Player Matchup

Sylvanus
Sylvanus
Amalie21
Sylvanus
Level 117
God Stats
12W - 13L
1,468 SR
Queue Stats
295W - 338L
1,434 Elo+
Solo
Mulan
Mulan
Divine_DayBreak
Mulan
Level 75
God Stats
2W - 3L
1,461 SR
Queue Stats
13W - 31L
1,230 Elo+
Party 2
Jing Wei
Jing Wei
Fennegen
Jing Wei
Level 116
God Stats
19W - 20L
1,474 SR
Queue Stats
108W - 140L
1,333 Elo+
Solo
Arachne
Arachne
ThiccBone
Arachne
Level 55
God Stats
5W - 3L
1,611 SR
Queue Stats
12W - 24L
1,246 Elo+
Party 2
Scylla
Scylla
villa_luis12
Scylla
Level 46
God Stats
1W - 1L
1,350 SR
Queue Stats
15W - 32L
1,251 Elo+
Party 2
Team Averages
Level 82
1,473 SR
1,299 Elo+

VS

Team Averages
Level 75
1,501 SR
1,397 Elo+
Izanami
Izanami
Ewhvre
Izanami
Level 105
God Stats
9W - 8L
1,588 SR
Queue Stats
424W - 436L
1,477 Elo+
Party 1
Bellona
Bellona
Mrs Deadly Sin
Bellona
Level 59
God Stats
18W - 12L
1,558 SR
Queue Stats
105W - 123L
1,412 Elo+
Party 3
Ullr
Ullr
Nerxbasta
Ullr
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 151L
1,412 Elo+
Party 1
Poseidon
Poseidon
Totalitys
Poseidon
Level 66
God Stats
11W - 10L
1,481 SR
Queue Stats
95W - 119L
1,411 Elo+
Party 3
Aphrodite
Aphrodite
knwifez
Aphrodite
Level 72
God Stats
32W - 46L
1,376 SR
Queue Stats
233W - 307L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Amalie21
Sylvanus
8
0 / 0 / 0
4,762
529
4,533
5,093
3,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
3 / 1 / 0
5,593
621
3,601
3,992
2,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jing Wei
Fennegen
Jing Wei
8
0 / 2 / 0
5,077
564
2,796
3,725
860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
ThiccBone
Arachne
9
3 / 1 / 0
5,838
649
4,363
6,122
1,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
10
1 / 1 / 0
5,676
631
986
2,782
822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ewhvre
Izanami
9
2 / 1 / 0
5,310
590
3,614
7,505
2,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
2 / 1 / 0
5,308
590
2,626
4,558
2,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ullr
5
0 / 3 / 0
4,165
463
226
5,136
1,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Poseidon
Totalitys
Poseidon
10
1 / 2 / 1
5,583
620
2,052
3,779
1,098
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
knwifez
Aphrodite
8
0 / 1 / 1
5,097
566
980
4,462
2,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
7
Kills
5
5
Deaths
8
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Amalie21
Sylvanus
0
0
0
0
W
3
1
0
3
L
Izanami
Ewhvre
Izanami
2
1
0
2
W
Jing Wei
Fennegen
Jing Wei
0
2
0
0
L
2
1
0
2
L
Ullr
0
3
0
0
W
Arachne
ThiccBone
Arachne
3
1
0
3
L
Poseidon
Totalitys
Poseidon
1
2
1
0.75
L
Aphrodite
knwifez
Aphrodite
0
1
1
0.5
W
Scylla
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,279
Damage
9,498
21,714
Taken
25,440
9,476
Mitigated
9,663
6,773
Healing
9,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Amalie21
Sylvanus
4,533
1,419
148
2,154
5,093
3,262
0
358
4,735
18,125
8,326
W
3,601
785
0
1,092
3,992
2,821
324
0
3,992
0
19,929
L
Izanami
Ewhvre
Izanami
3,614
2,608
0
3,174
7,505
2,052
0
2,221
5,284
0
38,666
W
Jing Wei
Fennegen
Jing Wei
2,796
2,458
0
834
3,725
860
318
300
3,425
0
24,257
L
2,626
1,148
0
1,327
4,558
2,681
0
0
4,295
0
16,671
L
Ullr
226
113
0
250
5,136
1,091
0
0
5,065
0
13,325
W
Arachne
ThiccBone
Arachne
4,363
2,667
0
1,961
6,122
1,711
0
1,358
4,596
0
31,076
L
Poseidon
Totalitys
Poseidon
2,052
64
0
792
3,779
1,098
1,042
1,244
2,535
30,524
0
L
Aphrodite
knwifez
Aphrodite
980
174
1,792
1,947
4,462
2,741
0
1,359
3,103
7,094
0
W
Scylla
986
121
0
584
2,782
822
0
1,016
1,766
25,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,946
Gold Earned
25,463
262
Minions Killed
227
0
Camps Cleared
0
950,465
Distance Traveled
761,704
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,762
529
44
5
0
167,071
2
W
Mulan
5,593
621
49
5
0
193,068
0
L
Izanami
5,310
590
89
10
0
160,530
2
W
Jing Wei
5,077
564
52
6
0
175,563
2
L
Bellona
5,308
590
38
4
0
140,155
2
L
Ullr
4,165
463
25
3
0
111,332
0
W
Arachne
5,838
649
59
7
0
245,152
3
L
Poseidon
5,583
620
60
7
0
186,659
3
L
Aphrodite
5,097
566
15
2
0
163,028
0
W
Scylla
5,676
631
58
6
0
169,611
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role