Player Matchup

Heimdallr
Heimdallr
Bronze III
Lozzo__
Heimdallr
Bronze III
Level 107
God Stats
5W - 7L
1,435 SR
Queue Stats
92W - 105L
1,502 MMR
Party 1
Sol
Sol
Bronze III
Olvaax95
Sol
Bronze III
Level 128
God Stats
6W - 5L
1,698 SR
Queue Stats
812W - 807L
1,501 MMR
Party 2
Bacchus
Bacchus
Bronze III
R4IN_MrOriol
Bacchus
Bronze III
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,502 MMR
Solo
Xing Tian
Xing Tian
Bronze III
Weedyc
Xing Tian
Bronze III
Level 128
God Stats
0W - 6L
1,180 SR
Queue Stats
579W - 581L
1,548 MMR
Party 2
Mercury
Mercury
Bronze III
suhi_dry
Mercury
Bronze III
Level 98
God Stats
2W - 4L
1,482 SR
Queue Stats
117W - 120L
1,502 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 109
1,459 SR
1,511 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 132
1,619 SR
1,558 MMR
Ullr
Ullr
Bronze III
 
Ullr
Bronze III
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Pele
Pele
Bronze III
LegacyMAE
Pele
Bronze III
Level 147
God Stats
344W - 252L
1,700 SR
Queue Stats
1,798W - 1,779L
2,505 MMR
Party 3
Athena
Athena
Bronze III
QFrozenAceQ
Athena
Bronze III
Level 115
God Stats
3W - 0L
1,526 SR
Queue Stats
25W - 30L
1,371 MMR
Solo
Skadi
Skadi
Bronze III
bladirexyt
Skadi
Bronze III
Level 119
God Stats
1W - 2L
1,605 SR
Queue Stats
8W - 18L
885 MMR
Solo
Agni
Agni
Silver II
eIPescatore
Agni
Silver II
Level 126
God Stats
4W - 1L
1,765 SR
Queue Stats
56W - 55L
1,530 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Lozzo__
Heimdallr
12
1 / 10 / 1
7,435
391
5,045
15,421
3,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 7 / 2
9,243
486
9,327
16,085
5,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
R4IN_MrOriol
Bacchus
15
3 / 7 / 4
10,040
528
10,655
22,890
26,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xing Tian
Weedyc
Xing Tian
16
5 / 3 / 1
9,382
494
12,735
16,633
16,263
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
suhi_dry
Mercury
15
3 / 9 / 5
9,434
497
5,197
16,165
4,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
AresArachneFenrirGeb

VS

Bans
CabrakanKaliCliodhnaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
15 / 2 / 8
13,991
736
26,648
16,274
7,068
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Pele
19
11 / 3 / 3
12,318
648
15,956
15,024
6,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Athena
16
1 / 1 / 15
10,879
573
5,966
19,670
22,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
17
3 / 4 / 2
11,107
585
10,158
12,788
5,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
6 / 5 / 4
11,668
614
12,020
10,164
4,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
68
14
Kills
36
36
Deaths
15
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
15
2
8
9.5
W
Pele
11
3
3
4.17
L
Heimdallr
Lozzo__
Heimdallr
1
10
1
0.15
L
2
7
2
0.43
W
Athena
1
1
15
8.5
L
Bacchus
R4IN_MrOriol
Bacchus
3
7
4
0.71
L
Xing Tian
Weedyc
Xing Tian
5
3
1
1.83
W
Skadi
3
4
2
1
W
6
5
4
1.6
L
Mercury
suhi_dry
Mercury
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,959
Damage
70,748
87,194
Taken
73,920
56,721
Mitigated
45,101
15,140
Healing
17,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
26,648
13,414
0
4,448
16,274
7,068
5,648
6,942
9,332
0
122,052
W
Pele
15,956
3,791
0
1,930
15,024
6,583
0
5,346
9,625
0
94,384
L
Heimdallr
Lozzo__
Heimdallr
5,045
2,023
0
1,468
15,421
3,911
0
2,839
12,496
0
39,392
L
9,327
3,133
0
5,542
16,085
5,565
0
3,312
12,581
50,266
5,120
W
Athena
5,966
1,446
555
5,997
19,670
22,368
684
8,240
11,430
22,967
0
L
Bacchus
R4IN_MrOriol
Bacchus
10,655
797
288
3,354
22,890
26,159
0
5,223
17,447
38,625
0
L
Xing Tian
Weedyc
Xing Tian
12,735
516
0
2,590
16,633
16,263
128
3,558
13,005
46,540
0
W
Skadi
10,158
5,274
0
2,467
12,788
5,032
5,895
8,240
4,548
0
73,746
W
12,020
1,131
126
1,532
10,164
4,050
1,649
3,068
7,096
70,730
0
L
Mercury
suhi_dry
Mercury
5,197
2,551
0
1,898
16,165
4,823
0
2,364
13,679
0
52,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,534
Gold Earned
59,963
385
Minions Killed
606
0
Camps Cleared
0
1,634,092
Distance Traveled
1,820,864
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,991
736
179
9
0
369,613
1
W
Pele
12,318
648
147
8
0
393,194
1
L
Heimdallr
7,435
391
76
4
0
260,353
4
L
Sol
9,243
486
102
5
0
297,062
7
W
Athena
10,879
573
29
2
0
401,514
0
L
Bacchus
10,040
528
49
3
0
382,241
3
L
Xing Tian
9,382
494
76
4
0
320,384
5
W
Skadi
11,107
585
116
6
0
314,179
0
W
Agni
11,668
614
135
7
0
342,364
5
L
Mercury
9,434
497
82
4
0
374,052
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role