Player Matchup

Cupid
Cupid
GentlemanRudeboy
Cupid
Level 126
God Stats
1W - 2L
1,175 SR
Queue Stats
72W - 45L
1,737 Elo+
Party 2
Merlin
Merlin
SageOfWisdom
Merlin
Level 146
God Stats
3W - 1L
1,519 SR
Queue Stats
100W - 57L
1,821 Elo+
Party 2
Sun Wukong
Sun Wukong
bxiiey
Sun Wukong
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 4L
1,888 Elo+
Party 2
Team Averages
Level 97
1,398 SR
1,816 Elo+

VS

Team Averages
Level 37
1,309 SR
1,457 Elo+
He Bo
He Bo
GoldenNutwall
He Bo
Level 35
God Stats
0W - 2L
1,338 SR
Queue Stats
13W - 23L
1,415 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
McDaddyFish
Ah Muzen Cab
Level 25
God Stats
1W - 4L
1,279 SR
Queue Stats
10W - 10L
1,459 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Steelpelt
Kumbhakarna
Level 52
God Stats
0W - 1L
1,311 SR
Queue Stats
21W - 22L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 9
12,321
725
18,154
11,222
3,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
19
7 / 0 / 8
12,740
749
15,441
7,976
3,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
bxiiey
Sun Wukong
15
4 / 6 / 11
11,652
685
11,382
19,973
13,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 4
10,948
644
13,975
12,074
4,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
McDaddyFish
Ah Muzen Cab
14
3 / 7 / 5
10,611
624
13,267
16,579
7,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kumbhakarna
Steelpelt
Kumbhakarna
14
1 / 8 / 6
10,372
610
5,897
23,599
19,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
17
Kills
9
9
Deaths
17
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
3
9
3.5
L
5
2
4
3.5
L
Ah Muzen Cab
McDaddyFish
Ah Muzen Cab
3
7
5
0.79
W
Merlin
7
0
8
11
L
Kumbhakarna
Steelpelt
Kumbhakarna
1
8
6
0.5
W
Sun Wukong
bxiiey
Sun Wukong
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,977
Damage
33,139
39,171
Taken
52,252
21,197
Mitigated
30,531
10,478
Healing
11,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,154
10,957
2,552
2,714
11,222
3,863
1,561
5,671
5,109
0
45,764
L
13,975
251
315
2,441
12,074
4,192
0
3,957
7,944
40,043
0
L
Ah Muzen Cab
McDaddyFish
Ah Muzen Cab
13,267
3,419
0
3,781
16,579
7,268
170
6,023
10,201
0
47,361
W
Merlin
15,441
906
282
3,098
7,976
3,473
980
2,833
4,911
65,150
0
L
Kumbhakarna
Steelpelt
Kumbhakarna
5,897
651
259
4,755
23,599
19,071
197
5,759
17,341
20,530
0
W
Sun Wukong
bxiiey
Sun Wukong
11,382
1,488
0
1,832
19,973
13,861
201
12,088
7,144
0
28,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,713
Gold Earned
31,931
214
Minions Killed
139
9
Camps Cleared
4
916,969
Distance Traveled
908,550
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,321
725
72
4
1
295,072
1
L
He Bo
10,948
644
55
3
1
323,168
5
L
Ah Muzen Cab
10,611
624
62
4
3
298,372
0
W
Merlin
12,740
749
97
6
6
323,700
2
L
Kumbhakarna
10,372
610
22
1
0
287,010
3
W
Sun Wukong
11,652
685
45
3
2
298,197
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role