2,970
2,290
4,325
0
W
7,513
104
0
1,482
3,284
1,123
530
1,272
1,984
19,059
0
W
King Arthur
Cavalry 2N
King Arthur
2,440
149
0
2,014
6,254
3,751
0
0
5,434
3,401
20,288
L
Jormungandr
Mikerodel
Jormungandr
3,568
1,316
0
452
6,570
2,172
0
2,336
4,234
26,176
0
L
1,111
54
0
972
4,060
1,050
0
1,678
2,382
27,017
0
W
2,297
1,240
0
982
4,520
1,057
0
367
3,958
0
26,233
W
Izanami
Tyr XXI
Izanami
2,944
1,914
0
1,511
4,184
989
1,308
1,802
2,354
0
26,991
L
Charybdis
catfish2222
Charybdis
2,164
682
0
2,229
5,759
1,585
0
2,593
3,166
0
20,483
L
4,695
980
0
2,880
5,451
2,172
0
494
4,957
0
31,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,790
Gold Earned
26,799
258
Minions Killed
230
0
Camps Cleared
0
814,860
Distance Traveled
855,921
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
4,507
501
33
4
0
143,451
3
L
Atlas
4,038
449
10
1
0
117,333
1
W
Ah Puch
6,199
689
33
4
0
185,997
0
W
King Arthur
5,254
584
55
6
0
164,739
2
L
Jormungandr
5,553
617
59
7
0
178,891
1
L
Janus
5,558
618
62
7
0
182,258
2
W
Nemesis
5,134
570
53
6
0
188,939
0
W
Izanami
5,705
634
56
6
0
172,795
1
L
Charybdis
4,819
535
46
5
0
143,975
0
L
Loki
5,822
647
81
9
0
192,403
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role