Player Matchup

Jing Wei
Jing Wei
Bronze III
FeedyQ
Jing Wei
Bronze III
Level 127
God Stats
2W - 4L
1,642 SR
Queue Stats
239W - 221L
1,454 MMR
Solo
Atlas
Atlas
Bronze III
Jerothy
Atlas
Bronze III
Level 141
God Stats
2W - 0L
1,503 SR
Queue Stats
38W - 30L
1,454 MMR
Party 1
Mercury
Mercury
Silver II
LolaBunnyStan
Mercury
Silver II
Level 43
God Stats
13W - 3L
1,777 SR
Queue Stats
36W - 23L
1,455 MMR
Solo
Osiris
Osiris
Silver II
NoFear94
Osiris
Silver II
Level 124
God Stats
100W - 96L
1,542 SR
Queue Stats
331W - 309L
1,456 MMR
Solo
Scylla
Scylla
Bronze III
trashman2000
Scylla
Bronze III
Level 124
God Stats
4W - 5L
1,614 SR
Queue Stats
35W - 30L
1,455 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 112
1,616 SR
1,455 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 120
1,466 SR
1,463 MMR
Sun Wukong
Sun Wukong
Bronze III
 
Sun Wukong
Bronze III
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Bronze III
Angevine1
Hachiman
Bronze III
Level 89
God Stats
3W - 1L
1,548 SR
Queue Stats
19W - 34L
1,454 MMR
Solo
Arachne
Arachne
Bronze III
Leroy4000
Arachne
Bronze III
Level 119
God Stats
0W - 1L
1,289 SR
Queue Stats
64W - 72L
1,454 MMR
Solo
Sol
Sol
Bronze III
Yanslayer
Sol
Bronze III
Level 160
God Stats
11W - 11L
1,680 SR
Queue Stats
205W - 187L
1,454 MMR
Solo
Ganesha
Ganesha
Bronze III
xMikeyEU
Ganesha
Bronze III
Level 119
God Stats
0W - 2L
1,313 SR
Queue Stats
65W - 68L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FeedyQ
Jing Wei
16
0 / 0 / 4
9,644
603
8,961
7,454
2,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
Jerothy
Atlas
13
3 / 0 / 2
8,551
534
4,233
7,766
7,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
15
5 / 2 / 1
8,876
555
7,151
10,157
3,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
NoFear94
Osiris
14
2 / 3 / 6
8,702
544
11,798
14,411
14,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
14
1 / 0 / 3
8,546
534
4,195
4,773
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
CliodhnaCamazotzBastet

VS

Bans
MulanAchillesGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
0 / 5 / 2
7,318
457
6,164
14,444
7,860
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
Angevine1
Hachiman
14
0 / 0 / 0
7,645
478
2,926
7,574
1,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Leroy4000
Arachne
15
5 / 3 / 0
8,569
536
7,572
13,825
5,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
0 / 0 / 0
8,528
533
5,864
5,362
1,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
xMikeyEU
Ganesha
12
0 / 3 / 1
6,987
437
1,861
11,713
6,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
11
Kills
5
5
Deaths
11
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
5
2
0.2
L
Hachiman
Angevine1
Hachiman
0
0
0
0
W
Jing Wei
FeedyQ
Jing Wei
0
0
4
2
W
Atlas
Jerothy
Atlas
3
0
2
4
L
Arachne
Leroy4000
Arachne
5
3
0
1.67
W
Mercury
5
2
1
2.75
W
Osiris
NoFear94
Osiris
2
3
6
1.67
L
0
0
0
0
W
Scylla
1
0
3
2.5
L
Ganesha
xMikeyEU
Ganesha
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,338
Damage
24,387
44,561
Taken
52,918
30,415
Mitigated
24,103
17,452
Healing
17,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,164
679
0
2,686
14,444
7,860
0
1,868
11,809
0
41,153
L
Hachiman
Angevine1
Hachiman
2,926
1,406
0
3,868
7,574
1,914
0
825
6,749
0
58,159
W
Jing Wei
FeedyQ
Jing Wei
8,961
5,981
0
5,048
7,454
2,836
294
691
6,763
0
92,520
W
Atlas
Jerothy
Atlas
4,233
904
0
1,332
7,766
7,566
0
2,113
5,505
19,250
3,727
L
Arachne
Leroy4000
Arachne
7,572
4,272
0
5,486
13,825
5,812
0
2,031
11,471
0
47,053
W
Mercury
7,151
4,013
0
3,400
10,157
3,886
0
2,356
7,697
0
58,550
W
Osiris
NoFear94
Osiris
11,798
3,604
897
5,191
14,411
14,667
804
770
13,605
56
51,971
L
5,864
793
0
3,076
5,362
1,587
0
531
4,786
70,287
0
W
Scylla
4,195
1,060
0
1,584
4,773
1,460
0
1,419
3,266
66,842
0
L
Ganesha
xMikeyEU
Ganesha
1,861
228
0
2,471
11,713
6,930
0
2,725
8,907
15,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,319
Gold Earned
39,047
538
Minions Killed
493
0
Camps Cleared
0
1,657,178
Distance Traveled
1,591,873
22
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,318
457
88
6
0
293,722
8
L
Hachiman
7,645
478
143
9
0
303,422
7
W
Jing Wei
9,644
603
180
11
0
314,359
4
W
Atlas
8,551
534
36
2
0
311,432
7
L
Arachne
8,569
536
96
6
0
345,933
6
W
Mercury
8,876
555
102
6
0
397,415
0
W
Osiris
8,702
544
89
6
0
301,692
5
L
Sol
8,528
533
160
10
0
323,502
6
W
Scylla
8,546
534
131
8
0
332,280
6
L
Ganesha
6,987
437
6
0
0
325,294
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role