Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Haretisch
Nemesis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
Namzzar
Medusa
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Party 3
Chaac
Chaac
THREATTAVO
Chaac
Level 69
God Stats
28W - 22L
1,312 SR
Queue Stats
137W - 124L
1,211 Elo+
Party 2
Ah Puch
Ah Puch
TiGeR6661
Ah Puch
Level 103
God Stats
9W - 4L
1,500 SR
Queue Stats
60W - 50L
1,285 Elo+
Party 2
Team Averages
Level 85
1,462 SR
1,399 Elo+

VS

Team Averages
Level 58
1,543 SR
1,590 Elo+
Janus
Janus
Dake-Dorian21
Janus
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 52L
1,594 Elo+
Party 1
Sun Wukong
Sun Wukong
SGT FLAN
Sun Wukong
Level 68
God Stats
7W - 6L
1,500 SR
Queue Stats
18W - 29L
1,500 Elo+
Solo
Izanami
Izanami
TheMuphMasta
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Kali
Kali
kanak_98
Kali
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 150L
1,594 Elo+
Party 1
Fafnir
Fafnir
xelataug
Fafnir
Level 29
God Stats
11W - 20L
1,715 SR
Queue Stats
97W - 111L
1,764 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
6 / 5 / 10
11,333
810
15,610
13,426
5,704
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Haretisch
Nemesis
17
3 / 1 / 11
10,752
768
5,476
10,364
5,718
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Namzzar
Medusa
19
12 / 1 / 9
12,221
873
20,449
18,088
7,882
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
20
5 / 2 / 25
12,398
886
12,752
20,608
19,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
TiGeR6661
Ah Puch
20
13 / 2 / 17
12,856
918
30,285
13,889
6,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 3
10,429
745
12,057
16,160
5,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
SGT FLAN
Sun Wukong
18
4 / 10 / 3
11,405
815
16,285
24,622
21,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
TheMuphMasta
Izanami
14
0 / 6 / 2
8,579
613
2,729
11,585
3,637
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
17
3 / 9 / 2
10,407
743
9,708
21,265
9,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
xelataug
Fafnir
16
1 / 7 / 2
9,832
702
5,818
23,645
25,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
22
39
Kills
10
11
Deaths
39
72
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
5
10
2.2
L
2
7
3
0.5
W
Nemesis
Haretisch
Nemesis
3
1
11
8.5
W
Medusa
Namzzar
Medusa
12
1
9
16.5
L
Sun Wukong
SGT FLAN
Sun Wukong
4
10
3
0.55
W
Chaac
5
2
25
8.75
L
Izanami
TheMuphMasta
Izanami
0
6
2
0.17
W
Ah Puch
TiGeR6661
Ah Puch
13
2
17
10.75
L
Kali
3
9
2
0.44
L
Fafnir
xelataug
Fafnir
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,572
Damage
46,597
76,375
Taken
97,277
45,393
Mitigated
66,259
23,228
Healing
12,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
15,610
3,199
0
385
13,426
5,704
847
2,572
10,573
0
35,243
L
12,057
359
34
744
16,160
5,549
0
8,858
6,950
46,596
0
W
Nemesis
Haretisch
Nemesis
5,476
1,304
0
1,895
10,364
5,718
0
3,827
6,165
0
17,706
W
Medusa
Namzzar
Medusa
20,449
12,264
0
7,629
18,088
7,882
5,358
4,056
13,654
0
54,530
L
Sun Wukong
SGT FLAN
Sun Wukong
16,285
2,609
0
2,906
24,622
21,747
0
4,072
19,994
0
34,642
W
Chaac
12,752
1,675
559
9,632
20,608
19,716
1,886
3,961
16,185
207
40,823
L
Izanami
TheMuphMasta
Izanami
2,729
2,193
155
644
11,585
3,637
0
5,141
6,236
0
12,311
W
Ah Puch
TiGeR6661
Ah Puch
30,285
1,385
0
3,128
13,889
6,373
1,845
2,787
10,841
61,459
0
L
Kali
9,708
4,287
565
4,273
21,265
9,502
0
5,806
15,116
0
23,632
L
Fafnir
xelataug
Fafnir
5,818
1,893
0
3,486
23,645
25,824
0
6,016
16,797
13,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,560
Gold Earned
50,652
246
Minions Killed
208
0
Camps Cleared
0
1,498,830
Distance Traveled
1,093,148
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,333
810
29
2
0
305,713
1
L
Janus
10,429
745
96
7
0
238,313
0
W
Nemesis
10,752
768
27
2
0
260,802
0
W
Medusa
12,221
873
57
4
0
292,919
0
L
Sun Wukong
11,405
815
31
2
0
237,690
0
W
Chaac
12,398
886
63
5
0
333,115
0
L
Izanami
8,579
613
25
2
0
128,333
2
W
Ah Puch
12,856
918
70
5
0
306,281
1
L
Kali
10,407
743
34
2
0
262,418
3
L
Fafnir
9,832
702
22
2
0
226,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role